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Clive Barker’s Hellraiser: Revival Is The Best Entry In The Franchise Since The Original Film

Clive Barker’s Hellraiser: Revival Is The Best Entry In The Franchise Since The Original Film https://ift.tt/hrLbcfK Let's get the obvious out of the way: Clive Barker's Hellraiser: Revival is a grotesque game. It puts sex and extreme depictions of human mutilation front-and-center in its first-person perspective, and asks you to face it–even stick your hand in it. It's uncompromising in bringing Clive Barker's vision to a level of fidelity that not even the movies could dream of matching. It looks incredible. While salacious in its nature, it can be easy–even forgiving–to fixate on Hellraiser: Revival for its lurid subject matter and blaze past its more considered themes of desire, abuse, and the darkest realms that linger in the human mind. But beyond the sensation of Revival's violence is a game that dares to be ambitious in both its gameplay and narrative. Clive Barker's Hellraiser: Revival can feel like it's wearing the skin of ot...

Dead Space Remake Promises No Loading Screens






Dead Space Remake Promises No Loading Screens Or Cuts https://ift.tt/dcZLxWH

Since it was first announced, EA Motive has had one ambitious promise for the upcoming Dead Space remake: that it will stay true to the original, while also being fully rebuilt from scratch in a new engine. A new blog on the topic has explained a little more about where the game has been expanded and modernized, and how Motive has tried to stay faithful to the original.

In terms of upgrades, one big difference is that the game will be playable as "one sequential shot," as described by senior producer Philippe Ducharme. "From the moment you start the game to the moment you end the game, there are no camera cuts or load screens--unless you die. The Ishimura is now fully interconnected, so you can walk from Point A to Point Z, visit the entire ship, and revisit locations... It's now a completely unbroken experience."

While many remakes focus on technical upgrades, Motive's Dead Space will also be making changes to the story, updating and extending the lore of the original game to accomodate for details and characters added later in Dead Space 2, 3, and the comic books. Isaac becoming a voiced character is one of the major changes we can expect, but the developers have also promised more narrative side quests, and bigger roles for certain characters.

Continue Reading at GameSpot

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