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Marvel’s Wolverine Is Holding Its Own Against PlayStation’s Live-Service Giants

Marvel’s Wolverine Is Holding Its Own Against PlayStation’s Live-Service Giants https://ift.tt/qUmfW6I Marvel's Wolverine might not be a critical hit, but it's doing surprisingly well commercially. The new superhero adventure from Insomniac Games faced stiff opposition from new releases and established live-service titles at launch, but according to the analytics firm Circana and its engagement tracker, Marvel's Wolverine broke a live-service stranglehold on the PlayStation charts. For the week ending September 19, Marvel's Wolverine ranked seventh on Circana's Top 10 Titles by weekly active users in the US chart. Sandwiched between Marvel Rivals (sixth place) and Minecraft (eighth place), that's a good start for the game, which is the only single-player title in the top 10--although Minecraft players might disagree. "The average US Marvel's Wolverine player engaged with the title for 14.2 hours during the week, according to Circana's Player E...

Guillermo Del Toro Gives First Behind

Guillermo Del Toro Gives First Behind The Scenes Look At Netflix's Pinocchio https://ift.tt/ZpNCmFJ

It looks like 2022 has somehow become the year of Pinocchio. Disney Studios released its remake of its animated classic and director Guillermo del Toro will debut his version of the fable this year as well. Del Toro's adaptation takes more cues from the original story that's exponentially darker than what we've come to think of when we think of Pinocchio.

During Netflix's virtual Tudum event, del Toro took fans on a quick tour of Pinocchio's set and stages, even showing off the different scales of puppets used when doing a scene. He even included a giant Pinocchio head that was used for close-ups. You can watch the clip below.

Del Toro announced Pinocchio back in 2008 and was originally scheduled to be released in 2013, but the project went into development limbo after several years. In January 2017, animator Patrick McHale (Over The Garden Wall) was announced to co-write the script, but the production was soon suspended as no studios were willing to provide financing. The production was revived the following year after being acquired by Netflix.

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