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Should You Play Resident Evil Requiem On Nintendo Switch 2?

Should You Play Resident Evil Requiem On Nintendo Switch 2? https://ift.tt/2sZLTzg Resident Evil Requiem , in all of its gruesome, goopy, and gory glory, is available on the Nintendo Switch 2, and you’re probably wondering if this version is worth your time. After 15 hours of playing almost exclusively on the Switch 2, I can say that it is--but with a caveat. Let’s start with the good. Resident Evil Requiem on the Switch 2 is an incredibly competent port that looks and runs great on the handheld. Despite the console's technical limitations compared to the beefier PlayStation 5 or Xbox Series X and S, Requiem retains its moody atmosphere and unsettling visuals. This is partly due to Requiem’s limited use of ray tracing and dynamic lighting. Although it’s not nearly as involved as other versions, Capcom has made good use of the Switch 2’s power here. Framerates are uncapped and appear to fluctuate from time to time, usually when moving from one room to another, but in my experience...

Guillermo Del Toro Gives First Behind

Guillermo Del Toro Gives First Behind The Scenes Look At Netflix's Pinocchio https://ift.tt/ZpNCmFJ

It looks like 2022 has somehow become the year of Pinocchio. Disney Studios released its remake of its animated classic and director Guillermo del Toro will debut his version of the fable this year as well. Del Toro's adaptation takes more cues from the original story that's exponentially darker than what we've come to think of when we think of Pinocchio.

During Netflix's virtual Tudum event, del Toro took fans on a quick tour of Pinocchio's set and stages, even showing off the different scales of puppets used when doing a scene. He even included a giant Pinocchio head that was used for close-ups. You can watch the clip below.

Del Toro announced Pinocchio back in 2008 and was originally scheduled to be released in 2013, but the project went into development limbo after several years. In January 2017, animator Patrick McHale (Over The Garden Wall) was announced to co-write the script, but the production was soon suspended as no studios were willing to provide financing. The production was revived the following year after being acquired by Netflix.

Continue Reading at GameSpot

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