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20 Best Turn-Based Strategy Games To Play In 2026

20 Best Turn-Based Strategy Games To Play In 2026 https://ift.tt/kJAqxQR The best turn-based strategy games do more than just replicate chess in video game form, and the genre has evolved over the last decade far beyond 2D maps with pixel knights and wizards duking it out for the honor of their lord. They build layers of tactics around unique systems, factor relationships into your troop choices, make the battlefield your biggest enemy, and push you to think 10 steps ahead--and sometimes do all of these at once. We've listed 16 of the best turn-based strategy games below, from reboots of classics like Advance Wars and Tactics Ogres, to surprise spin-offs, story-driven sagas, and more. If you're after games with depth of a different kind, check out our picks for the best RPGs and best MMORPGs to play in 2026, or check out our picks for the best strategy games overall. Tactics Ogre Reborn Developer: Square Enix Release date: November 11, 2022 Platforms: Nintendo Sw...

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

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