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Assassin's Creed Multiplayer Game Reportedly Canceled

Assassin's Creed Multiplayer Game Reportedly Canceled https://ift.tt/rFYPOHJ Last month, Ubisoft announced significant cuts and the cancellation of six games, including the Prince of Persia: The Sands of Time remake . At the time, there were no indications that Assassin's Creed franchise was in danger of losing any games in development, but a new report indicates that Assassin's Creed multiplayer game has now been canceled as well. According to French gaming site Origami , the project in question was given the codename Assassin's Creed League, and it would have allowed up to four players to work together on assassinations. AC League reportedly grew out of DLC originally created for Assassin's Creed Shadows , and may have also been set in the same era of Japanese history. The game was said to be in development at Ubisoft Annecy, the studio that created the multiplayer modes for Assassin's Creed Brotherhood , Assassin's Creed Unity , and Assassin's Creed...

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

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