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RoboCop: Rogue City Is An Underappreciated FPS That’s Just Over A Dollar Right Now

RoboCop: Rogue City Is An Underappreciated FPS That’s Just Over A Dollar Right Now https://ift.tt/8673sag RoboCop: Rogue City might be one of the best modern translations of an ’80s movie into a videogame. That’s an odd niche to be in, sure, but it’s one of the best FPS games for its absolutely brutal action mixed with a faithful RoboCop experience that doesn’t pull any punches. At just over $1 / £1, it’s an absolute bargain, so now’s your time to play it. Featuring an original storyline set between the events of RoboCop 2 and RoboCop 3—technically making it based on the ’90s version, but don’t stop me now—you play as the titular RoboCop, who used to be Alex Murphy. During a mission, RoboCop starts seeing visions of his past life, including seeing a hostage as his old wife. He hesitates, and obviously, for the fellows at OCP, that’s not good. With a fresh monitoring chip in his head to improve his performance, he’s then sent off to complete missions and stop crime in Detroit....

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

Continue Reading at GameSpot

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