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Madden 27 Finally Adds The League’s Most Controversial Play (And 52 More Things)

Madden 27 Finally Adds The League’s Most Controversial Play (And 52 More Things) https://ift.tt/oVFRuhD The NFL would prefer a calendar that is never truly football-free, and one thing keeping the league in the spotlight during the otherwise quiet month of June is the annual reveal of the next Madden. This year, Madden NFL 27 is following one of the series' best efforts in a long, long time, though last year's game also took some hits as time went on and updates didn't address issues--or even made things worse in some cases.  Madden 27 is clearly made with this community feedback in mind, featuring several changes that address specific complaints and popular requests. We've rounded up 53 things the Madden team has announced as new to this summer's game, including a major focus on improving defense, a new timing-based catch mechanic, and even the Tush Push. In This Article ...

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

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