Accéder au contenu principal

Sélection

007: First Light PC Specs Revealed: See If Your Computer Can Run The James Bond Game

007: First Light PC Specs Revealed: See If Your Computer Can Run The James Bond Game https://ift.tt/wPsfprN Following the game's delay to May 2026 , IO Interactive has announced the PC requirements for the upcoming James Bond game, 007: First Light. On January 15, IO acknowledged a mistake with the originally announced requirements, which was due to an "internal miscommunication." "After a thorough re-examination and additional testing, the recommended RAM has been corrected from 32GB to 16GB, VRAM values have been updated, and the minimum CPU line has been fixed. Additional performance targets will be shared closer to launch," the developer said. "We're sorry for the confusion this caused and appreciate everyone who brought it to our attention." Continue Reading at GameSpot

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

Continue Reading at GameSpot

Commentaires