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The Fighting Game Community Bands Together In Solidarity To Help Free Player From ICE

The Fighting Game Community Bands Together In Solidarity To Help Free Player From ICE https://ift.tt/8N6Az7P As fervent as its in-game rivalries can get, the fighting game community is a diverse space that frequently bands together to support members in their time of need. So upon hearing the news that a longtime member, Ludovic Mbock , had been taken in by ICE, players from across the globe quickly banded together in a fierce show of condemnation for the government agency and support for their comrade-in-fisticuffs. Based out of Maryland, Ludovic has been known in the fighting game community since the era of competitive Street Fighter IV. While his primary focus is on on Street Fighter VI, he also plays competitively in Tekken, The King of Fighters, and Melty Blood: Type Lumina . Ludovic was sponsored by The Hiero Group , an esports community organization based out of the Washington D.C./Maryland/Virginia (DMV) area. "Lud has been in the FGC for as long as I can remember, datin...

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

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