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Hytale Adds Animal Taming And More In Another Ambitious Update

Hytale Adds Animal Taming And More In Another Ambitious Update https://ift.tt/sygrd5F Despite releasing in early access just last month, Hytale is already on its third major update, bringing new content and features including animal taming, a new fire spread system, and more. The biggest new feature arriving in Hytale is animal taming, a new system that will allow players to tame some of the game's "friendlier" creatures using their favorite foods. Tamed animals can be petted if you aren't holding anything, and can be fed periodically. Tame animals won't run from players, and some of them can also be milked, sheared, or mounted. Hypixel has also added a major quality-of-life feature in the form of map markers, where players can place their own customizable markers on the map, and even share markers with friends in multiplayer. Hytale has also added its very first non-English language options, with Brazilian-Portuguese and Russian the first localization options ...

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

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