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Popular Steam Wallpaper Program Removes App Over Malware Concerns

Popular Steam Wallpaper Program Removes App Over Malware Concerns https://ift.tt/ZxN0kBI Wallpaper Engine has been a popular wallpaper tool on Steam for the better part of a decade since its release. However, the tool's application wallpaper was apparently hijacked by bad actors months ago who used it to infect users' machines with malware as the desktop wallpaper program ran in the background. Now, Wallpaper Engine's application is going to be permanently removed from the program over those malware concerns. In a statement on Steam , the program's developers stated that users have a limited time to back up any wallpapers used from the application before the app is removed on Monday, July 6. The devs also note that removing the app only affects "0.5% of all wallpapers with actual user numbers being much lower than even that." "The reality is that executable files cannot be reliably secured with automated systems," reads the statement. "...

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

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