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Amazon Lightning Deal: Donkey Kong Bananza Amiibo Gets Big Price Cut

Amazon Lightning Deal: Donkey Kong Bananza Amiibo Gets Big Price Cut https://ift.tt/hRfr1dj Donkey Kong and Pauline Amiibo $20 (was $30) Get deal at Amazon Donkey Kong fans can grab the Donkey Kong Bananza Amiibo for $20 (was $30) at Amazon right now. This is a Lightning Deal with limited quantities. At the time of writing, over 20% of the available Donkey Kong and Pauline Amiibo figures have been claimed. Amazon also has deals on two Amiibo figures that launched alongside the Nintendo Switch 2: Yunobo from The Legend of Zelda and Jamie from Street Fighter 6 are available for $8 each. Meanwhile, GameStop has all seven Switch 2 Amiibo launch figures for $6 each. The Legend of Zelda: Yunobo Amiibo -- $8 ( $30 ) Street Fighter 6: Jamie Amiibo -- $8 ( $40 ) Donkey Kong Bananza: Donkey Kong and Pauline -- $20 ( $30 ) Donkey Kong and Pauline Amiibo $20 (was $30) Based on DK's wide smile, we imagine he's punching his way to a Banandium Gem. He's al...

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

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