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Win 19 Castlevania Games And Two DLCs In This Fangtastic Giveaway

Win 19 Castlevania Games And Two DLCs In This Fangtastic Giveaway https://ift.tt/votiQl2 As someone who has been enjoying the monster-infested streets of Paris (said in a French accent), Castlevania: Belmont’s Curse has made me fall in love with the decades-old series once again. Of course, many of these games were released before I was even born, and chances are, that’s the case for you, too--but don’t worry! You can catch up with this excellent giveaway for a chance to win 19 Castlevania games, two DLCs for the brilliant Lords of Shadow, and a book to boot. Try fitting that in a coffin. While Belmont’s Curse is the most recent entry, the Castlevania series is full of bangers. The original games are retro goodness, seeing you deal with an onslaught of monsters in frustratingly fun ways. Sure, they have some annoying elements--looking near you, Medusa Heads. Not at you; you can’t fool me. But that’s part of the charm, and the earliest entries are a great way to see how far the se...

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

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