Accéder au contenu principal

Sélection

Crimson Desert Reaches Another Sales Milestone

Crimson Desert Reaches Another Sales Milestone https://ift.tt/rcSIgkX Korean developer Pearl Abyss has announced that its RPG Crimson Desert has now reached another sales milestone. The game has surpassed 3 million copies sold worldwide, up from 2 million units sold over the game's first 24 hours after releasing on March 19. In a statement , Pearl Abyss said, "To everyone who has stepped into Pywel and shared the journey with us, thank you." The developer went on to say it continues to listen to fan feedback to help "shape the experience," and that effort will continue as the team aims to make Crimson Desert "even more enjoyable for our players." Continue Reading at GameSpot

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

Continue Reading at GameSpot

Commentaires