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Forza Horizon 6’s Most Hated Driver Has Become An Internet Legend

Forza Horizon 6’s Most Hated Driver Has Become An Internet Legend https://ift.tt/QYreRnS Tales are circulating around Forza Horizon 6 currently, as players are being tormented by a four-wheeled Baba Yaga known as Bowie Knife99. An AI Drivatar unclouded by conscience, remorse, or delusions of morality, Bowie Knife 99 prowls the streets of Japan, fueled by petroleum and homicidal urges. Already a legend, the perfect driving organism has become something of a meme since the launch of Forza Horizon 6, one that has broken free and has begun popping up in other spaces. For the uninitiated, Drivatars in Forza Horizon 6 games are AI-controlled opponents that mimic the driving style and skill of players in the game. They emulate how people drive and can be challenged to a race, giving online players some surprisingly authentic competition on the track. And then there's Bowie Knife 99, as this Drivatar aims to beat players with pure aggression and unhinged driving. Bowie Knife 99 has b...

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

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