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LG Launches Three New Premium Curved Gaming Monitors With 240Hz Refresh Rates

LG Launches Three New Premium Curved Gaming Monitors With 240Hz Refresh Rates https://ift.tt/2pMU1Om LG has expanded its UltraGear lineup with three premium GX9 OLED smart monitors. These all share the same high-end specs--including a vibrant 3440 x 1440 resolution, 0.03ms response time, a 240Hz refresh rate, and come bundled with webOS, which can access all your favorite streaming platforms . That should make them a versatile entertainment hub, as they are well-equipped for both high-end gaming and a relaxing movie night. There are 34-inch , 39-inch , and 45-inch models , and each are available now. LG UltraGear Smart Gaming Monitors Starting at $1,400 This smart OLED monitor is available in three sizes--45 inches, 39 inches, and 34 inches. Thankfully, you won't be sacrificing any features if you opt for a smaller display, as all three get you the exact same specs. Along with the 3440 x 1440 resolution and 240Hz refresh rate, the display boasts an 800R curve that should r...

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

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