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Where To Find All Pale Oil Weapon Upgrades In Hollow Knight: Silksong

Where To Find All Pale Oil Weapon Upgrades In Hollow Knight: Silksong https://ift.tt/5ZSRNiy Are you planning to upgrade your Needle weapon by using Pale Oil in Hollow Knight: Silksong ? The damage that you deal early in the game might not seem much. However, as you progress through the campaign, you're bound to find items that bolster your offense when fighting enemies. Where to find all weapon upgrades in Hollow Knight: Silksong - Pale Oil locations guide Upgrading your melee weapon, the Needle, requires a material known as Pale Oil. There are a few of these scattered all over the Kingdom of Pharloom. Once you've obtained them, you can hand them over to an NPC named Pinmaster Plinney to improve your gear's damage. Needle upgrade #1: Bellhart The first Hollow Knight: Silksong weapon upgrade comes from Pinmaster Plinney himself. He's located in the settlement of Bellhart, which is halfway between the regions of Greymoor and Shellwood. Plinney and the rest of the...

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November

Deep Rock Galactic Adds A Spooky Infection To Clean Up In Season 3, Coming This November https://ift.tt/LlM6f4r

Deep Rock Galactic Season 3 is just around the corner, scheduled to kick off this November. The new season adds biome-altering special effects to Hoxxes IV, as well as brand-new grenades and a new activity waiting to be discovered down within the monster-filled mines. Ahead of the start of Season 3, I played through an instance of the new activity, which incorporates two stages.

The first stage sees you clearing Rockpox nests, while the second has you mining the Rockpox-infested asteroids that are bringing the contagion to the planet. Between the two, I most enjoyed the former, where you need to work with your team to track down and then clear out nests of Glyphid Grunts and Glyphid Praetorian that have been infected with the Rockpox contagion. The disease creates bulbous growths on the creatures--these are the only weak points on their otherwise impenetrable outer shells.

Deep Rock Galactic has always been a swarm-based cooperative shooter, akin to something like Left 4 Dead or Back 4 Blood, but with more defined classes and roles per player within the team. Compared to past seasons, the new enemy types don't really add anything substantially different to the gameplay experience. You're still shooting a bunch of enemies, only now you have to be careful to only shoot certain spots on the enemy instead of wilfully spraying everywhere. I did enjoy the creepy new designs for the infected, though.

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