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New Research Proves What We Already Knew: Women Are Underserved By Game Industry

New Research Proves What We Already Knew: Women Are Underserved By Game Industry https://ift.tt/FprWSK9 Video game companies are overlooking potential female players, according to new research by Ampere Analysis, a London-based data and analytics firm focused on gaming, media, and sports (via VGC ). According to Ampere's latest study, women make up 48% of the current gaming market, and roughly 922 million players are female. Ampere's research states that women largely prefer narrative-driven single-player games over multiplayer games. But perhaps the most interesting bit of info to come out of the firm's latest study is the revelation that a lack of time or money isn't what's keeping women out of gaming. Instead, women were more likely to cite difficulty finding games that suit their needs and offputting player communities/behavior as the main reasons they don't spend more time (and money) on gaming. To that I say: No shit. Continue Reading at GameSpot

Samsung révolutionne la maison connectée avec ce nouveau projet


Samsung révolutionne la maison connectée avec ce nouveau projet https://ift.tt/Q7NSvgy L’un des principaux problèmes du secteur de la domotique connectée, c’est que la grande majorité des constructeurs qui planchent sur le sujet depuis des années ont toujours eu du mal à s’entendre sur un standard unifié. Certes, Z-Wave et ZigBee existent...

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