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Ghost Of Yotei Was A Hit, But Its Developer Is Reportedly Cutting Jobs

Ghost Of Yotei Was A Hit, But Its Developer Is Reportedly Cutting Jobs https://www.gamespot.com/wp-content/uploads/2026/10/ghost-of-yotei-official-release-date-trailer_r33k.1200-1130653485.png?w=300 Sony-owned studio Sucker Punch Productions is losing 24 employees in another round of layoffs in the games industry. The studio is behind Ghost of Tsushima and Ghost of Yotei , two first-party PlayStation titles that have been critical and commercial hits . An Aftermath report claims 24 Sucker Punch staff have lost their jobs. The studio is estimated to have between 190 and 230 staff, depending on the source, meaning Sucker Punch has lost at least 10% of its employees. "After carefully observing the challenges in the market and reviewing the team needs for our next project, we've decided to make some staffing reductions," an email from studio leadership quoted by Aftermath read. "Several positions across Sucker Punch will be eliminated as a result." ...

AMC, Where Heartbreak Feels Good, Will Now Let You Get Fired Via Zoom In Its Theaters

AMC, Where Heartbreak Feels Good, Will Now Let You Get Fired Via Zoom In Its Theaters https://ift.tt/LQ4rcDh

Beginning sometime in 2023, AMC Theaters and Zoom are coming together to allow audience members to video chat from the comfort of their local movie theater. The two companies announced the collaboration in a small press release that gave faint details, but Variety is reporting at least 17 AMC locations across the United States will work together with Zoom to facilitate conference calls between "small, medium and large-sized groups" in different venues.

Additional services like food and beverage selections, possible movie viewings, and other meeting needs will also be available at an additional cost, the release also said.

It's hard to imagine that dazzling images on a huge silver screen just means choppy video of your friends or even your bosses if for some reason they decide to host a post-Wakanda Forever conference call. The hope for the collaboration is to enable companies with decentralized workforces and customer bases to meet for "cohesive virtual and in-person events and meeting experiences".

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