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The Legend Of Zelda: Ocarina Of Time’s Sheik Is Nothing Without Their Androgyny

The Legend Of Zelda: Ocarina Of Time’s Sheik Is Nothing Without Their Androgyny https://ift.tt/gJ9SmwY As a transgender woman and someone who doesn’t conform to their birth gender, there are a handful of characters throughout video games who I treat with a certain level of reverence.  During my "firmly still in the closet" teen years, I found myself fascinated with Guilty Gear’s Bridget , as they blurred the lines between masculine and feminine long before their queer identity would be cemented into canon. Vivian from Paper Mario: The Thousand-Year Door proved equally impactful thanks to a personal arc that reinforced the woman she wanted to be and always had been. Though neither explicitly stated their queer narrative intentions, my growing mind subconsciously read between the lines, regardless: Both offered quiet forms of queer representation that, decades later, still rings true. The same compelling allure can be attributed to The Legend of Zelda: Ocarina of Time...

AMC, Where Heartbreak Feels Good, Will Now Let You Get Fired Via Zoom In Its Theaters

AMC, Where Heartbreak Feels Good, Will Now Let You Get Fired Via Zoom In Its Theaters https://ift.tt/LQ4rcDh

Beginning sometime in 2023, AMC Theaters and Zoom are coming together to allow audience members to video chat from the comfort of their local movie theater. The two companies announced the collaboration in a small press release that gave faint details, but Variety is reporting at least 17 AMC locations across the United States will work together with Zoom to facilitate conference calls between "small, medium and large-sized groups" in different venues.

Additional services like food and beverage selections, possible movie viewings, and other meeting needs will also be available at an additional cost, the release also said.

It's hard to imagine that dazzling images on a huge silver screen just means choppy video of your friends or even your bosses if for some reason they decide to host a post-Wakanda Forever conference call. The hope for the collaboration is to enable companies with decentralized workforces and customer bases to meet for "cohesive virtual and in-person events and meeting experiences".

Continue Reading at GameSpot

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