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New Research Proves What We Already Knew: Women Are Underserved By Game Industry

New Research Proves What We Already Knew: Women Are Underserved By Game Industry https://ift.tt/FprWSK9 Video game companies are overlooking potential female players, according to new research by Ampere Analysis, a London-based data and analytics firm focused on gaming, media, and sports (via VGC ). According to Ampere's latest study, women make up 48% of the current gaming market, and roughly 922 million players are female. Ampere's research states that women largely prefer narrative-driven single-player games over multiplayer games. But perhaps the most interesting bit of info to come out of the firm's latest study is the revelation that a lack of time or money isn't what's keeping women out of gaming. Instead, women were more likely to cite difficulty finding games that suit their needs and offputting player communities/behavior as the main reasons they don't spend more time (and money) on gaming. To that I say: No shit. Continue Reading at GameSpot

AMC, Where Heartbreak Feels Good, Will Now Let You Get Fired Via Zoom In Its Theaters

AMC, Where Heartbreak Feels Good, Will Now Let You Get Fired Via Zoom In Its Theaters https://ift.tt/LQ4rcDh

Beginning sometime in 2023, AMC Theaters and Zoom are coming together to allow audience members to video chat from the comfort of their local movie theater. The two companies announced the collaboration in a small press release that gave faint details, but Variety is reporting at least 17 AMC locations across the United States will work together with Zoom to facilitate conference calls between "small, medium and large-sized groups" in different venues.

Additional services like food and beverage selections, possible movie viewings, and other meeting needs will also be available at an additional cost, the release also said.

It's hard to imagine that dazzling images on a huge silver screen just means choppy video of your friends or even your bosses if for some reason they decide to host a post-Wakanda Forever conference call. The hope for the collaboration is to enable companies with decentralized workforces and customer bases to meet for "cohesive virtual and in-person events and meeting experiences".

Continue Reading at GameSpot

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