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New Research Proves What We Already Knew: Women Are Underserved By Game Industry

New Research Proves What We Already Knew: Women Are Underserved By Game Industry https://ift.tt/FprWSK9 Video game companies are overlooking potential female players, according to new research by Ampere Analysis, a London-based data and analytics firm focused on gaming, media, and sports (via VGC ). According to Ampere's latest study, women make up 48% of the current gaming market, and roughly 922 million players are female. Ampere's research states that women largely prefer narrative-driven single-player games over multiplayer games. But perhaps the most interesting bit of info to come out of the firm's latest study is the revelation that a lack of time or money isn't what's keeping women out of gaming. Instead, women were more likely to cite difficulty finding games that suit their needs and offputting player communities/behavior as the main reasons they don't spend more time (and money) on gaming. To that I say: No shit. Continue Reading at GameSpot

Astérix & Obélix XXXL Le Bélier d'Hibernie est-il vraiment à la hauteur de la bande dessinée ?

Astérix & Obélix XXXL Le Bélier d'Hibernie est-il vraiment à la hauteur de la bande dessinée ? https://ift.tt/akR4v6J Et de quatre ! Avec Astérix & Obélix XXXL : Le Bélier d’Hibernie, et si l’on excepte les remasters, la collection née en 2003 dans les studios d’Étranges Libellules signe sa quatrième aventure ! Désormais sous la houlette des Lyonnais d’OSome Studio,...

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