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We'll Never See Another Game Like The Witcher 2: Assassins Of Kings Again

We'll Never See Another Game Like The Witcher 2: Assassins Of Kings Again https://ift.tt/u4zE6Ka The Witcher 2: Assassins of Kings is celebrating its 15-year anniversary today, May 17, 2026. Below, we examine how its release reflects a particular time in gaming history, making it one-of-a-kind. The Witcher 2: Assassins of Kings was a standout RPG when it launched fifteen years ago, but it's the kind of game you could never make now. Each of the three games in the Witcher series marks an important moment for developer CD Projekt Red. The Witcher was the moment the organization went from being a studio that mostly translated games from other territories to being a developer of new games. The Witcher 3 was the moment CD Projekt Red became a household name among gamers, as it set a high-water mark for open-world RPGs that similar games are still compared against. Continue Reading at GameSpot

Henry Cavill Talks About Bringing 'Enormously Joyful' Superman To The Big Screen

Henry Cavill Talks About Bringing 'Enormously Joyful' Superman To The Big Screen https://ift.tt/87s9pAh

Following his cameo in Black Adam, Henry Cavill announced that he's returning to the role of Superman officially. Since then, he's been talking about what he wants to do with the role while talking to ScreenRant and the Happy Sad Confused podcast.

"There is so much in the way of conversations to be had. Obviously, I have a very close connection to the character," Cavill explained. "There is something extraordinarily special about him. Extraordinarily special about his capacity to give and to love. I don’t mean romantically; I mean his love for Earth and for the people who live here, and to make people feel powerful--to make people feel like Superman themselves."

"I have plenty of desires for this, of course, which will be discussed more in time," Cavill continued. "But the most important thing, which I will be aiming for, is for the audience to leave the cinema and to feel like they can fly, to feel like they can protect, and to feel like they want to give to everyone else. That would be my goal."

Continue Reading at GameSpot

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