Accéder au contenu principal

Sélection

Mina The Hollower Traps You In The Bayou (To Teach You That You Can Get Out)

Mina The Hollower Traps You In The Bayou (To Teach You That You Can Get Out) https://ift.tt/ReSImk2 Mina the Hollower is very visually similar to classic Game Boy and Game Boy Color Zelda games like Link's Awakening and the Oracle duology. But mechanically it's significantly different, and Yacht Club discovered the distinction ran the risk of confusing players when it started putting the game in front of playtesters. As a result, it had to find clever ways to send a signal to players about this game's different expectations. In an interview with GameSpot, Yacht Club's David D'Angelo said that players often expected Zelda-like progression, including specialized equipment to solve puzzles. That isn't really how Mina works, however--the world is wide open, and you can go (mostly) anywhere you want right from the start. "The biggest thing we were worried about is that in a lot of ways it's not like a Zelda game in that you're not getting the H...

Henry Cavill Talks About Bringing 'Enormously Joyful' Superman To The Big Screen

Henry Cavill Talks About Bringing 'Enormously Joyful' Superman To The Big Screen https://ift.tt/87s9pAh

Following his cameo in Black Adam, Henry Cavill announced that he's returning to the role of Superman officially. Since then, he's been talking about what he wants to do with the role while talking to ScreenRant and the Happy Sad Confused podcast.

"There is so much in the way of conversations to be had. Obviously, I have a very close connection to the character," Cavill explained. "There is something extraordinarily special about him. Extraordinarily special about his capacity to give and to love. I don’t mean romantically; I mean his love for Earth and for the people who live here, and to make people feel powerful--to make people feel like Superman themselves."

"I have plenty of desires for this, of course, which will be discussed more in time," Cavill continued. "But the most important thing, which I will be aiming for, is for the audience to leave the cinema and to feel like they can fly, to feel like they can protect, and to feel like they want to give to everyone else. That would be my goal."

Continue Reading at GameSpot

Commentaires