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New Research Proves What We Already Knew: Women Are Underserved By Game Industry

New Research Proves What We Already Knew: Women Are Underserved By Game Industry https://ift.tt/FprWSK9 Video game companies are overlooking potential female players, according to new research by Ampere Analysis, a London-based data and analytics firm focused on gaming, media, and sports (via VGC ). According to Ampere's latest study, women make up 48% of the current gaming market, and roughly 922 million players are female. Ampere's research states that women largely prefer narrative-driven single-player games over multiplayer games. But perhaps the most interesting bit of info to come out of the firm's latest study is the revelation that a lack of time or money isn't what's keeping women out of gaming. Instead, women were more likely to cite difficulty finding games that suit their needs and offputting player communities/behavior as the main reasons they don't spend more time (and money) on gaming. To that I say: No shit. Continue Reading at GameSpot

Sardoche, Ponce… Le Twitch français est-il en train d’imploser ?

Sardoche, Ponce… Le Twitch français est-il en train d’imploser ? https://ift.tt/WNQ3hiJ Quand le Twitch français l'ouvre C’est indéniable : quelque chose est en train de se passer dans le monde du streaming français. Que cela soit bien ou mal, justifié ou non, on sent que les lignes sont en train de bouger et que la plupart des streamers...

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