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Unsurprisingly, GTA 6 Has Take-Two Predicting A Massively Profitable Year Ahead

Unsurprisingly, GTA 6 Has Take-Two Predicting A Massively Profitable Year Ahead https://ift.tt/5Ju3mS0 With GTA 6 still scheduled to launch in November , publisher Take-Two Interactive is expecting its current financial year--running from April 1 to March 31, 2027--to be very profitable. The company is expecting a 20% growth through the middle of the 2026 financial year, with  revenue predicted to reach $8.2 billion thanks to GTA 6 and several other games. According to Take-Two's estimates, it's forecasting that Rockstar Games will be responsible for roughly 37% of its revenue, Zynga 34%, and other games from the 2K label will make up 29% of that revenue. GTA 6 will likely bring in an absurd amount of cash, alongside other legacy titles from Rockstar Games like GTA 5--which is the second-best-selling game of all time--Red Dead Redemption 2, and the microtransactions attached to those older titles. Zynga still remains a sales juggernaut with its portfolio of mobile gam...

The Callisto Protocol Isn't Removing Main Game Content For The Season Pass, Dev Promises

The Callisto Protocol Isn't Removing Main Game Content For The Season Pass, Dev Promises https://ift.tt/pRgBf3L

The Callisto Protocol's director Glen Schofield has had to clarify some details about the game's season pass this week, after it was reported that some of the game's highly-anticipated gore would be paywalled from launch.

The misunderstanding likely comes from the game's listing on Steam, which offers a Digital Deluxe edition for $20 more than the standard game. The Digital Deluxe includes the game's season pass, which will consist of a skin collection, two new game modes, a story DLC, and a bonus of 13 new player death animations and 12 new enemy death animations.

With the season pass purchase available from launch, and the Steam description missing any kind of timeframe for the extra content's release, some outlets reported that 25 of the game's grisly death animations--which have made up a large part of the game's marketing--would be locked behind a paywall from launch.

Continue Reading at GameSpot

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