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Wolfenstein 3 Can’t Pull Its Punches Like Youngblood

Wolfenstein 3 Can’t Pull Its Punches Like Youngblood https://ift.tt/7tHpgnq Wolfenstein: Youngblood was one sour batch of sauerkraut. Marinated in a noxious and ill-fitting live-service-adjacent brine, this troubled spin-off (and the mediocre virtual reality title it launched alongside) left a bad taste that has lingered for almost seven years. Developer MachineGames’ adventures with another famous Nazi-killer and increasingly longer AAA development cycles have meant Youngblood’s aftertaste has stuck around longer than it should have. This drought is reportedly almost over, though, since reports forecast the streets will once again run red with Nazi blood sometime soon in a new Wolfenstein game, further backing up light teases from the MachineGames team itself. There’s a lot riding on Wolfenstein 3: a game that has to meet the moment in more ways than one--and can’t follow in Youngblood’s footsteps. Wolfenstein: Youngblood is the fourth entry in MachineGames’ alt-history Wolfenst...

The Entropy Centre Guide - 02 Puzzles

The Entropy Centre Guide - 02 Puzzles https://ift.tt/4kuJ1Tz

The only thing standing between the world and ultimate destruction in The Entropy Centre is you and a series of puzzles. That’s a lot of pressure. Now that you’re on the second set of puzzles, things are only going to get more difficult. Don’t buckle. If you’re having trouble, we’ve got you covered. Following the 01 puzzles, to actually get into the 02 test rooms, you’ll first need to turn off a leaky gas valve by rewinding a crank, then grab the electronics panel beyond and slot it into the spot next to the door. Finally, rewind the panel to fix it, then the door should open.

Now that you're in, here's how to complete the next set of puzzles.

Puzzle 0201

Introducing the time gate. The time gate will vaporize any time data from the cubes in the puzzle. This means if you try to take the cube that you need to open the door, it’s going to reset back to its original position.

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