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God Of War Laufey’s Director Talks Fan Skepticism, New Ideas, And Phranque The Cube

God Of War Laufey’s Director Talks Fan Skepticism, New Ideas, And Phranque The Cube https://ift.tt/31ZjLzq The showstopper at PlayStation's State of Play was a new entry in the God of War franchise. However, instead of introducing Kratos's newest adventure, Santa Monica Studio revealed God of War Laufey, which, as indicated by the title, shifts its focus to Faye, a hero and warrior in her own right, to tell a tale that runs parallel to the events of the 2018 God of War reboot. Somewhat expectedly, there has been everything from excitement to anger at the new direction. But to Santa Monica Studio, Laufey has long represented an exciting way to branch out, and to tell new and different stories that enrich the God of War we know. We spoke to the game's director, Ariel Lawrence, about the announcement of the game, the response, and what the studio hopes to achieve with its latest game.  GameSpot: God of War's identity has changed so many times and Laufey is probab...

Ant-Man And The Wasp: Quantumania Is The Latest Victim Of Marvel's VFX Problem

Ant-Man And The Wasp: Quantumania Is The Latest Victim Of Marvel's VFX Problem https://ift.tt/K7WQyzx

There's rarely a movie out of Hollywood that's completely free of some VFX work, but when we're talking about the Marvel Cinematic Universe, you can multiply the normal amount of VFX by a hundred or more. Ant-Man and the Wasp: Quantumania was more CGI than it was real, and critics took notice of the movie's poor visual effects, helping the movie become one of the lowest-rated MCU movies to date. Anonymous VFX industry veterans talked about how the movie ended up the way it did in a new article from Vulture.

"[Black Panther] Wakanda Forever took precedence," said one VFX artist who has worked on a number of Marvel Studios movies. "It felt like the higher-up and supervisor roles were shifted around to put that on their plates and there was a smaller team working on Ant-Man."

As with many other movies, Ant-Man sometimes required VFX artists to create scenes from whole cloth.

Continue Reading at GameSpot

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