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One Of The Most Popular Books For Aspiring Game Designers Is Getting A New Edition

One Of The Most Popular Books For Aspiring Game Designers Is Getting A New Edition https://ift.tt/3mCpuVd If you've ever dreamed of making a game, you'll want to check out Level Up: The Guide to Great Video Game Design . Written by veteran game developer Scott Rogers, the book is lauded as one of the best resources for learning game design, covering everything from starting your very first project to project management and monetization. A new edition of the book is launching soon on December 5 that will expand on the original with new chapters and insights from Rogers, and preorders are available now. Level Up: The Guide to Great Video Game Design - Third Edition $50 | Releases December 5 According to the book's description, readers will learn how to write story and lore, build levels, create design documents, pitch your game to publishers, and more. These lessons have "been written with all levels of game designers in mind," and features over 400 drawing

Ant-Man And The Wasp: Quantumania Is The Latest Victim Of Marvel's VFX Problem

Ant-Man And The Wasp: Quantumania Is The Latest Victim Of Marvel's VFX Problem https://ift.tt/K7WQyzx

There's rarely a movie out of Hollywood that's completely free of some VFX work, but when we're talking about the Marvel Cinematic Universe, you can multiply the normal amount of VFX by a hundred or more. Ant-Man and the Wasp: Quantumania was more CGI than it was real, and critics took notice of the movie's poor visual effects, helping the movie become one of the lowest-rated MCU movies to date. Anonymous VFX industry veterans talked about how the movie ended up the way it did in a new article from Vulture.

"[Black Panther] Wakanda Forever took precedence," said one VFX artist who has worked on a number of Marvel Studios movies. "It felt like the higher-up and supervisor roles were shifted around to put that on their plates and there was a smaller team working on Ant-Man."

As with many other movies, Ant-Man sometimes required VFX artists to create scenes from whole cloth.

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