Accéder au contenu principal

Sélection

Warhammer 40,000: Dawn of War IV Looks To Right The Wrongs Of Its Predecessor

Warhammer 40,000: Dawn of War IV Looks To Right The Wrongs Of Its Predecessor https://ift.tt/VFGJQnU Warhammer 40,000: Dawn of War IV is arriving nearly a decade after the release of the third game in the real-time strategy series, and after spending some time with an extensive preview build that covered the opening missions of two its campaigns, I’m happy to report that it seems to be a return to form after the ill-received changes in Dawn of War III. The Dawn of War series has always reinvented itself with each entry. Dawn of War II eschewed the first game’s focus on amassing large armies in favor of micro-managing smaller groups, or sometimes individual units. It removed the original's base-building mechanics, and its maps were less of an open-ended sandbox, hewing closer to being an isometric action-RPG. While these changes didn’t sit well with some players of the original Dawn of War, others found the alterations to be bold, and the game was received positively , with man...

Ant-Man And The Wasp: Quantumania Is The Latest Victim Of Marvel's VFX Problem

Ant-Man And The Wasp: Quantumania Is The Latest Victim Of Marvel's VFX Problem https://ift.tt/K7WQyzx

There's rarely a movie out of Hollywood that's completely free of some VFX work, but when we're talking about the Marvel Cinematic Universe, you can multiply the normal amount of VFX by a hundred or more. Ant-Man and the Wasp: Quantumania was more CGI than it was real, and critics took notice of the movie's poor visual effects, helping the movie become one of the lowest-rated MCU movies to date. Anonymous VFX industry veterans talked about how the movie ended up the way it did in a new article from Vulture.

"[Black Panther] Wakanda Forever took precedence," said one VFX artist who has worked on a number of Marvel Studios movies. "It felt like the higher-up and supervisor roles were shifted around to put that on their plates and there was a smaller team working on Ant-Man."

As with many other movies, Ant-Man sometimes required VFX artists to create scenes from whole cloth.

Continue Reading at GameSpot

Commentaires