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Assassin's Creed Shadows Roadmap Includes Major Update, A Parkour Challenge, And Switch 2 DLC

Assassin's Creed Shadows Roadmap Includes Major Update, A Parkour Challenge, And Switch 2 DLC https://ift.tt/vDXJKNa Ubisoft has released its roadmap for Assassin's Creed Shadows through to the end of March, showing off the game's next title update, a parkour challenge for players to compete in, and a release date for the game's DLC on Switch 2. The game's next title update lands on February 17--that's tomorrow--and will introduce three new additions to the game, all of them significant in their own way. The first is a detailed stats page, which can be accessed from the inventory, which will let you dig into all the stats relating to your loadout at a micro level. If you want to examine exactly how much damage you can do, all the buffs you've assigned and really examine your equipment's cumulative effects, this will make doing so much easier. Critical hits are also getting a visual upgrade. The enemy health bar flashes on a critcal hit now, and animat...

Destiny 2 Heavy Weapons Will Be Getting A Revamp In Season 20 https://ift.tt/EDZC5KI Bungie has given players a sneak peek at the weapons tuning coming to Destiny 2 in Season 20, which is due to launch on February 28 alongside the Lightfall expansion. To get ready for Lightfall's new campaign and raid, the changes are focused on tuning up heavy weapons to have more utility in PvE. The weapon update will also add new subclass verbs to a number of Exotic weapons. As the blog post explains, Season 19's mid-season weapons update had a heavy focus on PvP, while the next season's tweaks will prioritise PvE to help players tackle the new campaign. Bungie kicked off the list of changes by announcing that red reticule aiming will be enabled as an option for PC players, with a future update also planning to make the color of the aiming reticule customizable. Already enabled for console players, this option makes the aiming reticule turn red when turned on an enemy that's inside your weapon's effective range. Continue Reading at GameSpot

Destiny 2 Heavy Weapons Will Be Getting A Revamp In Season 20 https://ift.tt/EDZC5KI

Bungie has given players a sneak peek at the weapons tuning coming to Destiny 2 in Season 20, which is due to launch on February 28 alongside the Lightfall expansion. To get ready for Lightfall's new campaign and raid, the changes are focused on tuning up heavy weapons to have more utility in PvE. The weapon update will also add new subclass verbs to a number of Exotic weapons.

As the blog post explains, Season 19's mid-season weapons update had a heavy focus on PvP, while the next season's tweaks will prioritise PvE to help players tackle the new campaign.

Bungie kicked off the list of changes by announcing that red reticule aiming will be enabled as an option for PC players, with a future update also planning to make the color of the aiming reticule customizable. Already enabled for console players, this option makes the aiming reticule turn red when turned on an enemy that's inside your weapon's effective range.

Continue Reading at GameSpot

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