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How To Craft The Wakemaker In Subnautica 2

How To Craft The Wakemaker In Subnautica 2 https://ift.tt/VTG3Iuk By default in Subnautica 2 , mobility is very slow. While you can pull off some movement tech with the Air Bladder and the Dash ability, you'll be moving at a snail's pace for a majority of the early game. However, all of that changes when you gain access to the Wakemaker. The Wakemaker is Subnautica 2's version of the original game's Sea Glider, and it's an equipment item you can use to swim faster. While you'll want to start using the Wakemaker as quickly as possible, there are a few different steps you need to take before that happens. How to find the Wakemaker Fragments in Subnautica 2 Similar to the Tadpole , the Habitat Builder, and just about every other important tool in Subnautica 2, you can only obtain the crafting recipe for the Wakemaker after scanning all of its fragments. To craft the Wakemaker, you need to find three total fragments. Continue Reading at GameSpot

Destiny 2 Heavy Weapons Will Be Getting A Revamp In Season 20 https://ift.tt/EDZC5KI Bungie has given players a sneak peek at the weapons tuning coming to Destiny 2 in Season 20, which is due to launch on February 28 alongside the Lightfall expansion. To get ready for Lightfall's new campaign and raid, the changes are focused on tuning up heavy weapons to have more utility in PvE. The weapon update will also add new subclass verbs to a number of Exotic weapons. As the blog post explains, Season 19's mid-season weapons update had a heavy focus on PvP, while the next season's tweaks will prioritise PvE to help players tackle the new campaign. Bungie kicked off the list of changes by announcing that red reticule aiming will be enabled as an option for PC players, with a future update also planning to make the color of the aiming reticule customizable. Already enabled for console players, this option makes the aiming reticule turn red when turned on an enemy that's inside your weapon's effective range. Continue Reading at GameSpot

Destiny 2 Heavy Weapons Will Be Getting A Revamp In Season 20 https://ift.tt/EDZC5KI

Bungie has given players a sneak peek at the weapons tuning coming to Destiny 2 in Season 20, which is due to launch on February 28 alongside the Lightfall expansion. To get ready for Lightfall's new campaign and raid, the changes are focused on tuning up heavy weapons to have more utility in PvE. The weapon update will also add new subclass verbs to a number of Exotic weapons.

As the blog post explains, Season 19's mid-season weapons update had a heavy focus on PvP, while the next season's tweaks will prioritise PvE to help players tackle the new campaign.

Bungie kicked off the list of changes by announcing that red reticule aiming will be enabled as an option for PC players, with a future update also planning to make the color of the aiming reticule customizable. Already enabled for console players, this option makes the aiming reticule turn red when turned on an enemy that's inside your weapon's effective range.

Continue Reading at GameSpot

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