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Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed

Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed https://ift.tt/SPqnvOa Gears of War started out as an Epic Games-developed title, but the franchise has been in the experienced hands of The Coalition for over a decade. With Gears of War: E-Day dropping in October, the studio is aiming to bring the franchise back with a bang after a lengthy hiatus. We recently went hands-on with the game--you can check out the video preview below--and our immediate takeaway was that The Coalition hasn't skipped a beat as it still knows how to put together a Gears game that looks and feels great. Set during the cataclysmic events of Emergence Day, Gears of War: E-Day tells the story of humanity's first encounter with the Locust. Outgunned and caught by surprise, it's up to Marcus Fenix to rally the survivors and turn the tide of the conflict. While we didn't get to experience the campaign, we did check out the game's Horde and Versus modes. Gears of War ...

Destiny 2 Heavy Weapons Will Be Getting A Revamp In Season 20 https://ift.tt/EDZC5KI Bungie has given players a sneak peek at the weapons tuning coming to Destiny 2 in Season 20, which is due to launch on February 28 alongside the Lightfall expansion. To get ready for Lightfall's new campaign and raid, the changes are focused on tuning up heavy weapons to have more utility in PvE. The weapon update will also add new subclass verbs to a number of Exotic weapons. As the blog post explains, Season 19's mid-season weapons update had a heavy focus on PvP, while the next season's tweaks will prioritise PvE to help players tackle the new campaign. Bungie kicked off the list of changes by announcing that red reticule aiming will be enabled as an option for PC players, with a future update also planning to make the color of the aiming reticule customizable. Already enabled for console players, this option makes the aiming reticule turn red when turned on an enemy that's inside your weapon's effective range. Continue Reading at GameSpot

Destiny 2 Heavy Weapons Will Be Getting A Revamp In Season 20 https://ift.tt/EDZC5KI

Bungie has given players a sneak peek at the weapons tuning coming to Destiny 2 in Season 20, which is due to launch on February 28 alongside the Lightfall expansion. To get ready for Lightfall's new campaign and raid, the changes are focused on tuning up heavy weapons to have more utility in PvE. The weapon update will also add new subclass verbs to a number of Exotic weapons.

As the blog post explains, Season 19's mid-season weapons update had a heavy focus on PvP, while the next season's tweaks will prioritise PvE to help players tackle the new campaign.

Bungie kicked off the list of changes by announcing that red reticule aiming will be enabled as an option for PC players, with a future update also planning to make the color of the aiming reticule customizable. Already enabled for console players, this option makes the aiming reticule turn red when turned on an enemy that's inside your weapon's effective range.

Continue Reading at GameSpot

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