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Splatoon Raiders Shows The Series Should Have Always Been A Looter Shooter

Splatoon Raiders Shows The Series Should Have Always Been A Looter Shooter https://ift.tt/rIRA257 Splatoon is a Nintendo series that I've enjoyed well enough, but fleetingly. Even with solid shooting mechanics and a playful gimmick revolving around quickly traversing paint-soaked battlefields, the competitive multiplayer often failed to hold my interest beyond a few weeks. Splatoon Raiders isn't the first time the series has attempted single-player, as each previous game would have a brief story campaign. But it is the first time Nintendo has built a whole game around single-player, and the looter shooter approach works so well that I hope it marks a new beginning for Splatoon that can live alongside the multiplayer games. In a lot of ways, it's easy to imagine how Splatoon Raiders came together. It uses a lot of the basic structure of a regular Splatoon game, like varied weapon types and Salmonid enemies. Even its main heroes, the members of the band Deep Cut, hail fr...

Destiny 2 Is Evolving Once More With Lightfall | Iron Banter

Destiny 2 Is Evolving Once More With Lightfall | Iron Banter https://ift.tt/FVgWEQZ

Just about every week brings something new to Destiny 2, whether it's story beats, new activities, or interesting new combinations of elements that let players devastate each other in the Crucible. Iron Banter is our weekly look at what's going on in the world of Destiny and a rundown of what's drawing our attention across the solar system.

Usually, the limbo between Destiny 2 seasons eases a bit as we learn more about the next expansion, and this week, Lightfall details are coming en masse thanks to a brand-new vidoc from Bungie and an earlier preview event GameSpot was invited to. While watching the vidoc at the preview event and a live gameplay demo of the first mission, one thought kept running through my head: We're seeing the game evolve before our eyes once again.

It's not drastic on all fronts: Neomuna, the new location in Lightfall, is still what Bungie refers to as a "three-bubble zone," which puts its size on par with Europa or the Throne World. So it's not particularly large from what I gathered, and we will likely have seen most of the location by the time Season of the Defiance is over. However, one thing I've grown to appreciate about Destiny 2's more recent locations is just how deep these labyrinthine worlds go. .

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