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How To Get The 24 Karat Badge In Peak

How To Get The 24 Karat Badge In Peak https://ift.tt/hIau2Db Getting the 24 Karat Badge achievement in Peak is one of the most elusive tasks currently in the game. If you're hunting for new badges, you might have noticed that this is literally the bottom of the achievements earned percentage globally. Generally speaking, Peak's achievements provide helpful hints in their descriptions, but not this one. Aside from knowing that you have to offer something to The Kiln, which is the last biome, there's little else to know. But don't fret, as we'll explain how to get the 24 Karat Badge in Peak and what the worthy sacrifice is. Did Bing Bong have a glow-up recently? How to Get the 24 Karat Badge in Peak If you're looking to get the 24 Karat Badge in Peak, here's the gist. The achievement involves finding the secret entrance--this is easier said than done, as the daily map rotation and other permutations can get in the way. If you want more details, we have a...

Game Freak Wants To Make More Games Besides Pokemon

Game Freak Wants To Make More Games Besides Pokemon https://ift.tt/4C2BkrW

Game Freak is going to continue making games outside of Pokemon, according to new developer statements. In an interview with Axios, Pocket Card Jockey director Masao Taya stated that the team believes "it is very important for the studio to continue making and releasing titles outside of the Pokémon series.” While the studio's output has been very Pokemon-focused since Red and Blue's release, Game Freak has also released a fair amount of games outside of that. In recent years, Game Freak has developed Little Town Hero and Giga Wrecker.

Most recently, Game Freak put out the Apple Arcade exclusive remake of Pocket Card Jokey, subtitled Ride On! This version added 3D races, updated visuals more generally, and changed some of the rule set. Taya directed both versions.

The complexity of putting out Pokemon titles almost every year has made it difficult to make games without external support. In the interview, Taya said, “In recent years, the resources needed for game development have grown and grown, so Development Department One has been trying out a style of development where it works with external studios.” On Pocket Card Jockey: Ride On, Game Freak worked with Infiniteloop Co. and Pixyda.

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