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Tesla’s New Gravity-Defying Roadster Makes A Strong Case For IRL Rocket League

Tesla’s New Gravity-Defying Roadster Makes A Strong Case For IRL Rocket League https://ift.tt/FPIJR4L After nearly a decade of development, Tesla showed off the Roadster this week in a stunt-heavy show that made a strong case for starting an IRL Rocket League . Originally promised as the flying car of the future, the electric supercar did just that in controlled conditions, as Tesla showed off the Roadster's ability to defy gravity and pull off some impressive stunts. One of the Roadster's incredible feats is its ability to drive up a ramp and cling upside down to the surface. Using its thrusters and a SpaceX fan-based suction system to stay upside down, the Roadster's cold-gas thrusters helped bring it back down to Earth after that demonstration. https://youtu.be/7p5LxFdc-Qg The next stunt saw the Roadster hit its turbo-boost button to leap over a selection of Tesla vehicles. The vehicle is equipped with two ultra-high-pressure air tanks that can fire approxi...

Game Freak Wants To Make More Games Besides Pokemon

Game Freak Wants To Make More Games Besides Pokemon https://ift.tt/4C2BkrW

Game Freak is going to continue making games outside of Pokemon, according to new developer statements. In an interview with Axios, Pocket Card Jockey director Masao Taya stated that the team believes "it is very important for the studio to continue making and releasing titles outside of the Pokémon series.” While the studio's output has been very Pokemon-focused since Red and Blue's release, Game Freak has also released a fair amount of games outside of that. In recent years, Game Freak has developed Little Town Hero and Giga Wrecker.

Most recently, Game Freak put out the Apple Arcade exclusive remake of Pocket Card Jokey, subtitled Ride On! This version added 3D races, updated visuals more generally, and changed some of the rule set. Taya directed both versions.

The complexity of putting out Pokemon titles almost every year has made it difficult to make games without external support. In the interview, Taya said, “In recent years, the resources needed for game development have grown and grown, so Development Department One has been trying out a style of development where it works with external studios.” On Pocket Card Jockey: Ride On, Game Freak worked with Infiniteloop Co. and Pixyda.

Continue Reading at GameSpot

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