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Minecraft’s Next Update Could Be Its Biggest In 15 Years, And We’ll Find Out This Weekend

Minecraft’s Next Update Could Be Its Biggest In 15 Years, And We’ll Find Out This Weekend https://ift.tt/rjOl1g7 With the new Minecraft update now live, players have been eagerly looking forward to the next Minecraft Live to learn what comes next for the sandbox game. We now know that the next stream will be this weekend. The Minecraft Live broadcast will begin on September 26, 2026 at 10 AM PT / 1 PM ET / 6 PM GMT / 7 PM CEST. It hasn't been communicated how long that broadcast will run for, but we have a tiny hint of an idea around what could be coming next. The Minecraft Live broadcast date was revealed at the end of Tubbo's stream , after the Blue Creeper Battle concluded. This promotional event started on September 17, 2026 in person at the Tokyo Game Show, online through YouTube, and in-game in Bedrock Edition worlds. The event saw the Illager High Council open rifts to the real world from the Sift--a new dimension being introduced in the upcoming Minecraft Dun...

Game Freak Wants To Make More Games Besides Pokemon

Game Freak Wants To Make More Games Besides Pokemon https://ift.tt/4C2BkrW

Game Freak is going to continue making games outside of Pokemon, according to new developer statements. In an interview with Axios, Pocket Card Jockey director Masao Taya stated that the team believes "it is very important for the studio to continue making and releasing titles outside of the Pokémon series.” While the studio's output has been very Pokemon-focused since Red and Blue's release, Game Freak has also released a fair amount of games outside of that. In recent years, Game Freak has developed Little Town Hero and Giga Wrecker.

Most recently, Game Freak put out the Apple Arcade exclusive remake of Pocket Card Jokey, subtitled Ride On! This version added 3D races, updated visuals more generally, and changed some of the rule set. Taya directed both versions.

The complexity of putting out Pokemon titles almost every year has made it difficult to make games without external support. In the interview, Taya said, “In recent years, the resources needed for game development have grown and grown, so Development Department One has been trying out a style of development where it works with external studios.” On Pocket Card Jockey: Ride On, Game Freak worked with Infiniteloop Co. and Pixyda.

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