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Phasmophobia Sanity Explained: How To Increase It And Prevent Drain

Phasmophobia Sanity Explained: How To Increase It And Prevent Drain https://ift.tt/JhdPqXz In Phasmophobia , keeping an eye on your Sanity level is critical, as it impacts important game aspects, including when a ghost can start hunting and whether you can safely use a cursed object . There are two measures of Sanity in Phasmophobia: a player’s individual sanity level and the average sanity level of your team. You can track each player’s Sanity level using the Sanity Monitor in the van, as long as you’re playing on a difficulty level that has it enabled. Your individual Sanity level, which can be tracked via your character’s watch, affects whether you can use a cursed object, as you need to ‘pay’ a certain amount of Sanity per interaction, and having an insufficient amount to do so will result in a cursed hunt (a longer, more aggressive hunt). However, the average sanity level measures the mean sanity level of all the alive players on your team, so even if your Sanity level is h...

CD Projekt Red Reports Major Profit And Revenue Growth Year-On-Year

CD Projekt Red Reports Major Profit And Revenue Growth Year-On-Year https://ift.tt/cVfCq5w

CD Projekt Red has released its earnings report for 2022, and it's looking good for the Witcher and Cyberpunk 2077 developer. The company boasted a 66% increase in net profit, driven by an increase in revenue, and a decrease in CDPR's overall operating costs.

The Polish company reported a revenue of 953 million PLN ($222 million USD) in 2022, up from 888 million PLN ($207 million USD) the previous year, and a net profit of 347 million PLN ($81 million USD), up from 209 million PLN ($49 million USD) in 2021. Despite the upwards trend, CDPR hasn't managed to hit the same level of success it saw in 2020, when Cyberpunk 2077's release caused a massive revenue spike that took its yearly profit to a massive 1.15 billion PLN ($268 million USD).

In its profit and loss breakdown, CDPR showed a 7% increase in revenue year-on-year, a modest figure that's nevertheless impressive two years after the company's last major game release. Despite its rough launch, Cyberpunk 2077 has seen solid sales after CDPR committed to fixing the game's initial issues and adding extra content, with the success of Netflix's Edgerunners anime giving it an extra boost in late 2022.

Continue Reading at GameSpot

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