Accéder au contenu principal

Sélection

Take-Two Boss Gives Hope For LA Noire 2 And Other Sequels

Take-Two Boss Gives Hope For LA Noire 2 And Other Sequels https://ift.tt/EKd1RNT At the inaugural iicon event in Las Vegas today, Take-Two boss Strauss Zelnick gave a speech in which he gave some hope--but not much--for sequels to L.A. Noire and others. Zelnick was asked if Take-Two was planning to do more with L.A. Noire. He said, "Yes," before saying, "You never know," according to Game File . More broadly, Zelnick said Take-Two is constantly thinking about where it could take all of its franchises. "The answer broadly is we're looking at doing something in the future with all of our intellectual property, but nothing to announce," he said, adding that any announcement about a Rockstar franchise would come from Rockstar, not Take-Two. Continue Reading at GameSpot

CD Projekt Red Reports Major Profit And Revenue Growth Year-On-Year

CD Projekt Red Reports Major Profit And Revenue Growth Year-On-Year https://ift.tt/cVfCq5w

CD Projekt Red has released its earnings report for 2022, and it's looking good for the Witcher and Cyberpunk 2077 developer. The company boasted a 66% increase in net profit, driven by an increase in revenue, and a decrease in CDPR's overall operating costs.

The Polish company reported a revenue of 953 million PLN ($222 million USD) in 2022, up from 888 million PLN ($207 million USD) the previous year, and a net profit of 347 million PLN ($81 million USD), up from 209 million PLN ($49 million USD) in 2021. Despite the upwards trend, CDPR hasn't managed to hit the same level of success it saw in 2020, when Cyberpunk 2077's release caused a massive revenue spike that took its yearly profit to a massive 1.15 billion PLN ($268 million USD).

In its profit and loss breakdown, CDPR showed a 7% increase in revenue year-on-year, a modest figure that's nevertheless impressive two years after the company's last major game release. Despite its rough launch, Cyberpunk 2077 has seen solid sales after CDPR committed to fixing the game's initial issues and adding extra content, with the success of Netflix's Edgerunners anime giving it an extra boost in late 2022.

Continue Reading at GameSpot

Commentaires