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God Of War Laufey’s Director Talks Fan Skepticism, New Ideas, And Phranque The Cube

God Of War Laufey’s Director Talks Fan Skepticism, New Ideas, And Phranque The Cube https://ift.tt/31ZjLzq The showstopper at PlayStation's State of Play was a new entry in the God of War franchise. However, instead of introducing Kratos's newest adventure, Santa Monica Studio revealed God of War Laufey, which, as indicated by the title, shifts its focus to Faye, a hero and warrior in her own right, to tell a tale that runs parallel to the events of the 2018 God of War reboot. Somewhat expectedly, there has been everything from excitement to anger at the new direction. But to Santa Monica Studio, Laufey has long represented an exciting way to branch out, and to tell new and different stories that enrich the God of War we know. We spoke to the game's director, Ariel Lawrence, about the announcement of the game, the response, and what the studio hopes to achieve with its latest game.  GameSpot: God of War's identity has changed so many times and Laufey is probab...

Cette nouveauté prouve que Meta ne sait pas quoi faire avec son métavers

Cette nouveauté prouve que Meta ne sait pas quoi faire avec son métavers https://ift.tt/9Awy5ZS Mais à quoi joue Meta avec le métavers ? En début de semaine, nous apprenions que Mark Zuckerberg avait discrètement décidé de mettre le développement du métavers de côté pour enfin se concentrer sur des perspectives plus lucratives, capables d’attirer...

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