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Phantom Blade Zero’s Combat Is So Good, You Won’t Care The Story Makes No Sense

Phantom Blade Zero’s Combat Is So Good, You Won’t Care The Story Makes No Sense https://ift.tt/KPSX6di S-Game, the Chinese studio behind Phantom Blade Zero, clearly understands the core tenets of character-action games. If your melee combat isn't tight, responsive, and oozing cool, then what's the point? Some games might have better combat, but few can match Phantom Blade Zero's style.  Every moment feels like you're in the middle of a Chinese martial-arts movie, pulling off moves that shouldn't be feasible--moves that go against what we expect from third-person action games--yet are baked into the mechanics. The game is not without issues, and they do hold it back from reaching the genre's upper echelons, but the highs are stratospheric. Character-action games aren't typically known for telling riveting stories, and Phantom Blade Zero is no different. You play as Soul, a stoic assassin who dies in the game's opening moments when a sword tears t...

FF 16 : dix jours avant sa sortie, un rendez-vous exceptionnel !

FF 16 : dix jours avant sa sortie, un rendez-vous exceptionnel ! https://ift.tt/DfWU9dg Final Fantasy XVI s'apprête enfin à sortir dans quelques semaines et forcément, les fans sont en ébullition. Il faut dire qu'il y a de quoi trépigner d'impatience, d'autant plus que les développeurs nous donnent rendez-vous pour un petit événement précis.

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