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Video Game Remakes Shouldn't Be Exact Remakes

Video Game Remakes Shouldn't Be Exact Remakes https://ift.tt/tMxETc2 Looking at my past few years of reviews for GameSpot, I've noticed a trend: I've looked at a lot of remakes and remasters. A lot of them have been good--great, even. It makes me happy to see games that had a big impact in Japan in their heyday, like Live A Live and Romancing SaGa 2 , finally make the journey overseas. But lately, I've been feeling like these remakes specifically are lacking something. While I enjoyed many of these titles, there was just something I couldn't put my finger on that felt off. I thought that maybe I was experiencing a sort of odd fatigue from having gone through so many of them over the past few years, but when I played through Dragon Quest I and II HD recently, I was finally able to figure out exactly what's irking me. So many remakes lack ambition. Continue Reading at GameSpot

L'avenir d'EA, la fatigue de la Switch et PlayStation qui mise sur ce pays inattendu : les news business de la semaine

L'avenir d'EA, la fatigue de la Switch et PlayStation qui mise sur ce pays inattendu : les news business de la semaine https://ift.tt/bBlHJiG Nous sommes dimanche et c'est l'heure d'un nouvel article hebdomadaire sur les dernières nouvelles croustillantes de l'industrie du jeu vidéo. Ventes, stratégies et autre paris d'avenir : voici ce qu'il faut savoir.

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