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Hideki Sato, Visionary Who Shaped Sega's Consoles, Has Died

Hideki Sato, Visionary Who Shaped Sega's Consoles, Has Died https://ift.tt/81MTPxr Former Sega president and console designer Hideki Sato has died. News of his passing was reported over the weekend by Japanese outlet Beep21 , and Sega later posted a statement online honoring Sato for his contributions to the company. "We are deeply saddened to learn of the passing of Hideki Sato, who served as President of Sega from 2001 to 2003," Sega wrote in a social media post . "Sega would like to offer its condolences to his family and friends. His leadership helped lay the foundation of Sega, and his contributions had a significant and lasting impact on the entire gaming industry. We will always remember his contributions to our company, and all of us at Sega extend our deepest condolences as we honor his memory." Sato joined Sega in 1971, and alongside the Sega R&D team, he was instrumental in the design of several of the company's iconic arcade machines and it...

Prince Of Persia: Sands Of Time Remake Still In "Conceptual Stages" Amid Development Struggles

Prince Of Persia: Sands Of Time Remake Still In "Conceptual Stages" Amid Development Struggles https://ift.tt/DWqSfhb

Back in mid-2022, we learned that the Prince Of Persia: Sands Of Time remake that was in development at Ubisoft Pune and Ubisoft Mumbai had been shifted to Ubisoft Montreal due to a rocky development cycle. Though it's been nearly a year since that announcement, Ubisoft recently confirmed that the game will not be at its upcoming showcase Ubisoft Forward, stating that the game is "in conception right now."

In a Q&A with producer Jean-Francois Naud and game director Michael McIntyre, Ubisoft said that the remake is in "an early stage" and that players should not expect to hear more about the project this year. Throughout the conversation, the two creatives note that the project is a remake of the game rather than a remaster, with McIntyre saying that games have evolved in the twenty years since its original release. "I do not think a remaster would take enough of those evolutions into account," they say. "I think you need to do a remake in order to truly evolve the game to meet a modern context."

McIntyre also said that Sands Of Time's signature mix of acrobatics, combat, and puzzles are important to the remake's identity. They also said that the team has considered making the Prince's shirt rip more and more over the course of the game, though McIntyre stopped short of confirming it. The director also said that multiple people who are working on the remake were directly inspired to join the game industry by Sands Of Time itself, including one who was studying to be an actuary when they first played it.

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