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Microsoft Says Id Tech Is Safe, Former Staffers Say They’ve Fired Everyone Who Could Save It

Microsoft Says Id Tech Is Safe, Former Staffers Say They’ve Fired Everyone Who Could Save It https://ift.tt/xFsVPMw Id Software was hard hit by the Xbox "reset" this month that saw scores of developers laid off--with more retrenchments on the way--and there's a big fear that the Doom developer could be reduced to a smaller role within the gaming division. Fans of the studio are also concerned with the future of idTech , id Software's proprietary engine that has powered its games through multiple gaming generations, with it possibly being binned in favor of Unreal Engine 5. Officially, Microsoft's company line is that everything is just fine at id Software even after it lost 136 employees--around half the studio--while the developer also posted a statement online where it said that it has all the staff it needs to continue building games and working on id Tech. These statements have been cast into doubt by a new report, where one of the affected id Software...

Prince Of Persia: Sands Of Time Remake Still In "Conceptual Stages" Amid Development Struggles

Prince Of Persia: Sands Of Time Remake Still In "Conceptual Stages" Amid Development Struggles https://ift.tt/DWqSfhb

Back in mid-2022, we learned that the Prince Of Persia: Sands Of Time remake that was in development at Ubisoft Pune and Ubisoft Mumbai had been shifted to Ubisoft Montreal due to a rocky development cycle. Though it's been nearly a year since that announcement, Ubisoft recently confirmed that the game will not be at its upcoming showcase Ubisoft Forward, stating that the game is "in conception right now."

In a Q&A with producer Jean-Francois Naud and game director Michael McIntyre, Ubisoft said that the remake is in "an early stage" and that players should not expect to hear more about the project this year. Throughout the conversation, the two creatives note that the project is a remake of the game rather than a remaster, with McIntyre saying that games have evolved in the twenty years since its original release. "I do not think a remaster would take enough of those evolutions into account," they say. "I think you need to do a remake in order to truly evolve the game to meet a modern context."

McIntyre also said that Sands Of Time's signature mix of acrobatics, combat, and puzzles are important to the remake's identity. They also said that the team has considered making the Prince's shirt rip more and more over the course of the game, though McIntyre stopped short of confirming it. The director also said that multiple people who are working on the remake were directly inspired to join the game industry by Sands Of Time itself, including one who was studying to be an actuary when they first played it.

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