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In Final Fantasy: Resonance, Take This Early Detour To Unlock Cloud Strife

In Final Fantasy: Resonance, Take This Early Detour To Unlock Cloud Strife https://ift.tt/mYU8rgC Few characters in the Final Fantasy series are as recognizable and universally adored as Cloud Strife from Final Fantasy VII. So, it makes sense that Final Fantasy: Resonance would include the snarky mercenary in its cast of Visions, which function as equippable characters that aid your party. If you're looking to get your hands on Cloud as soon as possible, you'll be happy to hear that this popular spiky-haired fellow can be added to your party within the first few hours of the game. Here's how to get Cloud in Final Fantasy: Resonance. How to get Cloud Strife in Final Fantasy: Resonance As with all Visions in Final Fantasy: Resonance, obtaining Cloud requires you to visit his respective sanctum in the overworld. Luckily, for fans of this beloved hero, the Sanctum of Cloud becomes available quite early in the adventure during Chapter 1. However, it requires a bit ...

Prince Of Persia: Sands Of Time Remake Still In "Conceptual Stages" Amid Development Struggles

Prince Of Persia: Sands Of Time Remake Still In "Conceptual Stages" Amid Development Struggles https://ift.tt/DWqSfhb

Back in mid-2022, we learned that the Prince Of Persia: Sands Of Time remake that was in development at Ubisoft Pune and Ubisoft Mumbai had been shifted to Ubisoft Montreal due to a rocky development cycle. Though it's been nearly a year since that announcement, Ubisoft recently confirmed that the game will not be at its upcoming showcase Ubisoft Forward, stating that the game is "in conception right now."

In a Q&A with producer Jean-Francois Naud and game director Michael McIntyre, Ubisoft said that the remake is in "an early stage" and that players should not expect to hear more about the project this year. Throughout the conversation, the two creatives note that the project is a remake of the game rather than a remaster, with McIntyre saying that games have evolved in the twenty years since its original release. "I do not think a remaster would take enough of those evolutions into account," they say. "I think you need to do a remake in order to truly evolve the game to meet a modern context."

McIntyre also said that Sands Of Time's signature mix of acrobatics, combat, and puzzles are important to the remake's identity. They also said that the team has considered making the Prince's shirt rip more and more over the course of the game, though McIntyre stopped short of confirming it. The director also said that multiple people who are working on the remake were directly inspired to join the game industry by Sands Of Time itself, including one who was studying to be an actuary when they first played it.

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