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Everything To Know About NTE

Everything To Know About NTE https://ift.tt/YBcWNpg Ever since Persona transformed the RPG into a wonderfully voyeuristic Japanese tourism simulator, I’ve had an appetite for games that let me experience living on the other side of the planet. Whether it’s roaming the streets of Osaka in Yakuza or trudging across the dung-filled fields of Kingdom Come: Deliverance’s medieval Bohemia, there’s something satisfying about picking up a controller and being given a window into someone else’s life. Yet since Persona offers a disappointingly linear Tokyo to traverse, I’ve been left pining to get lost in a truly sprawling virtual metropolis. Thankfully, it turns out my oddly specific prayers have been answered. Welcome to the slick and exciting new anime open-world RPG from Hotta Studio, NTE. Hot-ta Go Developed by the creators of the 2021 hit, Tower of Fantasy, NTE is a fully open-world anime brawler made using Unreal Engine 5. Putting players into the near-future city of Hethereau, anime-...

Prince Of Persia: Sands Of Time Remake Still In "Conceptual Stages" Amid Development Struggles

Prince Of Persia: Sands Of Time Remake Still In "Conceptual Stages" Amid Development Struggles https://ift.tt/DWqSfhb

Back in mid-2022, we learned that the Prince Of Persia: Sands Of Time remake that was in development at Ubisoft Pune and Ubisoft Mumbai had been shifted to Ubisoft Montreal due to a rocky development cycle. Though it's been nearly a year since that announcement, Ubisoft recently confirmed that the game will not be at its upcoming showcase Ubisoft Forward, stating that the game is "in conception right now."

In a Q&A with producer Jean-Francois Naud and game director Michael McIntyre, Ubisoft said that the remake is in "an early stage" and that players should not expect to hear more about the project this year. Throughout the conversation, the two creatives note that the project is a remake of the game rather than a remaster, with McIntyre saying that games have evolved in the twenty years since its original release. "I do not think a remaster would take enough of those evolutions into account," they say. "I think you need to do a remake in order to truly evolve the game to meet a modern context."

McIntyre also said that Sands Of Time's signature mix of acrobatics, combat, and puzzles are important to the remake's identity. They also said that the team has considered making the Prince's shirt rip more and more over the course of the game, though McIntyre stopped short of confirming it. The director also said that multiple people who are working on the remake were directly inspired to join the game industry by Sands Of Time itself, including one who was studying to be an actuary when they first played it.

Continue Reading at GameSpot

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