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God Of War Laufey’s Director Talks Fan Skepticism, New Ideas, And Phranque The Cube

God Of War Laufey’s Director Talks Fan Skepticism, New Ideas, And Phranque The Cube https://ift.tt/31ZjLzq The showstopper at PlayStation's State of Play was a new entry in the God of War franchise. However, instead of introducing Kratos's newest adventure, Santa Monica Studio revealed God of War Laufey, which, as indicated by the title, shifts its focus to Faye, a hero and warrior in her own right, to tell a tale that runs parallel to the events of the 2018 God of War reboot. Somewhat expectedly, there has been everything from excitement to anger at the new direction. But to Santa Monica Studio, Laufey has long represented an exciting way to branch out, and to tell new and different stories that enrich the God of War we know. We spoke to the game's director, Ariel Lawrence, about the announcement of the game, the response, and what the studio hopes to achieve with its latest game.  GameSpot: God of War's identity has changed so many times and Laufey is probab...

Silent Hill: Ascension Will Let You Decide The Series' Canonical Story

Silent Hill: Ascension Will Let You Decide The Series' Canonical Story https://ift.tt/STQhEH6

Silent Hill: Ascension was announced alongside the Silent Hill 2 remake a few months ago, and while most of us were understandably focused on returning to one of the best horror games of all time, it looks like Ascension could be one of the series' most ambitious games yet. You could play a direct role in shaping the official Silent Hill story, too.

In a new trailer, developer Genvid Entertainment--the studio behind The Walking Dead: Last Mile--paint a suitably bleak picture. Set in several places around the world rather than in the titular Silent HIll, the game sees horrors living in communities and passed on from one generation to the next. Murders in the various communities, as well as "long-suppressed guilt and fears," cause monsters to emerge and terrorize those within. We see several monsters in the trailer, including a Lovecraftian giant and some sort of bat-like monster, with a human figure wielding a scepter in the shadows at the very end.

Silent Hill: Ascension makes use of real-time streaming gameplay to allow the community to decide what happens. Which of the characters live will be entirely determined by players, and there will be "live story moments" later this year, with daily changes based on what the community did so far. These won't just be one-off "what if" stories, either: They will exist alongside the rest of Silent Hill as official canon.

Continue Reading at GameSpot

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