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One Of The Most Popular Books For Aspiring Game Designers Is Getting A New Edition

One Of The Most Popular Books For Aspiring Game Designers Is Getting A New Edition https://ift.tt/3mCpuVd If you've ever dreamed of making a game, you'll want to check out Level Up: The Guide to Great Video Game Design . Written by veteran game developer Scott Rogers, the book is lauded as one of the best resources for learning game design, covering everything from starting your very first project to project management and monetization. A new edition of the book is launching soon on December 5 that will expand on the original with new chapters and insights from Rogers, and preorders are available now. Level Up: The Guide to Great Video Game Design - Third Edition $50 | Releases December 5 According to the book's description, readers will learn how to write story and lore, build levels, create design documents, pitch your game to publishers, and more. These lessons have "been written with all levels of game designers in mind," and features over 400 drawing

Silent Hill: Ascension Will Let You Decide The Series' Canonical Story

Silent Hill: Ascension Will Let You Decide The Series' Canonical Story https://ift.tt/STQhEH6

Silent Hill: Ascension was announced alongside the Silent Hill 2 remake a few months ago, and while most of us were understandably focused on returning to one of the best horror games of all time, it looks like Ascension could be one of the series' most ambitious games yet. You could play a direct role in shaping the official Silent Hill story, too.

In a new trailer, developer Genvid Entertainment--the studio behind The Walking Dead: Last Mile--paint a suitably bleak picture. Set in several places around the world rather than in the titular Silent HIll, the game sees horrors living in communities and passed on from one generation to the next. Murders in the various communities, as well as "long-suppressed guilt and fears," cause monsters to emerge and terrorize those within. We see several monsters in the trailer, including a Lovecraftian giant and some sort of bat-like monster, with a human figure wielding a scepter in the shadows at the very end.

Silent Hill: Ascension makes use of real-time streaming gameplay to allow the community to decide what happens. Which of the characters live will be entirely determined by players, and there will be "live story moments" later this year, with daily changes based on what the community did so far. These won't just be one-off "what if" stories, either: They will exist alongside the rest of Silent Hill as official canon.

Continue Reading at GameSpot

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