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Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed

Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed https://ift.tt/SPqnvOa Gears of War started out as an Epic Games-developed title, but the franchise has been in the experienced hands of The Coalition for over a decade. With Gears of War: E-Day dropping in October, the studio is aiming to bring the franchise back with a bang after a lengthy hiatus. We recently went hands-on with the game--you can check out the video preview below--and our immediate takeaway was that The Coalition hasn't skipped a beat as it still knows how to put together a Gears game that looks and feels great. Set during the cataclysmic events of Emergence Day, Gears of War: E-Day tells the story of humanity's first encounter with the Locust. Outgunned and caught by surprise, it's up to Marcus Fenix to rally the survivors and turn the tide of the conflict. While we didn't get to experience the campaign, we did check out the game's Horde and Versus modes. Gears of War ...

Silent Hill: Ascension Will Let You Decide The Series' Canonical Story

Silent Hill: Ascension Will Let You Decide The Series' Canonical Story https://ift.tt/STQhEH6

Silent Hill: Ascension was announced alongside the Silent Hill 2 remake a few months ago, and while most of us were understandably focused on returning to one of the best horror games of all time, it looks like Ascension could be one of the series' most ambitious games yet. You could play a direct role in shaping the official Silent Hill story, too.

In a new trailer, developer Genvid Entertainment--the studio behind The Walking Dead: Last Mile--paint a suitably bleak picture. Set in several places around the world rather than in the titular Silent HIll, the game sees horrors living in communities and passed on from one generation to the next. Murders in the various communities, as well as "long-suppressed guilt and fears," cause monsters to emerge and terrorize those within. We see several monsters in the trailer, including a Lovecraftian giant and some sort of bat-like monster, with a human figure wielding a scepter in the shadows at the very end.

Silent Hill: Ascension makes use of real-time streaming gameplay to allow the community to decide what happens. Which of the characters live will be entirely determined by players, and there will be "live story moments" later this year, with daily changes based on what the community did so far. These won't just be one-off "what if" stories, either: They will exist alongside the rest of Silent Hill as official canon.

Continue Reading at GameSpot

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