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God Of War Laufey’s Director Talks Fan Skepticism, New Ideas, And Phranque The Cube

God Of War Laufey’s Director Talks Fan Skepticism, New Ideas, And Phranque The Cube https://ift.tt/31ZjLzq The showstopper at PlayStation's State of Play was a new entry in the God of War franchise. However, instead of introducing Kratos's newest adventure, Santa Monica Studio revealed God of War Laufey, which, as indicated by the title, shifts its focus to Faye, a hero and warrior in her own right, to tell a tale that runs parallel to the events of the 2018 God of War reboot. Somewhat expectedly, there has been everything from excitement to anger at the new direction. But to Santa Monica Studio, Laufey has long represented an exciting way to branch out, and to tell new and different stories that enrich the God of War we know. We spoke to the game's director, Ariel Lawrence, about the announcement of the game, the response, and what the studio hopes to achieve with its latest game.  GameSpot: God of War's identity has changed so many times and Laufey is probab...

UK Made "Fundamental Errors" In Blocking Activision Sale, Microsoft Says In Appeal

UK Made "Fundamental Errors" In Blocking Activision Sale, Microsoft Says In Appeal https://ift.tt/STQhEH6

Last week Microsoft filed its appeal against the UK Competition and Markets Authority's decision to block its acquisition, and now the details of its appeal have been revealed. Microsoft has said that the CMA made "fundamental errors" when assessing its position in the cloud gaming sector, a vital part of the UK's decision to block the acquisition.

Microsoft has said that the CMA failed to properly consider the constraints of "native gaming," that is playing a game that is installed on your device, on cloud gaming services. Microsoft argues that cloud gaming shouldn't be seen as a seperate market, due to the potential for gamers to decide to switch to native gaming instead.

Along with correcting the CMA's "erroneous, narrow, market definition" of cloud gaming, Microsoft points to "three long-term commercial agreements" that would bring Microsoft-owned games to other cloud services for the next ten years, including Activision titles if the merger goes through.

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