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Baldur's Gate 3 Won't Be Coming To Switch 2

Baldur's Gate 3 Won't Be Coming To Switch 2 https://ift.tt/kAaR6El In October 2025, rumors suggested that Larian Studios' hit RPG Baldur's Gate 3 could be getting a port for Nintendo's Switch 2 . Unfortunately, that report has turned out to be inaccurate as Larian has confirmed that its wildly popular D&D will not be coming to Nintendo's console. During a recent AMA session on Reddit , Baldur's Gate 3 director Swen Vincke acknowledged that the company wanted to work on a Switch 2 port, but it was denied. "We would have loved to [bring Baldur's Gate 3 to Switch 2], but [it] wasn't our decision to make," wrote Vincke. That likely means the port was either shot down by Nintendo or by Hasbro/Wizards of the Coast, which controls the rights for all things Dungeons & Dragons-related. Continue Reading at GameSpot

Ed Boon Explains Mortal Kombat 1 Character Changes, Kameo System, And More

Ed Boon Explains Mortal Kombat 1 Character Changes, Kameo System, And More https://ift.tt/7Q2TNGy

Mortal Kombat 1 was one of the headliners at Summer Game Fest 2023 with a lengthy trailer during the event's showcase, and we got hands-on with an early build of the game. It seems to be both an evolution of the series from a gameplay perspective and a sort of reset for its story and characters. While we saw some of the over-the-top hijinks expected from a Mortal Kombat story, playing MK1 gave us a feel for how the brand-new Kameo system works and how a familiar roster of fighters play much differently this time around.

We spoke with series co-creator Ed Boon about the design philosophy behind revamping characters we already know and love. But we also went in-depth about how new mechanics have led to noticeable changes for the flow of matches--for example, aerial combos and Kameo assists add a new dynamic that wasn't present in MK11, and the result is a game that plays faster and looser. We also went through specific changes to the playable roster in the demo, which included Kitana, Liu Kang, and Scorpion, and how the return of Kenshi adds a new layer of complexity to the fight system.

(This interview was edited for clarity and readability.)

Continue Reading at GameSpot

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