Accéder au contenu principal

Sélection

Over 90% Of Discord Users Will Not Need To Verify Their Age, CTO Says

Over 90% Of Discord Users Will Not Need To Verify Their Age, CTO Says https://ift.tt/X7j5aYu In a new statement, Discord CTO Stanislav Vishnevskiy clarifies that 90% of global users will be able to continue to use Discord as they always have. The Discord users who will need to authenticate their age are those who both access age-restricted content and whom Discord's internal system cannot verify as adults. The statement also announces that the global age verification on the platform has been delayed from March to sometime in the second half of 2026. This is not the first time Discord has attempted to change the narrative. Discord posted a statement on X earlier in February clarifying that most Discord users will not have to verify their age. Users have raised concerns about third-party contractors which Discord might use to verify age. A hack attacking service provider 5CA in October 2025 leaked thousands of UK IDs. Additionally, Discord's partnership with verification serv...

Ed Boon Explains Mortal Kombat 1 Character Changes, Kameo System, And More

Ed Boon Explains Mortal Kombat 1 Character Changes, Kameo System, And More https://ift.tt/7Q2TNGy

Mortal Kombat 1 was one of the headliners at Summer Game Fest 2023 with a lengthy trailer during the event's showcase, and we got hands-on with an early build of the game. It seems to be both an evolution of the series from a gameplay perspective and a sort of reset for its story and characters. While we saw some of the over-the-top hijinks expected from a Mortal Kombat story, playing MK1 gave us a feel for how the brand-new Kameo system works and how a familiar roster of fighters play much differently this time around.

We spoke with series co-creator Ed Boon about the design philosophy behind revamping characters we already know and love. But we also went in-depth about how new mechanics have led to noticeable changes for the flow of matches--for example, aerial combos and Kameo assists add a new dynamic that wasn't present in MK11, and the result is a game that plays faster and looser. We also went through specific changes to the playable roster in the demo, which included Kitana, Liu Kang, and Scorpion, and how the return of Kenshi adds a new layer of complexity to the fight system.

(This interview was edited for clarity and readability.)

Continue Reading at GameSpot

Commentaires