Accéder au contenu principal

Sélection

High On Life 2 Is Getting A Physical Edition Courtesy Of Limited Run Games

High On Life 2 Is Getting A Physical Edition Courtesy Of Limited Run Games https://ift.tt/6vLRM0c High on Life 2 $60 | Releases February 13, 2026 See at Amazon See at GameStop See at Best Buy High on Life 2 is launching on PlayStation 5, Xbox Series X|S, PC, and Game Pass on February 13, 2026, which is right around the corner. Limited Run Games is publishing the physical console version of Sasquatch Games' colorful and irreverent sci-fi shooter. While the physical PS5 and Xbox Series X standard editions are currently sold out at Limited Run Games' online store, the PS5 version is still in stock at Amazon , Best Buy , and GameStop , and you can preorder it for $60. Preordering gets you a bonus weapon skin. High on Life 2 Preorder Bonuses High on Life 2 Preorder Bonuses Preordering any version of High on Life 2 gets you an exclusive "I pre-ordered High on Life 2" Visor in-game weapon skin that can be worn by the game's roster of talking alien ar...

Ed Boon Explains Mortal Kombat 1 Character Changes, Kameo System, And More

Ed Boon Explains Mortal Kombat 1 Character Changes, Kameo System, And More https://ift.tt/7Q2TNGy

Mortal Kombat 1 was one of the headliners at Summer Game Fest 2023 with a lengthy trailer during the event's showcase, and we got hands-on with an early build of the game. It seems to be both an evolution of the series from a gameplay perspective and a sort of reset for its story and characters. While we saw some of the over-the-top hijinks expected from a Mortal Kombat story, playing MK1 gave us a feel for how the brand-new Kameo system works and how a familiar roster of fighters play much differently this time around.

We spoke with series co-creator Ed Boon about the design philosophy behind revamping characters we already know and love. But we also went in-depth about how new mechanics have led to noticeable changes for the flow of matches--for example, aerial combos and Kameo assists add a new dynamic that wasn't present in MK11, and the result is a game that plays faster and looser. We also went through specific changes to the playable roster in the demo, which included Kitana, Liu Kang, and Scorpion, and how the return of Kenshi adds a new layer of complexity to the fight system.

(This interview was edited for clarity and readability.)

Continue Reading at GameSpot

Commentaires