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Marvel 1943: Rise of Hydra Has Been Delayed...Again

Marvel 1943: Rise of Hydra Has Been Delayed...Again https://ift.tt/EPWAdsJ Skydance Games is once again pushing back its upcoming action game, Marvel 1943: Rise of Hydra --although it hasn't given any new details about when to expect the game, except "beyond early 2026." The publisher announced the delay on its Twitter. "Marvel 1943: Rise of Hydra is an ambitious project, and we are committed to ensuring it meets the level of quality that our team, players, and fans expect," the announcement reads. To that end, Skydance Games, which already delayed the game to early 2026, has announced that it is once again pushing the date beyond that window. Continue Reading at GameSpot

Ed Boon Explains Mortal Kombat 1 Character Changes, Kameo System, And More

Ed Boon Explains Mortal Kombat 1 Character Changes, Kameo System, And More https://ift.tt/7Q2TNGy

Mortal Kombat 1 was one of the headliners at Summer Game Fest 2023 with a lengthy trailer during the event's showcase, and we got hands-on with an early build of the game. It seems to be both an evolution of the series from a gameplay perspective and a sort of reset for its story and characters. While we saw some of the over-the-top hijinks expected from a Mortal Kombat story, playing MK1 gave us a feel for how the brand-new Kameo system works and how a familiar roster of fighters play much differently this time around.

We spoke with series co-creator Ed Boon about the design philosophy behind revamping characters we already know and love. But we also went in-depth about how new mechanics have led to noticeable changes for the flow of matches--for example, aerial combos and Kameo assists add a new dynamic that wasn't present in MK11, and the result is a game that plays faster and looser. We also went through specific changes to the playable roster in the demo, which included Kitana, Liu Kang, and Scorpion, and how the return of Kenshi adds a new layer of complexity to the fight system.

(This interview was edited for clarity and readability.)

Continue Reading at GameSpot

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