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The Super Mario Galaxy Movie Opens Huge, But Not Expected To Beat The 2023 Movie

The Super Mario Galaxy Movie Opens Huge, But Not Expected To Beat The 2023 Movie https://ift.tt/r7U1pmH The Super Mario Galaxy Movie hit theaters on April 1, and it's putting up huge numbers right out of the gate. The animated film brought in $34 million in the US for its opening day, which is good for the biggest opening day so far in 2026, outpacing Project Hail Mary ($33.1 million). It's also the highest opening for a movie that opened on a Wednesday in April in US history, beating a record set by April 2023's The Super Mario Bros. Movie ($31.7 million), according to Deadline . The Super Mario Bros. Movie went on to make $146.3 million over its first three days on Easter weekend in 2023 and $204.6 million over the five-day period from Wednesday-Sunday. The Super Mario Galaxy Movie, meanwhile, is projected to make $128.2 million over its first three days and $186 million for its first five. Continue Reading at GameSpot

Microsoft's Strategy To "Spend Sony Out Of Business" Revealed In 2019 Internal Email

Microsoft's Strategy To "Spend Sony Out Of Business" Revealed In 2019 Internal Email https://ift.tt/wxalQqO

As part of the ongoing trial between the Federal Trade Commission and Microsoft, an internal email from Xbox Game Studios chief Matt Booty encouraging Microsoft CFO Tim Stuart to "spend Sony out of business" has been made public. The email, which was sent in December 2019, explains Microsoft's aggressive acquisition plans, which almost resulted in the company purchasing Sega, Niantic, and Bungie.

In the email, first shared by The Verge, Booty writes, "We (Microsoft) are in a very unique position to go spend Sony out of business. If we think that video game content matters in 10 years, we might look back and say, 'Totally would have been worth it to lose $2B or $3B in 2020 to avoid a situation where Tencent, Google, Amazon, or even Sony have become the Disney of games and own most of the valuable content.""

Booty went on to explain how it is "practically impossible" for a company to start a new streaming service due to Disney's competitive holdings, before drawing a comparison between video streaming services and the future of the games industry:

Continue Reading at GameSpot

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