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Xbox Explains What Makes A Game An Xbox Exclusive

Xbox Explains What Makes A Game An Xbox Exclusive https://ift.tt/sm0uLIE Amidst mass layoffs and increasing hardware prices , one of the other side effects of the Xbox "reset" is a renewed focus on console exclusives. While we know that Gears of War: E-Day and Clockwork Revolution will only be available on Xbox Series X|S and PC, they won't be the only two exclusives landing on those platforms. "I can assure you, Gears of War: E-Day and Clockwork Revolution are not the only titles we're planning," chief strategy officer Matthew Ball said to GamesRadar . "To grow a platform like ours, you have to have exclusive games and services. These are not going to be the only two titles. To return our platform to consistent growth, we need a reliable pipeline of exclusive games. Gears of War: E-Day and Clockwork Revolution are just the first." While Xbox has its eye on drawing more people to its platforms through the power of exclusives--it is aimi...

Microsoft's Strategy To "Spend Sony Out Of Business" Revealed In 2019 Internal Email

Microsoft's Strategy To "Spend Sony Out Of Business" Revealed In 2019 Internal Email https://ift.tt/wxalQqO

As part of the ongoing trial between the Federal Trade Commission and Microsoft, an internal email from Xbox Game Studios chief Matt Booty encouraging Microsoft CFO Tim Stuart to "spend Sony out of business" has been made public. The email, which was sent in December 2019, explains Microsoft's aggressive acquisition plans, which almost resulted in the company purchasing Sega, Niantic, and Bungie.

In the email, first shared by The Verge, Booty writes, "We (Microsoft) are in a very unique position to go spend Sony out of business. If we think that video game content matters in 10 years, we might look back and say, 'Totally would have been worth it to lose $2B or $3B in 2020 to avoid a situation where Tencent, Google, Amazon, or even Sony have become the Disney of games and own most of the valuable content.""

Booty went on to explain how it is "practically impossible" for a company to start a new streaming service due to Disney's competitive holdings, before drawing a comparison between video streaming services and the future of the games industry:

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