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Speedrun Charity Awesome Games Done Quick 2026 Raised Over $2.4 Million For Cancer Research

Speedrun Charity Awesome Games Done Quick 2026 Raised Over $2.4 Million For Cancer Research https://ift.tt/9KM6c0z Every January since 2010, Games Done Quick has raised money for charity through their speedrunning marathon event Awesome Games Done Quick (AGDQ). Their 2026 marathon, held at the Wyndham Grand in Pittsburgh, Pennsylvania, has just wrapped up, and has raised a huge sum of money. In a post on the Reddit , one of the event's organizers has revealed that Awesome Games Done Quick 2026 has raised $2,443,414 for the Prevent Cancer Foundation , which focuses on early detection and prevention of cancer. In total, Games Done Quick has now donated over $28 million to the Foundation of the $59 million in total the streams have raised for charity. Some highlights of this year's schedule of speedruns included some incredible performance in Mario Kart World's Free Roam mode , as well as a relay run of Super Mario 64 where 70 players collected one star each. There's ...

Microsoft's Strategy To "Spend Sony Out Of Business" Revealed In 2019 Internal Email

Microsoft's Strategy To "Spend Sony Out Of Business" Revealed In 2019 Internal Email https://ift.tt/wxalQqO

As part of the ongoing trial between the Federal Trade Commission and Microsoft, an internal email from Xbox Game Studios chief Matt Booty encouraging Microsoft CFO Tim Stuart to "spend Sony out of business" has been made public. The email, which was sent in December 2019, explains Microsoft's aggressive acquisition plans, which almost resulted in the company purchasing Sega, Niantic, and Bungie.

In the email, first shared by The Verge, Booty writes, "We (Microsoft) are in a very unique position to go spend Sony out of business. If we think that video game content matters in 10 years, we might look back and say, 'Totally would have been worth it to lose $2B or $3B in 2020 to avoid a situation where Tencent, Google, Amazon, or even Sony have become the Disney of games and own most of the valuable content.""

Booty went on to explain how it is "practically impossible" for a company to start a new streaming service due to Disney's competitive holdings, before drawing a comparison between video streaming services and the future of the games industry:

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