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Final Fantasy 7 Remake Intergrade For PS5 Gets $30 Discount At Amazon

Final Fantasy 7 Remake Intergrade For PS5 Gets $30 Discount At Amazon https://ift.tt/RGmzFZV Final Fantasy 7 Remake Intergrade for PS5 $40 (was $70) See at Amazon See at Best Buy ($70) See at Walmart ($55) See at Target (sold out) Amazon has dropped the price of Final Fantasy 7 Remake Intergrade for PS5 to only $40 . The PS5 physical edition had been out of print for years, which led to some rather ridiculous prices on the reseller market. Earlier this year, Square Enix finally printed a fresh batch of the sought-after edition that bundles the base game and the Intermission DLC. Multiple retailers sold out of the reprinted copies months ago, while others still regularly sell it for its full $70 list price. Final Fantasy 7 Remake Intergrade for PS5 $40 (was $70) Final Fantasy 7 Remake is a gorgeous reboot of the classic 1997 game it's based on. Set primarily within the early Midgar chapters of Final Fantasy 7, the remake gives Cloud Strife and the rest of t...

Redfall's Rocky Development Caused Arkane To Lose 70% Of Prey's Dev Team - Report

Redfall's Rocky Development Caused Arkane To Lose 70% Of Prey's Dev Team - Report https://ift.tt/wRNZ16C

Redfall is one of the biggest disappointments of 2023 so far, falling well short of the standards set by not only Xbox exclusives, but also developer Arkane's high reputation. According to a new report from Bloomberg, the project was beset with difficulties from the start, leading to roughly 70% of the company's staff that worked on Prey leaving by the end of development.

The report, which cites more than a dozen anonymous sources that worked on the game, states that the game's lack of success was not a surprise to many at the studio. The sources say that the project lacked clear direction from the start, with management offering conflicting visions for the game's overall goals--some felt that they were making Redfall's Far Cry, while others were told they were making something akin to Borderlands.

In general, the report shows that studio staff felt uneasy about working on Arkane's first multiplayer game, given that the developer was well-known for crafting high-quality immersive sims like the Dishonored series and Prey. The report estimates that roughly 70% of the staff who worked on Prey, the studio's last game, were no longer employed by Arkane Austin at the end of Redfall's development.

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