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Games You Only Need One Copy Of To Play With Others

Games You Only Need One Copy Of To Play With Others https://ift.tt/VjqflAv Gaming has never been more expensive. We're here to investigate why, and help you play more while spending less. Welcome to GameSpot Cheap Week . Fewer and fewer games emphasize couch co-op these days, as we've moved to an increasingly online world that often assumes if you're playing video games with your friend, you're doing it in two different locations over the internet. That's all well and good, but it also means that in most cases, you and your friend both need to own a copy of a game in order to play it together. Yes, most of the time this is true, but a number of games have released over the last several years that support cooperative play without everyone needing to own a copy. This is usually accomplished via a digital item called a Friend's Pass, which lets someone without the game access it as long as they're playing with someone who does own the game.  Infla...

Starfield Could Have Been A PlayStation Exclusive Prompting Microsoft's ZeniMax Acquisition

Starfield Could Have Been A PlayStation Exclusive, Prompting Microsoft's ZeniMax Acquisition https://ift.tt/5QKT6Ib

Xbox boss Phil Spencer revealed that Xbox's highly anticipated RPG Starfield could have been PlayStation exclusive and Microsoft had purchased Zenimax to prevent that from happening.

While speaking with the FTC about the Activision Blizzard acquisition (via The Verge) today, we know that Spencer revealed that Sony pays competitors on a routine basis to skip Xbox. So to prevent this from happening, Microsoft felt it needed to purchase Bethesda to prevent it from being a PlayStation exclusive. Spencer had this to say about purchasing Zenimax:

"When we acquired ZeniMax, one of the impetus for that is that Sony had done a deal for Deathloop and Ghostwire... to pay Bethesda to not ship those games on Xbox," Spencer said. "So the discussion about Starfield when we heard that Starfield was potentially also going to end up skipping Xbox, we can't be in a position as a third-place console where we fall further behind on our content ownership, so we've had to secure content to remain viable in the business."

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