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Reinstated Subnautica 2 Dev Says Krafton's Release Date Announcement Was Potentially "Damaging"

Reinstated Subnautica 2 Dev Says Krafton's Release Date Announcement Was Potentially "Damaging" https://ift.tt/ODnSQ6G It's become a recurring theme, but the legal drama between the leaders of Subnautica 2 developer Unknown Worlds and its parent company Krafton isn't over. Lawyers for the reinstated CEO Ted Gill and founders Charlie Cleveland, and Max McGuire say Krafton set Subnautica 2's early access release without consulting them. According to Game File , the legal team for Gill, Cleveland, and McGuire filed a complaint with the court alleging that Krafton's announcement potentially damaged "the game and [sowed] additional confusion among the Subnautica community." The letter to the court goes on to note that Unknown Worlds studio head Steve Papoutsis had no authority to make the Subnautica 2 early-release announcement because it came after Gill was reinstated to his CEO position following a recent ruling. It further contends that Kraft...

The Ouya Dared To Imagine An Independent Game Console

The Ouya Dared To Imagine An Independent Game Console https://ift.tt/YytBiWR

The Ouya is celebrating its 10-year anniversary today, June 25, 2023. Below, we look at its legacy as a system that endeavored to crack into a market with an atypical approach.

Like many failed console projects, the Ouya was both ahead of and behind the times. Released 10 years ago today, the Ouya was an independently developed console, funded, in part, by a massive Kickstarter campaign. Questions, criticisms, and concerns abounded, but there was also excitement at the possibility space such a console would create. What could an independent-focused console and development community create?

The Ouya was a $99 micro-console, built with Android architecture. The pitch was in the low-price point and the fact that every console shipped was also a dev kit. Anyone with some technical knowhow could begin developing games for the platform. The console promised to have accessible developer tools, a library of exclusive indies, and to bridge the mobile and console worlds.

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