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The Legend Of Zelda: Ocarina Of Time’s Sheik Is Nothing Without Their Androgyny

The Legend Of Zelda: Ocarina Of Time’s Sheik Is Nothing Without Their Androgyny https://ift.tt/gJ9SmwY As a transgender woman and someone who doesn’t conform to their birth gender, there are a handful of characters throughout video games who I treat with a certain level of reverence.  During my "firmly still in the closet" teen years, I found myself fascinated with Guilty Gear’s Bridget , as they blurred the lines between masculine and feminine long before their queer identity would be cemented into canon. Vivian from Paper Mario: The Thousand-Year Door proved equally impactful thanks to a personal arc that reinforced the woman she wanted to be and always had been. Though neither explicitly stated their queer narrative intentions, my growing mind subconsciously read between the lines, regardless: Both offered quiet forms of queer representation that, decades later, still rings true. The same compelling allure can be attributed to The Legend of Zelda: Ocarina of Time...

The Ouya Dared To Imagine An Independent Game Console

The Ouya Dared To Imagine An Independent Game Console https://ift.tt/YytBiWR

The Ouya is celebrating its 10-year anniversary today, June 25, 2023. Below, we look at its legacy as a system that endeavored to crack into a market with an atypical approach.

Like many failed console projects, the Ouya was both ahead of and behind the times. Released 10 years ago today, the Ouya was an independently developed console, funded, in part, by a massive Kickstarter campaign. Questions, criticisms, and concerns abounded, but there was also excitement at the possibility space such a console would create. What could an independent-focused console and development community create?

The Ouya was a $99 micro-console, built with Android architecture. The pitch was in the low-price point and the fact that every console shipped was also a dev kit. Anyone with some technical knowhow could begin developing games for the platform. The console promised to have accessible developer tools, a library of exclusive indies, and to bridge the mobile and console worlds.

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