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How Love And Deepspace Became A Viral Phenomenon In 2025

How Love And Deepspace Became A Viral Phenomenon In 2025 https://ift.tt/lsCBwVo In the cavernous convention halls of Gamescom 2025, conference attendees gawk at towering installations of fabricated castle sets and pirate ships. The massive movie set-esque booths inspire awe, but off center and to the side of these constructions rests another installation--one that has managed to draw an equally impressive crowd without a flashy monument. Wrapped around this booth are chattering fans--many who appear to be women and femmes in their 20s and 30s--all queued in a line long enough to wrap around a city block. They'll remain this way for the better part of an hour, a singular goal making this endeavor worth the wait: taking a photo with a cutout of their favorite man from Love and Deepspace. Developed by Papergames, a China-based studio known for its work on the Nikki franchise, Love and Deepspace is a narrative-focused mobile game in which players romance and bond with a cast of five m...

Transformers: Rise Of The Beasts Review - Robots In Decline

Transformers: Rise Of The Beasts Review - Robots In Decline https://ift.tt/G5UgVXA

For a while, Transformers: Rise of the Beasts looked like it might be another Bumblebee--a Transformers movie that lacks any of the pizzazz of the Michael Bay flicks but which actually tells a decent story about characters you actually care about. For the first 45 minutes to an hour, we get the most compelling and relatable version yet of the story about a regular person accidentally becoming friends with an alien robot who was secretly a car. But then the plot really kicks in, and suddenly we're watching a Michael Bay Transformers movie--but without Bay's skill as an action filmmaker.

When Michael Bay was directing Transformers movies, they weren't exactly pinnacles of storytelling. In fact, they had awful stories that never even made sense together--each new movie would open with some reveal that made every previous movie make even less sense than they already did. But they were also Michael Bay movies, which means that (aside from Revenge of the Fallen) they had tons of extremely dope action and generally looked sick as hell even during the non-action parts.

Rise of the Beasts, from Creed II director Steven Caple Jr, doesn't look terrible or anything like that. It just looks like a generic big-budget, CGI-heavy affair. There's no flair, no signature to it. And so it's a major problem that the story is bad, because the filmmaking doesn't elevate the experience to make up for that.

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