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Should You Play Resident Evil Requiem On Nintendo Switch 2?

Should You Play Resident Evil Requiem On Nintendo Switch 2? https://ift.tt/2sZLTzg Resident Evil Requiem , in all of its gruesome, goopy, and gory glory, is available on the Nintendo Switch 2, and you’re probably wondering if this version is worth your time. After 15 hours of playing almost exclusively on the Switch 2, I can say that it is--but with a caveat. Let’s start with the good. Resident Evil Requiem on the Switch 2 is an incredibly competent port that looks and runs great on the handheld. Despite the console's technical limitations compared to the beefier PlayStation 5 or Xbox Series X and S, Requiem retains its moody atmosphere and unsettling visuals. This is partly due to Requiem’s limited use of ray tracing and dynamic lighting. Although it’s not nearly as involved as other versions, Capcom has made good use of the Switch 2’s power here. Framerates are uncapped and appear to fluctuate from time to time, usually when moving from one room to another, but in my experience...

Transformers: Rise Of The Beasts Review - Robots In Decline

Transformers: Rise Of The Beasts Review - Robots In Decline https://ift.tt/G5UgVXA

For a while, Transformers: Rise of the Beasts looked like it might be another Bumblebee--a Transformers movie that lacks any of the pizzazz of the Michael Bay flicks but which actually tells a decent story about characters you actually care about. For the first 45 minutes to an hour, we get the most compelling and relatable version yet of the story about a regular person accidentally becoming friends with an alien robot who was secretly a car. But then the plot really kicks in, and suddenly we're watching a Michael Bay Transformers movie--but without Bay's skill as an action filmmaker.

When Michael Bay was directing Transformers movies, they weren't exactly pinnacles of storytelling. In fact, they had awful stories that never even made sense together--each new movie would open with some reveal that made every previous movie make even less sense than they already did. But they were also Michael Bay movies, which means that (aside from Revenge of the Fallen) they had tons of extremely dope action and generally looked sick as hell even during the non-action parts.

Rise of the Beasts, from Creed II director Steven Caple Jr, doesn't look terrible or anything like that. It just looks like a generic big-budget, CGI-heavy affair. There's no flair, no signature to it. And so it's a major problem that the story is bad, because the filmmaking doesn't elevate the experience to make up for that.

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