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Star Wars Actor Sam Witwer Says A Darth Maul Game Could Be Something Special

Star Wars Actor Sam Witwer Says A Darth Maul Game Could Be Something Special https://ift.tt/LNgtHQJ With a new spin-off animated series coming out this month, Maul is back in the Star Wars spotlight. Since his first appearance in 1999's Star Wars Episode 1: The Phantom Menace, the former Dark Lord of the Sith has become one of the series' most popular characters and has appeared in several video games over the years. Even though Maul has never starred in his own game, his current voice actor believes there is a chance to tell an "incredible" story if given the chance. In an interview with Discussing Film , actor Sam Witwer shared that he would love to see a Maul video game happen someday. "I've become convinced we could do an incredible story, yeah," Witwer said. "If you asked me, maybe two years ago, I don't know. Yeah, probably, I would have said yes anyway. But now I'm like, 'I know what we can do with him,' for sure." Witw...

Transformers: Rise Of The Beasts Review - Robots In Decline

Transformers: Rise Of The Beasts Review - Robots In Decline https://ift.tt/G5UgVXA

For a while, Transformers: Rise of the Beasts looked like it might be another Bumblebee--a Transformers movie that lacks any of the pizzazz of the Michael Bay flicks but which actually tells a decent story about characters you actually care about. For the first 45 minutes to an hour, we get the most compelling and relatable version yet of the story about a regular person accidentally becoming friends with an alien robot who was secretly a car. But then the plot really kicks in, and suddenly we're watching a Michael Bay Transformers movie--but without Bay's skill as an action filmmaker.

When Michael Bay was directing Transformers movies, they weren't exactly pinnacles of storytelling. In fact, they had awful stories that never even made sense together--each new movie would open with some reveal that made every previous movie make even less sense than they already did. But they were also Michael Bay movies, which means that (aside from Revenge of the Fallen) they had tons of extremely dope action and generally looked sick as hell even during the non-action parts.

Rise of the Beasts, from Creed II director Steven Caple Jr, doesn't look terrible or anything like that. It just looks like a generic big-budget, CGI-heavy affair. There's no flair, no signature to it. And so it's a major problem that the story is bad, because the filmmaking doesn't elevate the experience to make up for that.

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