Accéder au contenu principal

Sélection

In Final Fantasy: Resonance, Take This Early Detour To Unlock Cloud Strife

In Final Fantasy: Resonance, Take This Early Detour To Unlock Cloud Strife https://ift.tt/mYU8rgC Few characters in the Final Fantasy series are as recognizable and universally adored as Cloud Strife from Final Fantasy VII. So, it makes sense that Final Fantasy: Resonance would include the snarky mercenary in its cast of Visions, which function as equippable characters that aid your party. If you're looking to get your hands on Cloud as soon as possible, you'll be happy to hear that this popular spiky-haired fellow can be added to your party within the first few hours of the game. Here's how to get Cloud in Final Fantasy: Resonance. How to get Cloud Strife in Final Fantasy: Resonance As with all Visions in Final Fantasy: Resonance, obtaining Cloud requires you to visit his respective sanctum in the overworld. Luckily, for fans of this beloved hero, the Sanctum of Cloud becomes available quite early in the adventure during Chapter 1. However, it requires a bit ...

Transformers: Rise Of The Beasts Review - Robots In Decline

Transformers: Rise Of The Beasts Review - Robots In Decline https://ift.tt/G5UgVXA

For a while, Transformers: Rise of the Beasts looked like it might be another Bumblebee--a Transformers movie that lacks any of the pizzazz of the Michael Bay flicks but which actually tells a decent story about characters you actually care about. For the first 45 minutes to an hour, we get the most compelling and relatable version yet of the story about a regular person accidentally becoming friends with an alien robot who was secretly a car. But then the plot really kicks in, and suddenly we're watching a Michael Bay Transformers movie--but without Bay's skill as an action filmmaker.

When Michael Bay was directing Transformers movies, they weren't exactly pinnacles of storytelling. In fact, they had awful stories that never even made sense together--each new movie would open with some reveal that made every previous movie make even less sense than they already did. But they were also Michael Bay movies, which means that (aside from Revenge of the Fallen) they had tons of extremely dope action and generally looked sick as hell even during the non-action parts.

Rise of the Beasts, from Creed II director Steven Caple Jr, doesn't look terrible or anything like that. It just looks like a generic big-budget, CGI-heavy affair. There's no flair, no signature to it. And so it's a major problem that the story is bad, because the filmmaking doesn't elevate the experience to make up for that.

Continue Reading at GameSpot

Commentaires