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Fortnite Zero Build Is Getting A Much-Needed Overhaul This Week

Fortnite Zero Build Is Getting A Much-Needed Overhaul This Week https://ift.tt/OVE8bqh Epic Games is giving the Zero Build version of Fortnite Battle Royale a massive makeover on May 14, with the last major update in Chapter 7 Season 2. Among Epic's many new additions are a new utility slot exclusive to Zero Build, glider re-deploy at any time when jumping off tall objects, and unlimited sprint when your pickaxe is out--and you'll no longer die from fall damage. These are some pretty fundamental changes that are likely to significantly alter the flow of battle in Zero Build. This is the first time since it was first introduced in 2022 that Zero Build is getting its own overhaul completely separate from build mode. These changes aren't necessarily permanent, as Epic's announcement referred to the changes as an "experiment." So the final three weeks of Season 2 will be a test to see how the new mechanics go down with players, and the new stuff may or may not ...

Transformers: Rise Of The Beasts Review - Robots In Decline

Transformers: Rise Of The Beasts Review - Robots In Decline https://ift.tt/G5UgVXA

For a while, Transformers: Rise of the Beasts looked like it might be another Bumblebee--a Transformers movie that lacks any of the pizzazz of the Michael Bay flicks but which actually tells a decent story about characters you actually care about. For the first 45 minutes to an hour, we get the most compelling and relatable version yet of the story about a regular person accidentally becoming friends with an alien robot who was secretly a car. But then the plot really kicks in, and suddenly we're watching a Michael Bay Transformers movie--but without Bay's skill as an action filmmaker.

When Michael Bay was directing Transformers movies, they weren't exactly pinnacles of storytelling. In fact, they had awful stories that never even made sense together--each new movie would open with some reveal that made every previous movie make even less sense than they already did. But they were also Michael Bay movies, which means that (aside from Revenge of the Fallen) they had tons of extremely dope action and generally looked sick as hell even during the non-action parts.

Rise of the Beasts, from Creed II director Steven Caple Jr, doesn't look terrible or anything like that. It just looks like a generic big-budget, CGI-heavy affair. There's no flair, no signature to it. And so it's a major problem that the story is bad, because the filmmaking doesn't elevate the experience to make up for that.

Continue Reading at GameSpot

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