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The Next Minecraft Drop Could Be Its Most Chaotic Yet

The Next Minecraft Drop Could Be Its Most Chaotic Yet https://ift.tt/wKrePG4 During Minecraft Live, Mojang announced its next drop: Chaos Cubed. While the drop doesn't have a confirmed release date as of yet, we're already excited for the chaotic potential it's sure to unleash. Among the things coming to Minecraft in Chaos Cubed is the brand new Sulfur Cube, which sees its physics and properties change as it absorbs various materials, though how that might work remains a mystery for now. We're taking the "Chaos" in Chaos Cubed pretty seriously, though. Based on our first look, we're imagining that feeding Sulfur Cubes wood will cause them to become sturdy, structural blocks, while perhaps sneaking them a slime ball will turn them into gelatinous, bouncy bundles of fun. While Mojang hasn't gone into the specifics of the physics that can be affected, that hasn't stopped us pondering the possibilities. You'll be able to feed a Sulfur Cube manual...

Blizzard Confirms Abysmal Aberrant Cinder Drop Rate Is A Bug

Blizzard Confirms Abysmal Aberrant Cinder Drop Rate Is A Bug https://ift.tt/ZQDyT4l

After Diablo IV's latest big patch pushed up the difficulty of Helltide, including increasing the cost of opening Mystery Chests, players have also noticed far less Aberrant Cinders dropping. In a reply to a tweet, Diablo GM Rod Fergusson has confirmed that the lower drop rate is a bug that will be fixed in the next hotfix.

A number of changes made in Diablo IV's first major patch were designed to increase the difficulty of Helltides, making monsters 3 levels higher than the player instead of 2, and increasing the cost of opening Tortured Gift of Mysteries chests from 175 Aberrant Cinders to 250. Blizzard also patched a potential exploit where enemies resurrected by Shamans would endlessly drop Aberrant Cinders, though it also added the possibility for all interactable objects to randomly drop Cinders.

However many players noticed that Aberrant Cinders weren't as plentiful as they were pre-patch, with the increased chest costs making it even more difficult to farm for loot. In a reply on Twitter, Diablo GM has confirmed that this was caused by a bug, which will be fixed ASAP.

Continue Reading at GameSpot

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