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Long Before Friendslop, Portal 2 Made Co-Op Cool

Long Before Friendslop, Portal 2 Made Co-Op Cool https://ift.tt/jMpcx4l April 18, 2026 marks the 15-year anniversary of Portal 2's release. Below, we reminisce about its memorable story, novel cooperative two-player mode, and enduring comedy. There was a time in the PlayStation 3/Xbox 360 era when Valve was spoiling us with games, packaging some excellent titles in The Orange Box and bringing us back-to-back Left 4 Dead entries. But the company hit a stride with the 2011 release of Portal 2, which might be its finest accomplishment of that generation. Following up from 2007's Portal, Valve would still have had a hit if it had only made and released the single-player campaign, but the developers went the extra mile with the addition of a full-fledged co-op campaign--which itself would have been an equally worthy sequel to Portal on its own, and in retrospect, was a harbinger for cooperative and social games trending today. Continue Reading at GameSpot

Blizzard Confirms Abysmal Aberrant Cinder Drop Rate Is A Bug

Blizzard Confirms Abysmal Aberrant Cinder Drop Rate Is A Bug https://ift.tt/ZQDyT4l

After Diablo IV's latest big patch pushed up the difficulty of Helltide, including increasing the cost of opening Mystery Chests, players have also noticed far less Aberrant Cinders dropping. In a reply to a tweet, Diablo GM Rod Fergusson has confirmed that the lower drop rate is a bug that will be fixed in the next hotfix.

A number of changes made in Diablo IV's first major patch were designed to increase the difficulty of Helltides, making monsters 3 levels higher than the player instead of 2, and increasing the cost of opening Tortured Gift of Mysteries chests from 175 Aberrant Cinders to 250. Blizzard also patched a potential exploit where enemies resurrected by Shamans would endlessly drop Aberrant Cinders, though it also added the possibility for all interactable objects to randomly drop Cinders.

However many players noticed that Aberrant Cinders weren't as plentiful as they were pre-patch, with the increased chest costs making it even more difficult to farm for loot. In a reply on Twitter, Diablo GM has confirmed that this was caused by a bug, which will be fixed ASAP.

Continue Reading at GameSpot

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