Accéder au contenu principal

Sélection

How To Play As Godzilla In Fortnite

How To Play As Godzilla In Fortnite https://ift.tt/V0rndRA Fortnite 's collaboration with the Legendary Pictures' MonsterVerse has brought Godzilla and King Kong skins to Fortnite, but this event isn't just about cosmetics--it's also adding the chance that one player each round of battle royale will get to play as Godzilla. And by "play as Godzilla," I mean you will be taller than the tallest building in Seaport City, and will have the ability to crush every building and build on the map by stepping on it or firing off Godzilla's laser breath. It's similar to how the playable Doctor Doom worked during Chapter 5 Season 4, except you'll be even taller than the giant Doom was. But the way this works can be a little bit confusing the first few times you encounter it--while there have been past Fortnite events that were in a similar vein to this Godzilla event, the way it actually functions is all new. So let's break it down piece by piece. You ...

Game Devs Are Turning To AI To Fight Mean Jerks In Voice Chat

Game Devs Are Turning To AI To Fight Mean Jerks In Voice Chat https://ift.tt/9Ieipaw

Unity Technologies has announced a new tool for its developer suite that uses AI to help devs identify toxicity in online games. The new Safe Voice tool is launching in closed beta and is aimed at letting studios isolate and review toxicity reports quickly. Unity says the tool was previously used by Hi-Rez's Rogue Company in early testing.

Safe Voice is said to analyze aspects like tone, loudness, intonation, emotion, pitch, and context to identify toxic interactions. It activates when a player flags an issue with a behavior, and then starts monitoring and delivers a report to human moderators. That overview dashboard will let moderators review individual incidents as well as see trends over time to help its moderation plans. Unity also says this is the first in a larger suite of toxicity solutions it has coming.

"It's one of the number one reasons that people leave a game and stop playing because there's some sort of bad situation around toxicity and other elements of abuse," Mark Whitten, Unity president of Create Solutions, told GameSpot.

Continue Reading at GameSpot

Commentaires

Articles les plus consultés