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Love And Deepspace Devs Have One Simple Request: Please Don’t Drink The Poison

Love And Deepspace Devs Have One Simple Request: Please Don’t Drink The Poison https://ift.tt/riQKSDN It hasn't been an easy year for the Love and Deepspace community after the Valko controversy left the fandom divided, but it looks like developer Papergames has brewed up new trouble for the gacha game. A few days ago, the developer posted cocktail recipes online, and followers quickly warned the studio that recreating those drinks could result in lethal concoctions. "One taste of this Special Blend and you won’t forget it," the original post read, which was accompanied by recipes for the non-alcoholic cocktail mixes. Each one is inspired by an in-game slime--Artsyblobbu, Fiendyblobbu, Pilotblobbu, Snowyblobbu, and Stellablobbu--and the list of ingredients includes several items found inside of Love and Deepspace. Cute, wholesome fun, right? Not exactly. https://twitter.com/Love_Deepspace/status/2104783385151656092 As people online pointed out , some of th...

Game Devs Are Turning To AI To Fight Mean Jerks In Voice Chat

Game Devs Are Turning To AI To Fight Mean Jerks In Voice Chat https://ift.tt/9Ieipaw

Unity Technologies has announced a new tool for its developer suite that uses AI to help devs identify toxicity in online games. The new Safe Voice tool is launching in closed beta and is aimed at letting studios isolate and review toxicity reports quickly. Unity says the tool was previously used by Hi-Rez's Rogue Company in early testing.

Safe Voice is said to analyze aspects like tone, loudness, intonation, emotion, pitch, and context to identify toxic interactions. It activates when a player flags an issue with a behavior, and then starts monitoring and delivers a report to human moderators. That overview dashboard will let moderators review individual incidents as well as see trends over time to help its moderation plans. Unity also says this is the first in a larger suite of toxicity solutions it has coming.

"It's one of the number one reasons that people leave a game and stop playing because there's some sort of bad situation around toxicity and other elements of abuse," Mark Whitten, Unity president of Create Solutions, told GameSpot.

Continue Reading at GameSpot

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