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GTA 6 Boss Says High Review Scores Reflect Rockstar’s “Commitment To Quality”

GTA 6 Boss Says High Review Scores Reflect Rockstar’s “Commitment To Quality” https://ift.tt/srKhwo6 Grand Theft Auto 6 is still on-track to release in just under six months. And while it’s too soon to claim the title will receive the same critical acclaim that Grand Theft Auto 5 received in 2013, Strauss Zelnick--the CEO of Rockstar Games’ parent company, Take-Two Interactive--is confident the sequel will receive high reviews. He also believes the glowing response to Rockstar’s previous games reflects well on the company itself.  “Rockstar’s scores are typically in the mid-90s, sometimes high 90s,” Zelnick said during an interview with The Game Business . “Not many games can say that. And that’s a reflection on Rockstar’s commitment to quality.” Zelnick also acknowledged that great reviews still matter for games like GTA 6, but his fellow guest, Future content director Dan Dawkins, suggested that the gaming media landscape has greatly changed in the 13 years since GTA 5 w...

How Persona 5 Tactica Twists RPG Systems Into A Tactical Treat

How Persona 5 Tactica Twists RPG Systems Into A Tactical Treat https://ift.tt/ZQDyT4l

In a press release, Atlus revealed how Persona 5 Tactica will offer a tactical twist on the franchise's classic systems of elemental weakness, with unique skills and abilities for every character, and social connections to explore.

Just like in Persona 5, your characters can take cover. If characters are in cover at the end of their turn, they will take reduced damage or entirely evade harm. However, if they aren't in cover at the end of your turn, enemies will get a "One More" and can deal an additional round of damage.

Elemental attacks also inflict ailments onto enemies. Fire attacks, like Agi, will deal extra damage at the end of the affected enemy's turn, for example, while electrical attacks, like Zio, will prevent affected enemies from moving. If you hit an enemy that has taken cover with a skill, you'll get a One More and get the chance to hit them again. In this way, and with other abilities, you can chain together attacks to deal continual damage.

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