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End Of Abyss Patch Fixes Most Of My Complaints Just One Day After Launch

End Of Abyss Patch Fixes Most Of My Complaints Just One Day After Launch https://ift.tt/U0BcyLq I spent a few days playing Section 9 Interactive's creepy metroidvania and writing my End of Abyss review , and ultimately concluded it was a fun but inconsistent experience hindered by a few particular issues. Now, just a day after it launched on PlayStation 5, Xbox Series X|S, and PC via the Epic Games Store, the studio has already cleared up most of those issues with a newly released patch . If you missed the review, my main concern was how the in-game map would sometimes share incorrect information, like telling me a door was locked when I had unlocked it, or failing to signify when I'd found the key to a particular door. In a metroidvania, this means a whole lot. End of Abyss is a game about exploration, including lots of backtracking via roundabout paths, so when I'd plan long treks across the world based on a faulty map, it was really frustrating to find out too late ...

How Persona 5 Tactica Twists RPG Systems Into A Tactical Treat

How Persona 5 Tactica Twists RPG Systems Into A Tactical Treat https://ift.tt/ZQDyT4l

In a press release, Atlus revealed how Persona 5 Tactica will offer a tactical twist on the franchise's classic systems of elemental weakness, with unique skills and abilities for every character, and social connections to explore.

Just like in Persona 5, your characters can take cover. If characters are in cover at the end of their turn, they will take reduced damage or entirely evade harm. However, if they aren't in cover at the end of your turn, enemies will get a "One More" and can deal an additional round of damage.

Elemental attacks also inflict ailments onto enemies. Fire attacks, like Agi, will deal extra damage at the end of the affected enemy's turn, for example, while electrical attacks, like Zio, will prevent affected enemies from moving. If you hit an enemy that has taken cover with a skill, you'll get a One More and get the chance to hit them again. In this way, and with other abilities, you can chain together attacks to deal continual damage.

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