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GTA 6 Will Be Available On As A Physical Release On Day One, Take-Two Confirms

GTA 6 Will Be Available On As A Physical Release On Day One, Take-Two Confirms https://ift.tt/M5eNOgH Grand Theft Auto VI is coming this year after a long wait, and as it gets closer, rumors have begun to pop up about its launch. One rumor that has gained considerable traction is that the game would launch as a digital-only title , with a physical release coming at some point after release. The logic behind the rumor was that a physical release of the game could lead to early leaks ahead of the game's launch, and that publisher Take-Two might be willing to go to great lengths to avoid this. As it turns out, though, this is not the plan. Talking to Variety following an earnings call, Take-Two Interactive CEO Strauss Zelnick has confirmed that the publisher does not intend to delay the game's physical release. When asked directly about the rumor that the game will not be available physically on launch day to avoid potential leaks, Zelnick gave a straightforward response: ...

Meet The Team Behind Hollow Knight's Bewilderingly Ambitious Voice Mod

Meet The Team Behind Hollow Knight's Bewilderingly Ambitious Voice Mod https://ift.tt/6Yzcdmn

The world of Hollow Knight, Hallownest, is one that lingers in the mind. Its intricate map, intriguing lore, and desolate yet inviting corridors have earned it a place in the annals of great metroidvanias, alongside the planet Zebes and Dracula's various castles. However, its chitinous inhabitants have chittered only in their bug languages for the years since its release--until now. A massive team of voice actors and modders recently released a mod called Hallownest Vocalized, which grants English-speaking voices to every inhabitant of the bug-filled land, from the lowliest grub to the toughest boss, and adds vocal narration to every text in the game's lengthy bestiary and various lore tablets.

Organized by director and YouTuber "Ccmaci," the project took shape over two years of constant production. By his own admission, his initial goal of giving a voice to "everything" in Hollow Knight seemed ambitious from the start, but ultimately doable. However, once he had enlisted more than 100 volunteer voice actors to fill the roles, he realized just how bold of an undertaking he had committed himself to. "The word 'everything' meant something larger with each passing month," he explains.

Ccmaci first played Hollow Knight back in 2019, and like so many others, he was utterly enraptured by it from the start. His enjoyment went deeper than simply seeing everything that it had to offer--he was so immersed that the world of Hallownest felt real to him in a way that no other game ever had. He was almost disappointed when he started his second playthrough and found that Hollow Knight's opening area, the Crossroads, had lost the magic. For the first time, he felt like he was navigating a 2D video game level, not an inhabited world.

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