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Hellraiser: Revival Plays Like A Very Horny Resident Evil

Hellraiser: Revival Plays Like A Very Horny Resident Evil https://ift.tt/xU8MnZy I've been eager to finally play H ellraiser: Revival because I was still unsure what it's trying to be. But having finally played a sample of it during Summer Game Fest, I've figured it out: Hellraiser: Revival is a lot like a Resident Evil game, only it's exceptionally horny. All the familiar elements are there. You have your doors "locked on the other side." You have some crafting scraps with which you can make things to aid your survival. You have distinctive keys you use to open elaborate doors, and puzzles that require roundabout, lateral thinking. Played in first-person, you'll have guns you use to defeat enemies, while you carefully manage your ammo and health. Even the UI indicators that tell you when you can interact with objects look a lot like those in Resident Evil games. If you're well-versed in survival-horror and Resident Evil, in particular, it wo...

Overwatch 2 Producer Says There'll Be Multiple Seasons Between New Story Missions

Overwatch 2 Producer Says There'll Be Multiple Seasons Between New Story Missions https://ift.tt/RvpWCwm

After Blizzard announced that Overwatch 2 story missions would be available this August in a $15 bundle called Overwatch 2: Invasion, the game's executive producer has warned that there will likely be a multi-season break between new story updates.

As reported by IGN, executive producer Jared Neuss commented on the game's upcoming content on a Twitch stream with streamer Emongg. "Don't expect the next round [of story missions] in the next season and the season after that, or anything like that," he said. "It is very much like trying to find that balance between getting [story missions] in front of players quickly because we love story stuff, and giving ourselves enough time to make changes or add features."

"To be fair, there's a bunch of stuff that we want to do next year, or that are already in development for next year, that will fill the gaps that people will have in between," Neuss clarifies later in the stream. "We're trying to make it so that it doesn't feel like 'and then there's nothing' for a long extended period of time. It's more like 'there's this cool thing!' and 'there's this other narrative thing', 'there's this other narrative thing' - we keep telling interesting stories and moving that all forward."

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