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A Single-Player Final Fantasy 14 Could Happen If It Weren't For One Big Problem, Director Yoshida Says

A Single-Player Final Fantasy 14 Could Happen If It Weren't For One Big Problem, Director Yoshida Says https://ift.tt/okec5nf Final Fantasy XIV 's North American Fan Festival is currently underway in Anaheim, California, and with it has come some huge announcements about the MMORPG's future. During the festival's two-hour-long opening showcase, game director Naoki Yoshida (referred to as Yoshi-P by the community) announced that XIV's next expansion, Evercold , is slated to release in January 2027, and brings with it two new classes and several major changes. But while Yoshida delivered a lot of exciting news on stage, the director had plenty to say about the game off stage, too. Following the showcase, Yoshida met with members of the press to discuss both Evercold (which almost had a very different name , by the way) and Final Fantasy XIV as a whole. During this session, a reporter asked the director if he had ever considered creating a single-player Final Fantasy ...

Overwatch 2 Producer Says There'll Be Multiple Seasons Between New Story Missions

Overwatch 2 Producer Says There'll Be Multiple Seasons Between New Story Missions https://ift.tt/RvpWCwm

After Blizzard announced that Overwatch 2 story missions would be available this August in a $15 bundle called Overwatch 2: Invasion, the game's executive producer has warned that there will likely be a multi-season break between new story updates.

As reported by IGN, executive producer Jared Neuss commented on the game's upcoming content on a Twitch stream with streamer Emongg. "Don't expect the next round [of story missions] in the next season and the season after that, or anything like that," he said. "It is very much like trying to find that balance between getting [story missions] in front of players quickly because we love story stuff, and giving ourselves enough time to make changes or add features."

"To be fair, there's a bunch of stuff that we want to do next year, or that are already in development for next year, that will fill the gaps that people will have in between," Neuss clarifies later in the stream. "We're trying to make it so that it doesn't feel like 'and then there's nothing' for a long extended period of time. It's more like 'there's this cool thing!' and 'there's this other narrative thing', 'there's this other narrative thing' - we keep telling interesting stories and moving that all forward."

Continue Reading at GameSpot

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