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Assassin's Creed Shadows Roadmap Includes Major Update, A Parkour Challenge, And Switch 2 DLC

Assassin's Creed Shadows Roadmap Includes Major Update, A Parkour Challenge, And Switch 2 DLC https://ift.tt/vDXJKNa Ubisoft has released its roadmap for Assassin's Creed Shadows through to the end of March, showing off the game's next title update, a parkour challenge for players to compete in, and a release date for the game's DLC on Switch 2. The game's next title update lands on February 17--that's tomorrow--and will introduce three new additions to the game, all of them significant in their own way. The first is a detailed stats page, which can be accessed from the inventory, which will let you dig into all the stats relating to your loadout at a micro level. If you want to examine exactly how much damage you can do, all the buffs you've assigned and really examine your equipment's cumulative effects, this will make doing so much easier. Critical hits are also getting a visual upgrade. The enemy health bar flashes on a critcal hit now, and animat...

Overwatch 2 Producer Says There'll Be Multiple Seasons Between New Story Missions

Overwatch 2 Producer Says There'll Be Multiple Seasons Between New Story Missions https://ift.tt/RvpWCwm

After Blizzard announced that Overwatch 2 story missions would be available this August in a $15 bundle called Overwatch 2: Invasion, the game's executive producer has warned that there will likely be a multi-season break between new story updates.

As reported by IGN, executive producer Jared Neuss commented on the game's upcoming content on a Twitch stream with streamer Emongg. "Don't expect the next round [of story missions] in the next season and the season after that, or anything like that," he said. "It is very much like trying to find that balance between getting [story missions] in front of players quickly because we love story stuff, and giving ourselves enough time to make changes or add features."

"To be fair, there's a bunch of stuff that we want to do next year, or that are already in development for next year, that will fill the gaps that people will have in between," Neuss clarifies later in the stream. "We're trying to make it so that it doesn't feel like 'and then there's nothing' for a long extended period of time. It's more like 'there's this cool thing!' and 'there's this other narrative thing', 'there's this other narrative thing' - we keep telling interesting stories and moving that all forward."

Continue Reading at GameSpot

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