Accéder au contenu principal

Sélection

The Next Minecraft Drop Could Be Its Most Chaotic Yet

The Next Minecraft Drop Could Be Its Most Chaotic Yet https://ift.tt/wKrePG4 During Minecraft Live, Mojang announced its next drop: Chaos Cubed. While the drop doesn't have a confirmed release date as of yet, we're already excited for the chaotic potential it's sure to unleash. Among the things coming to Minecraft in Chaos Cubed is the brand new Sulfur Cube, which sees its physics and properties change as it absorbs various materials, though how that might work remains a mystery for now. We're taking the "Chaos" in Chaos Cubed pretty seriously, though. Based on our first look, we're imagining that feeding Sulfur Cubes wood will cause them to become sturdy, structural blocks, while perhaps sneaking them a slime ball will turn them into gelatinous, bouncy bundles of fun. While Mojang hasn't gone into the specifics of the physics that can be affected, that hasn't stopped us pondering the possibilities. You'll be able to feed a Sulfur Cube manual...

Overwatch 2 Producer Says There'll Be Multiple Seasons Between New Story Missions

Overwatch 2 Producer Says There'll Be Multiple Seasons Between New Story Missions https://ift.tt/RvpWCwm

After Blizzard announced that Overwatch 2 story missions would be available this August in a $15 bundle called Overwatch 2: Invasion, the game's executive producer has warned that there will likely be a multi-season break between new story updates.

As reported by IGN, executive producer Jared Neuss commented on the game's upcoming content on a Twitch stream with streamer Emongg. "Don't expect the next round [of story missions] in the next season and the season after that, or anything like that," he said. "It is very much like trying to find that balance between getting [story missions] in front of players quickly because we love story stuff, and giving ourselves enough time to make changes or add features."

"To be fair, there's a bunch of stuff that we want to do next year, or that are already in development for next year, that will fill the gaps that people will have in between," Neuss clarifies later in the stream. "We're trying to make it so that it doesn't feel like 'and then there's nothing' for a long extended period of time. It's more like 'there's this cool thing!' and 'there's this other narrative thing', 'there's this other narrative thing' - we keep telling interesting stories and moving that all forward."

Continue Reading at GameSpot

Commentaires