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Tesla’s New Gravity-Defying Roadster Makes A Strong Case For IRL Rocket League

Tesla’s New Gravity-Defying Roadster Makes A Strong Case For IRL Rocket League https://ift.tt/FPIJR4L After nearly a decade of development, Tesla showed off the Roadster this week in a stunt-heavy show that made a strong case for starting an IRL Rocket League . Originally promised as the flying car of the future, the electric supercar did just that in controlled conditions, as Tesla showed off the Roadster's ability to defy gravity and pull off some impressive stunts. One of the Roadster's incredible feats is its ability to drive up a ramp and cling upside down to the surface. Using its thrusters and a SpaceX fan-based suction system to stay upside down, the Roadster's cold-gas thrusters helped bring it back down to Earth after that demonstration. https://youtu.be/7p5LxFdc-Qg The next stunt saw the Roadster hit its turbo-boost button to leap over a selection of Tesla vehicles. The vehicle is equipped with two ultra-high-pressure air tanks that can fire approxi...

Overwatch 2 Producer Says There'll Be Multiple Seasons Between New Story Missions

Overwatch 2 Producer Says There'll Be Multiple Seasons Between New Story Missions https://ift.tt/RvpWCwm

After Blizzard announced that Overwatch 2 story missions would be available this August in a $15 bundle called Overwatch 2: Invasion, the game's executive producer has warned that there will likely be a multi-season break between new story updates.

As reported by IGN, executive producer Jared Neuss commented on the game's upcoming content on a Twitch stream with streamer Emongg. "Don't expect the next round [of story missions] in the next season and the season after that, or anything like that," he said. "It is very much like trying to find that balance between getting [story missions] in front of players quickly because we love story stuff, and giving ourselves enough time to make changes or add features."

"To be fair, there's a bunch of stuff that we want to do next year, or that are already in development for next year, that will fill the gaps that people will have in between," Neuss clarifies later in the stream. "We're trying to make it so that it doesn't feel like 'and then there's nothing' for a long extended period of time. It's more like 'there's this cool thing!' and 'there's this other narrative thing', 'there's this other narrative thing' - we keep telling interesting stories and moving that all forward."

Continue Reading at GameSpot

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