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Marvel Tokon: Fighting Souls Is Making The Wait For Injustice 3 Much More Bearable

Marvel Tokon: Fighting Souls Is Making The Wait For Injustice 3 Much More Bearable https://ift.tt/zoD8Axv Let me get this straight: I play a lot of the best fighting games . I enjoy playing them. I am not good at the genre. Anything online requires me to adapt to players far beyond my skill level, and it’s almost pointless for me to attempt to reach that level. I just don’t have the time or patience to do it, but that doesn’t mean I can’t praise a game when it smashes it out of the park. After waiting for almost a decade for Injustice 3, Marvel Tokon: Fighting Souls is keeping me occupied, and, to be honest, it may even be better than NetherRealm Studios’ take. While they share the same core DNA, they’re fairly different takes on fighting games. Marvel Tokon is a tag-team-centric fighter, similar to Arc System Works’ Dragon Ball FighterZ, while Injustice 2 takes the familiar one-on-one approach that games like Mortal Kombat deliver. Same genre, different niche, and while I typica...

Overwatch 2 Producer Says There'll Be Multiple Seasons Between New Story Missions

Overwatch 2 Producer Says There'll Be Multiple Seasons Between New Story Missions https://ift.tt/RvpWCwm

After Blizzard announced that Overwatch 2 story missions would be available this August in a $15 bundle called Overwatch 2: Invasion, the game's executive producer has warned that there will likely be a multi-season break between new story updates.

As reported by IGN, executive producer Jared Neuss commented on the game's upcoming content on a Twitch stream with streamer Emongg. "Don't expect the next round [of story missions] in the next season and the season after that, or anything like that," he said. "It is very much like trying to find that balance between getting [story missions] in front of players quickly because we love story stuff, and giving ourselves enough time to make changes or add features."

"To be fair, there's a bunch of stuff that we want to do next year, or that are already in development for next year, that will fill the gaps that people will have in between," Neuss clarifies later in the stream. "We're trying to make it so that it doesn't feel like 'and then there's nothing' for a long extended period of time. It's more like 'there's this cool thing!' and 'there's this other narrative thing', 'there's this other narrative thing' - we keep telling interesting stories and moving that all forward."

Continue Reading at GameSpot

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