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Here Are The Highest-Grossing Resident Evil Movies Ever, And The New One Is Now No. 1

Here Are The Highest-Grossing Resident Evil Movies Ever, And The New One Is Now No. 1 https://ift.tt/DA9kmpa Zach Cregger's Resident Evil movie got solid reviews and is making a lot of money at the box office, but where does it rank on the list of highest-grossing Resident Evil movies? Following its debut in China, it's now No. 1 overall with more than $399 million globally. Director Paul W.S. Anderson made six previous Resident Evil movies, starring his wife, Milla Jovovich, and 2016's The Final Chapter previously ranked No. 1 in terms of money at the box office. Anderson's movies did not fare very well with critics, but had dedicated fans who kept going to see them. Together, Anderson's six movies made more than $1 billion. Cregger's Resident Evil movie now ranks No. 1 with more than $399 million worldwide. It's also Cregger's highest-grossing movie ever, surpassing Weapons ($270 million). Below you can see a rundown of the highest-grossi...

Planets In Star Wars Outlaws Are Similar In Size To Two Assassin's Creed Odyssey Zones

Planets In Star Wars Outlaws Are Similar In Size To Two Assassin's Creed Odyssey Zones https://ift.tt/q6ICBH9

The first open-world Star Wars game is on the way from Ubisoft, but just how open are those worlds? According to developer Massive Entertainment, Star Wars Outlaws will feature several "hand-crafted" planets to explore, each one being roughly the size of two "zones" in Assassin's Creed: Odyssey.

"It's a crude analogy, but the size of one planet might be about [equivalent to] two of the zones in Assassin's Creed: Odyssey, for example," creative director Julian Gerighty said to Edge magazine (via Eurogamer). "It could be two to three zones. But it's not, you know, this sort of epic 'the whole of England recreated' approach."

It's not clear yet as to just how many planets will be available to explore in Star Wars Outlaws, but Gerighty added that Massive is looking to emphasize open-ended gameplay inside of each planetary zone. "We're really focusing on what 'open world' means to the player, which is full freedom of approach," Gerighty said. Players will also be able to explore some of the space around each planet, but as Gerighty put it, don't expect to see entire planets procedurally generated in Star Wars Outlaws, as Massive Entertainment is creating something that is more "manageable" in size.

Continue Reading at GameSpot

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