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Star Wars Actor Sam Witwer Says A Darth Maul Game Could Be Something Special

Star Wars Actor Sam Witwer Says A Darth Maul Game Could Be Something Special https://ift.tt/LNgtHQJ With a new spin-off animated series coming out this month, Maul is back in the Star Wars spotlight. Since his first appearance in 1999's Star Wars Episode 1: The Phantom Menace, the former Dark Lord of the Sith has become one of the series' most popular characters and has appeared in several video games over the years. Even though Maul has never starred in his own game, his current voice actor believes there is a chance to tell an "incredible" story if given the chance. In an interview with Discussing Film , actor Sam Witwer shared that he would love to see a Maul video game happen someday. "I've become convinced we could do an incredible story, yeah," Witwer said. "If you asked me, maybe two years ago, I don't know. Yeah, probably, I would have said yes anyway. But now I'm like, 'I know what we can do with him,' for sure." Witw...

Planets In Star Wars Outlaws Are Similar In Size To Two Assassin's Creed Odyssey Zones

Planets In Star Wars Outlaws Are Similar In Size To Two Assassin's Creed Odyssey Zones https://ift.tt/q6ICBH9

The first open-world Star Wars game is on the way from Ubisoft, but just how open are those worlds? According to developer Massive Entertainment, Star Wars Outlaws will feature several "hand-crafted" planets to explore, each one being roughly the size of two "zones" in Assassin's Creed: Odyssey.

"It's a crude analogy, but the size of one planet might be about [equivalent to] two of the zones in Assassin's Creed: Odyssey, for example," creative director Julian Gerighty said to Edge magazine (via Eurogamer). "It could be two to three zones. But it's not, you know, this sort of epic 'the whole of England recreated' approach."

It's not clear yet as to just how many planets will be available to explore in Star Wars Outlaws, but Gerighty added that Massive is looking to emphasize open-ended gameplay inside of each planetary zone. "We're really focusing on what 'open world' means to the player, which is full freedom of approach," Gerighty said. Players will also be able to explore some of the space around each planet, but as Gerighty put it, don't expect to see entire planets procedurally generated in Star Wars Outlaws, as Massive Entertainment is creating something that is more "manageable" in size.

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