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This New Roguelike Wants To Make Its Difficulty More Welcoming

This New Roguelike Wants To Make Its Difficulty More Welcoming https://ift.tt/4IGbQgh Murals might look like a stylish take on the Hades roguelike formula at first glance, but Disney Illusion Island developer Dlala Studios isn't aiming to copy Supermassive's homework. Instead, the studio is looking to put its own spin on the genre , as it fuses dark fairy tales and hews closer to the action-first approach of modern-day Doom and Diablo. One other big difference in Murals is that it'll offer a customizable approach to difficulty, as Dlala Studios says it wants to prioritize player fun over punishing runs--unless you're into that kind of thing. "There are difficulty selectors, and you can kind of tweak some of the individual settings," Dlala CEO, Aj Grand-Scrutton, said to GameSpot. "We've kind of got some of the high-level ones you'd imagine: enemy damage, enemy health. We've also got stuff that affects the player's health. Something t...

Destiny 2 Releases Patch 7.2.0.2 Ahead Of Crota's End Raid Race: Patch Notes

Destiny 2 Releases Patch 7.2.0.2 Ahead Of Crota's End Raid Race: Patch Notes https://ift.tt/QsLu6Y4

The latest patch for Destiny 2 brings fixes for a number of issues and exploits, getting the game into top shape ahead of the return of the Crota's End raid--and its accompanying World First race. Here's everything that's been fixed.

The most major fix in Patch 7.2.0.2 concerns Loadouts, which have now been re-enabled following a bug fix. The issue hasn't quite been fully resolved, however--while they are mostly working as intended, Loadouts will temporarily be unable to pull weapons from a player's vault. This functionality will be restored in a future update.

Bungie has also taken action surprisingly quickly on an exploit players discovered, which involved combining the effects of the Pyrogale Gauntlets and Synthoceps to create an exceptionally powerful super. While players had anticipated the exploit eventually getting a patch, some had expected the gauntlets to be temporarily disabled while Bungie worked on it. The good news is you'll still be able to use your Pyrogale Gauntlets as usual going forward, it's only the combination with Synthoceps that's been removed in this fix.

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