Accéder au contenu principal

Sélection

Battlefield 6 Season 2 Takes Aim At The Worst Part Of The Game

Battlefield 6 Season 2 Takes Aim At The Worst Part Of The Game https://ift.tt/hQ0Hwk4 One week from today, Battlefield 6 Season 2 will go live. That means changes are coming to the game, and veteran players may appreciate some of the upcoming adjustments that are being introduced to make their experience more enjoyable. Battlefield Studios has revealed it's making changes to Challenges, by doing away with highly mode-specific challenges and eliminating the daily sidearm challenge from the regular rotation. Instead, a number of additional factors will count toward Daily Challenges, including assists. Battlefield Studios promised to keep an eye on players' experiences with these challenges and notes that it will make further changes if needed. Season 2's Battle Pass progression will also be undergoing some changes. As part of those adjustments, players will be able to earn more Battle Pass Tokens from Career XP, which will let them complete Weekly Challenges and the regula...

Half-Life 2 RTX Lights Up City 17 With Full Ray Tracing

Half-Life 2 RTX Lights Up City 17 With Full Ray Tracing https://ift.tt/EJy8ihG

Half-Life 2 is getting the RTX treatment, with a new community-made remaster that will add full ray tracing to the classic first-person shooter.

As part of a new reveal from Nvidia showing off AI-enhanced real-time ray tracing using DLSS 3.5, Half-Life 2 RTX: An RTX Remix Project was announced. The project uses the same modding tools that spun off from last year's Portal with RTX, and is being developed by "four of Half-Life 2’s top mod teams, now working together under the banner of Orbifold Studios," according to a blog post about it.

"As with the Portal projects, almost every asset is being reconstructed in high fidelity, and full ray tracing (otherwise known as path tracing) is being leveraged to bring cutting-edge graphics to Half-Life 2. In Half-Life 2 RTX, average world textures have eight times the pixels, and assets like the suit feature 20 times the geometric detail of the original game. You can now see the fabric weavings around the joints of the suit, and the interplay of plastics and metals that compose the chest, leg, and arm pieces."

Continue Reading at GameSpot

Commentaires