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In Final Fantasy: Resonance, Take This Early Detour To Unlock Cloud Strife

In Final Fantasy: Resonance, Take This Early Detour To Unlock Cloud Strife https://ift.tt/mYU8rgC Few characters in the Final Fantasy series are as recognizable and universally adored as Cloud Strife from Final Fantasy VII. So, it makes sense that Final Fantasy: Resonance would include the snarky mercenary in its cast of Visions, which function as equippable characters that aid your party. If you're looking to get your hands on Cloud as soon as possible, you'll be happy to hear that this popular spiky-haired fellow can be added to your party within the first few hours of the game. Here's how to get Cloud in Final Fantasy: Resonance. How to get Cloud Strife in Final Fantasy: Resonance As with all Visions in Final Fantasy: Resonance, obtaining Cloud requires you to visit his respective sanctum in the overworld. Luckily, for fans of this beloved hero, the Sanctum of Cloud becomes available quite early in the adventure during Chapter 1. However, it requires a bit ...

Half-Life 2 RTX Lights Up City 17 With Full Ray Tracing

Half-Life 2 RTX Lights Up City 17 With Full Ray Tracing https://ift.tt/EJy8ihG

Half-Life 2 is getting the RTX treatment, with a new community-made remaster that will add full ray tracing to the classic first-person shooter.

As part of a new reveal from Nvidia showing off AI-enhanced real-time ray tracing using DLSS 3.5, Half-Life 2 RTX: An RTX Remix Project was announced. The project uses the same modding tools that spun off from last year's Portal with RTX, and is being developed by "four of Half-Life 2’s top mod teams, now working together under the banner of Orbifold Studios," according to a blog post about it.

"As with the Portal projects, almost every asset is being reconstructed in high fidelity, and full ray tracing (otherwise known as path tracing) is being leveraged to bring cutting-edge graphics to Half-Life 2. In Half-Life 2 RTX, average world textures have eight times the pixels, and assets like the suit feature 20 times the geometric detail of the original game. You can now see the fabric weavings around the joints of the suit, and the interplay of plastics and metals that compose the chest, leg, and arm pieces."

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