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Phasmophobia Sanity Explained: How To Increase It And Prevent Drain

Phasmophobia Sanity Explained: How To Increase It And Prevent Drain https://ift.tt/JhdPqXz In Phasmophobia , keeping an eye on your Sanity level is critical, as it impacts important game aspects, including when a ghost can start hunting and whether you can safely use a cursed object . There are two measures of Sanity in Phasmophobia: a player’s individual sanity level and the average sanity level of your team. You can track each player’s Sanity level using the Sanity Monitor in the van, as long as you’re playing on a difficulty level that has it enabled. Your individual Sanity level, which can be tracked via your character’s watch, affects whether you can use a cursed object, as you need to ‘pay’ a certain amount of Sanity per interaction, and having an insufficient amount to do so will result in a cursed hunt (a longer, more aggressive hunt). However, the average sanity level measures the mean sanity level of all the alive players on your team, so even if your Sanity level is h...

Half-Life 2 RTX Lights Up City 17 With Full Ray Tracing

Half-Life 2 RTX Lights Up City 17 With Full Ray Tracing https://ift.tt/EJy8ihG

Half-Life 2 is getting the RTX treatment, with a new community-made remaster that will add full ray tracing to the classic first-person shooter.

As part of a new reveal from Nvidia showing off AI-enhanced real-time ray tracing using DLSS 3.5, Half-Life 2 RTX: An RTX Remix Project was announced. The project uses the same modding tools that spun off from last year's Portal with RTX, and is being developed by "four of Half-Life 2’s top mod teams, now working together under the banner of Orbifold Studios," according to a blog post about it.

"As with the Portal projects, almost every asset is being reconstructed in high fidelity, and full ray tracing (otherwise known as path tracing) is being leveraged to bring cutting-edge graphics to Half-Life 2. In Half-Life 2 RTX, average world textures have eight times the pixels, and assets like the suit feature 20 times the geometric detail of the original game. You can now see the fabric weavings around the joints of the suit, and the interplay of plastics and metals that compose the chest, leg, and arm pieces."

Continue Reading at GameSpot

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