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Kojima’s Physint Dropped By PlayStation, Rescued By Xbox

Kojima’s Physint Dropped By PlayStation, Rescued By Xbox https://ift.tt/vKmSW4T Sony has revealed today that it will no longer be working with Kojima Productions on stealth action game Physint , while Kojima announced that Xbox has stepped up to rescue the project. The change in publishers means both of Kojima's upcoming projects are now being made in partnership with Xbox, a departure from his long history of developing games for the PlayStation. PlayStation's official statement didn't say why it chose to end its support of Physint, leaving gamers to speculate on the reasons behind its shock exit. "We continue to have great admiration for Hideo Kojima's vision for the game," Sony said, adding, "we look forward to continued close collaboration with Hideo Kojima and his award-winning independent studio in the future." https://twitter.com/PlayStation/status/2097875212427735146 Kojima posted from his personal account with more details, say...

Half-Life 2 RTX Lights Up City 17 With Full Ray Tracing

Half-Life 2 RTX Lights Up City 17 With Full Ray Tracing https://ift.tt/EJy8ihG

Half-Life 2 is getting the RTX treatment, with a new community-made remaster that will add full ray tracing to the classic first-person shooter.

As part of a new reveal from Nvidia showing off AI-enhanced real-time ray tracing using DLSS 3.5, Half-Life 2 RTX: An RTX Remix Project was announced. The project uses the same modding tools that spun off from last year's Portal with RTX, and is being developed by "four of Half-Life 2’s top mod teams, now working together under the banner of Orbifold Studios," according to a blog post about it.

"As with the Portal projects, almost every asset is being reconstructed in high fidelity, and full ray tracing (otherwise known as path tracing) is being leveraged to bring cutting-edge graphics to Half-Life 2. In Half-Life 2 RTX, average world textures have eight times the pixels, and assets like the suit feature 20 times the geometric detail of the original game. You can now see the fabric weavings around the joints of the suit, and the interplay of plastics and metals that compose the chest, leg, and arm pieces."

Continue Reading at GameSpot

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