Accéder au contenu principal

Sélection

The Fighting Game Community Bands Together In Solidarity To Help Free Player From ICE

The Fighting Game Community Bands Together In Solidarity To Help Free Player From ICE https://ift.tt/8N6Az7P As fervent as its in-game rivalries can get, the fighting game community is a diverse space that frequently bands together to support members in their time of need. So upon hearing the news that a longtime member, Ludovic Mbock , had been taken in by ICE, players from across the globe quickly banded together in a fierce show of condemnation for the government agency and support for their comrade-in-fisticuffs. Based out of Maryland, Ludovic has been known in the fighting game community since the era of competitive Street Fighter IV. While his primary focus is on on Street Fighter VI, he also plays competitively in Tekken, The King of Fighters, and Melty Blood: Type Lumina . Ludovic was sponsored by The Hiero Group , an esports community organization based out of the Washington D.C./Maryland/Virginia (DMV) area. "Lud has been in the FGC for as long as I can remember, datin...

Half-Life 2 RTX Lights Up City 17 With Full Ray Tracing

Half-Life 2 RTX Lights Up City 17 With Full Ray Tracing https://ift.tt/EJy8ihG

Half-Life 2 is getting the RTX treatment, with a new community-made remaster that will add full ray tracing to the classic first-person shooter.

As part of a new reveal from Nvidia showing off AI-enhanced real-time ray tracing using DLSS 3.5, Half-Life 2 RTX: An RTX Remix Project was announced. The project uses the same modding tools that spun off from last year's Portal with RTX, and is being developed by "four of Half-Life 2’s top mod teams, now working together under the banner of Orbifold Studios," according to a blog post about it.

"As with the Portal projects, almost every asset is being reconstructed in high fidelity, and full ray tracing (otherwise known as path tracing) is being leveraged to bring cutting-edge graphics to Half-Life 2. In Half-Life 2 RTX, average world textures have eight times the pixels, and assets like the suit feature 20 times the geometric detail of the original game. You can now see the fabric weavings around the joints of the suit, and the interplay of plastics and metals that compose the chest, leg, and arm pieces."

Continue Reading at GameSpot

Commentaires