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It: Welcome To Derry 4K Steelbook Preorders Restocked At Amazon

It: Welcome To Derry 4K Steelbook Preorders Restocked At Amazon https://ift.tt/FMJscZ7 It: Welcome to Derry - Season 1 Steelbook Edition (4K Blu-ray) $45 | Releases May 5, 2026 Preorder at Amazon Preorder at Gruv Preorder at Walmart It: Welcome to Derry - Season 1 (Blu-ray) $35 | Releases May 5, 2026 Preorder at Amazon Season 1 of HBO Max's It prequel series dances its way onto 4K Blu-ray, Blu-ray, and DVD on May 5, 2026. Preorders for the It: Welcome to Derry Limited Edition Steelbook initially sold out in hours, but it's back in stock at Amazon for $45 and Walmart for $57 . If you're a Stephen King fan, it'd probably be wise to preorder ASAP. Steelbook Editions of the two-part It film adaptation sold out fast, and Welcome to Derry is the first TV series based on a Stephen King novel to get a 4K Blu-ray edition. At this time, the Limited Edition Steelbook is the only way to get the series on 4K Blu-ray. Welcome to Derry: Season 1 is available...

How Borderlands Ensures Character-Driven Storytelling Remains A Focus 14 Years Later

How Borderlands Ensures Character-Driven Storytelling Remains A Focus 14 Years Later https://ift.tt/GvgXNM4

The Borderlands franchise holds a peculiar place within the history of the gaming industry, kickstarting a genre that has gone on to become a different kind of beast. After all, though the concept of combining both RPG and first-person shooter mechanics was first seen in 2007's Hellgate: London, the loot-shooter genre owes its popularity to 2009's Borderlands. And yet, today, many of the most popular loot-shooters are also live-service games (like Destiny 2 and Warframe). Borderlands is not, having never adopted that format. It instead has multiple sequels--some of which diverge from the original game and don't feature any looting or shooting.

Like these other live-service game franchises, however, character-driven storytelling has been one of the main unifying pillars of Borderlands, which has been supported by a writer's room. "Gearbox is casually unique in the sense that we maintain a writer's room," Gearbox Entertainment associate director of narrative properties April Johnson told me. "So we don't just plunk you to work on a project and say, 'Okay, enjoy the two of you doing this--we have multiple things that we are working on, so we won't Voltron up as a full unit until later.'"

Having a constant writer's room is a strategy you usually see in story-driven live-service games where maintaining a narrative vision over multiple years--over a decade in the case of some games like Destiny--is important. It's not often seen in AAA franchises that feature several sequels and recruit a new set of writers from project to project. Gearbox Entertainment is not wholly unique in this strategy within the gaming industry, but it is a rare exception and the team points to this as one of the reasons for how the studio has managed to curate a specific narrative voice across all its projects.

Continue Reading at GameSpot

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