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PlayStation 30th Anniversary DualSense Controller Restock Preorders Open July 21

PlayStation 30th Anniversary DualSense Controller Restock Preorders Open July 21 https://ift.tt/IDKfRHG PlayStation is restocking select 30th Anniversary hardware and accessories in several regions, including the US, Canada, and multiple European countries. In the US, PlayStation fans will have another chance to buy the 30th Anniversary DualSense Controller for PS5 starting July 21 at 7 AM PT / 10 AM ET at PlayStation Direct. Controllers purchased during this restock are considered preorders with a release date of September 9. Preorder at PS Direct It appears that PlayStation Plus subscribers will have early access to the restock before it opens up to the general public. In any case, like previous 30th Anniversary restocks--the last one was in January--expect units to sell out fast. Though the US storefront only appears to be restocking the DualSense, customers in other regions will also be able to preorder the 30th Anniversary PS5 Slim Digital Edition Bundle and matching PlayStat...

Immortals Of Aveum Review - Run And Gun

Immortals Of Aveum Review - Run And Gun https://ift.tt/EJy8ihG

At first, Immortals of Aveum pleasantly surprised me, putting a lot more stock into its narrative themes of environmentalism than I expected its wartime story to cover. The focus for this first-person shooter, however, is still on blasting baddies, albeit with a variety of bullet-inspired spells instead of traditional firearms. And although all the shooting is exciting for the first half of the game, it becomes increasingly annoying in the latter half when firefights get longer and more frequent. These shoot-outs interrupt the story's momentum by dragging it out, curating an irritating sense of repetitive tedium.

Though you're slinging spells in Immortals, the magic you're casting is more cosmetic flavoring to what is otherwise a fairly traditional military shooter. Red magic unleashes with all the concussive force of a shotgun while green magic slowly ramps with the heated ferocity of a light machine gun and blue magic slices through the air with the precision of a bolt-action rifle. You switch between them at the push of the button, though annoyingly only in a cycle of blue to red to green and back to blue. There's no way to immediately leapfrog to the magic you need.

The lack of a quality-of-life feature as mainstream as a weapon wheel is quite noticeable in Immortals, which sees you frequently switch between your three equipped styles of magic. Not only does each color of magic fire differently, many enemies are armored against all but one color, meaning you need to oftentimes switch to a specific color when focusing on a new target. Early into the game, when you're only fighting a handful of enemies at a time, this drawback isn't that noticeable. But once you get far enough into Immortals' story, you find yourself fighting wave after wave of dozen-odd enemies, each of which requires a specific color of magic to defeat. And having to cycle through the animation of summoning green magic just to have the option to switch to the blue magic I need can be costly in as fast-paced a shooter as Immortals, where enemies hit hard and nimbly move about the battlefield. A carefully lined-up shot may no longer be there by the time you switch to the needed color.

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