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Putting Control Resonant Under A Microscope Is Rewarding In An Unexpected Way

Putting Control Resonant Under A Microscope Is Rewarding In An Unexpected Way https://ift.tt/BWydxQs Over many years, I've written tens of thousands of words covering the Remedy Connected Universe, the Finnish studio's world tying the Alan Wake and Control series together. This is a team that loves rewarding players who notice the smaller details and go off the golden path in search of morsels of understanding. Connecting dots is often much of the fun in a Remedy game.  To my surprise, that side of the developer wasn't on display much in Control Resonant. There are definitely a few nods, and one chain of side quests in particular seems to have greater implications for the studio's future connected-universe games, but overall, I was taken aback by how disinterested Resonant was in tying itself to Remedy's bigger picture. However, it was by looking for those hidden details that I discovered something else I ended up loving about the sequel in a different way. ...

Nintendo Says Super Mario Bros. Wonder's Online Mode Aims For "Entirely Positive" Chill Vibes

Nintendo Says Super Mario Bros. Wonder's Online Mode Aims For "Entirely Positive" Chill Vibes https://ift.tt/xgYKytN

Super Mario Bros. Wonder overall promises to be a major revamp of the traditional 2D Mario formula, as we saw in Nintendo's latest Direct. Beyond its unique take on level design and new game mechanics, Wonder is also promising to change the way we play online, with an online experience that aims to be "entirely positive."

Online gaming doesn't exactly have the best reputation, with trolls, griefers, and toxic players often too easily encountered. Mario Wonder aims to buck this trend with its more casual take on online play. "People have their own image of what online play might be. Maybe it's a little difficult, or maybe it's a little scary," Mario Wonder producer Takashi Tezuka told CNET.

"The concept behind the online play this time is really this idea of casual connection, being able to experience multiplayer game sessions as if you were playing a single-player game," added game director Shiro Mouri. "What I really wanted to do is create an online play experience that's entirely positive."

Continue Reading at GameSpot

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