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Where To Find The Scoutmaster In Peak

Where To Find The Scoutmaster In Peak https://ift.tt/mtSMFWa Finding the Scoutmaster in Peak is a tough endeavor for multiple reasons. It requires patience, playing the game in an odd way, and most of all, the fortitude to go face-to-face with a horrifying enemy. The Mentorship Badge achievement requires you to have a one-on-one encounter with the Scoutmaster, who might sound familiar, as he's the instructor who has penned the guidebook you find at the start of a run. If you're wondering where to find the Scoutmaster in Peak to unlock the badge, we'll be detailing the methods below. Funnily enough, the first rule of the guidebook is an important clue for the achievement. Where to Find the Scoutmaster in Peak If you want to find the Scoutmaster in Peak to unlock the Mentorship Badge achievement, note that you first need to summon him. He's not a random encounter, and there are specific steps to follow beforehand. Continue Reading at GameSpot

Nintendo Says Super Mario Bros. Wonder's Online Mode Aims For "Entirely Positive" Chill Vibes

Nintendo Says Super Mario Bros. Wonder's Online Mode Aims For "Entirely Positive" Chill Vibes https://ift.tt/xgYKytN

Super Mario Bros. Wonder overall promises to be a major revamp of the traditional 2D Mario formula, as we saw in Nintendo's latest Direct. Beyond its unique take on level design and new game mechanics, Wonder is also promising to change the way we play online, with an online experience that aims to be "entirely positive."

Online gaming doesn't exactly have the best reputation, with trolls, griefers, and toxic players often too easily encountered. Mario Wonder aims to buck this trend with its more casual take on online play. "People have their own image of what online play might be. Maybe it's a little difficult, or maybe it's a little scary," Mario Wonder producer Takashi Tezuka told CNET.

"The concept behind the online play this time is really this idea of casual connection, being able to experience multiplayer game sessions as if you were playing a single-player game," added game director Shiro Mouri. "What I really wanted to do is create an online play experience that's entirely positive."

Continue Reading at GameSpot

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