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Sorry, You’re (Probably) Never Going To Get Another Need For Speed Game

Sorry, You’re (Probably) Never Going To Get Another Need For Speed Game https://ift.tt/EcXFl6B As Criterion focuses on Battlefield moving forward, Battlefield Studios Europe's vice president and general manager, Rebecka Coutaz, has confirmed that the Need for Speed and Burnout franchises are not the focus of the company anymore. "We're not here to talk about the past," she said during a celebration of Criterion's 30th anniversary (via IGN ). When directly asked whether the studio is focusing on any other projects, Coutaz said, "We are solely focused on Battlefield." Criterion took over developing the Need for Speed games beginning with 2010's Need for Speed: Hot Pursuit, a reboot of 1998's Need for Speed III: Hot Pursuit. It was also responsible for Need for Speed Rivals and 2022's Need for Speed Unbound. The studio also developed the Burnout franchise between 2001 and 2018, which raises doubts that the series will ever make a retur...

2.5D Hack-And-Slasher Slave Zero X Launches In February

2.5D Hack-And-Slasher Slave Zero X Launches In February https://ift.tt/Gsg2Tfv

Back in 1999, Infogrames launched Slave Zero, a 3D action game brimming with robots, guns, and explosions. Other than a PC port, the franchise had gone dormant, but now Ziggurat Interactive has purchased the IP and is bringing it back with a new perspective in Slave Zero X, a prequel to the original game, which launches February 21.

Slave Zero X tells the story of Shou, who merges with a prototype combat robot in order to fight the violent dictator of Megacity S1-9. Where its predecessor focused on 3D action, this new entry will switch to a side-scrolling, 2.5D hack-and-slash approach, with a focus on constant movement, dodging, and lengthy combos using swords and projectiles.

Along with the core campaign mode, the game will feature a post-story mode called Bloody Palace, which will offer players more difficult challenges. It will also feature a full training mode offering a way to practice combos and attacks before challenging both the story and the Bloody Palace mode.

Continue Reading at GameSpot

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