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How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years

How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years https://ift.tt/FBYlqWb The Resident Evil series is celebrating its 30-year anniversary today, March 22, 2025. Below, we look back at how the formative survival horror franchise has shifted the camera itself to accent its atmosphere. Resident Evil has always felt like a playable horror film. Players step into the role of desperate survivors while Capcom carefully stages every scare, controlling the pace of tension through framing and timing. Across three decades, the series has experimented constantly with perspective, shifting how players view its haunted mansions, ruined villages, and bioengineered nightmares. Sometimes the camera keeps players at a distance, watching danger unfold across the room. Other times it presses tightly against a character’s back or moves directly into their point of view. Each shift changes the way fear works. Continue Reading at GameSpot

2.5D Hack-And-Slasher Slave Zero X Launches In February

2.5D Hack-And-Slasher Slave Zero X Launches In February https://ift.tt/Gsg2Tfv

Back in 1999, Infogrames launched Slave Zero, a 3D action game brimming with robots, guns, and explosions. Other than a PC port, the franchise had gone dormant, but now Ziggurat Interactive has purchased the IP and is bringing it back with a new perspective in Slave Zero X, a prequel to the original game, which launches February 21.

Slave Zero X tells the story of Shou, who merges with a prototype combat robot in order to fight the violent dictator of Megacity S1-9. Where its predecessor focused on 3D action, this new entry will switch to a side-scrolling, 2.5D hack-and-slash approach, with a focus on constant movement, dodging, and lengthy combos using swords and projectiles.

Along with the core campaign mode, the game will feature a post-story mode called Bloody Palace, which will offer players more difficult challenges. It will also feature a full training mode offering a way to practice combos and attacks before challenging both the story and the Bloody Palace mode.

Continue Reading at GameSpot

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