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Lara Croft Returns In This Week’s Epic Games Store Freebie

Lara Croft Returns In This Week’s Epic Games Store Freebie https://ift.tt/EQ73rqH The Epic Games Store continues to give away a free game each week, and this week's offering is another nice find at a price that can't be beat. Every Thursday at 8 AM PT / 11 AM ET, Epic offers at least one free PC game (and sometimes even as many as two or three). All you need to do to claim the free games is create a free Epic account and enable two-factor authentication. You have a week to add the freebies to your library before the new one(s) take their place. At this point, Epic has given away hundreds of free games, and there's no sign that the program will stop any time soon. The company has also extended its freebies to Android devices, and you can claim a free game every week here as well . We keep this article up to date weekly to highlight both the current free games and next week's offerings. If you're looking for more freebies, you can check out our list of the 25 be...

Alan Wake 2 Is What You Get When Remedy Believes In Itself

Alan Wake 2 Is What You Get When Remedy Believes In Itself https://ift.tt/nimZw7Y

When we last spoke to Sam Lake about the long and winding road to getting Alan Wake 2 made, he said, "What we have now as Alan Wake 2--I'm so happy it's this version. I'm so happy we did not get the opportunity to go with the earlier ones because I'm still very excited about this creation and what we are doing with it." While I never doubted the authenticity of the sentiment, it wasn't until I played it myself that I really understood what Lake meant.

I played close to two hours of Alan Wake 2, and, in numerous respects, it was impressive. Lake's quote specifically referenced the shift to survival horror and, based on limited slices of the game, it's already clear that was the right call. There are core mechanics carried over from the first Alan Wake that just make so much more sense in this Resident Evil 4-inspired survival-horror mold. The gameplay systems now feel like a vital part of a cohesive whole, as opposed to a fun gimmick with limited mileage layered on top of a thriller-themed action game.

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As a longtime fan of the studio, however, the most exciting thing for me wasn't how good it felt to burn away the shrouds of darkness enveloping enemies before firing gunshots. Nor was it investigating an environment and piecing clues together to open up a lock. Or even soaking up the unsettling atmosphere of the Dark Place, a surreal alternate dimension that now serves as Wake's prison. What really stuck with me was the pervasive sense of confidence in the execution of ideas, stylistic choices, and decidedly Remedy flourishes. Making Alan Wake 2 a survival-horror game may have been the big breakthrough for Remedy, but it feels like its greatest triumphs could only have come after the games the studio created since Alan's first visit to Bright Falls.

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