Accéder au contenu principal

Sélection

The Lego Piranha Plant Set Is Down to Its Lowest Price Ahead Of Prime Day

The Lego Piranha Plant Set Is Down to Its Lowest Price Ahead Of Prime Day https://ift.tt/9Y6PthT Lego Super Mario Piranha Plant (540 Pieces) $37.97 (Was $60) See at Amazon See at Target One of the most popular Super Mario Lego sets, the Lego Super Mario Piranha Plant , is currently down to $37.97 (was $60) at Amazon and Target , which is the kit's lowest-ever price to date. The Lego Piranha Plant set is rumored to be scheduled for retirement at the end of July, so this might be one of your only chances to pick up the 540-piece build before it's too late. It's worth noting that other Lego sets will likely see big discounts when Amazon's full Prime Day sale kicks off on June 23, so it's worth checking our Prime Day deals hub throughout the week for all the latest deals on Lego, video games, Blu-rays, and more. Lego Super Mario Piranh...

Alan Wake 2 Is What You Get When Remedy Believes In Itself

Alan Wake 2 Is What You Get When Remedy Believes In Itself https://ift.tt/nimZw7Y

When we last spoke to Sam Lake about the long and winding road to getting Alan Wake 2 made, he said, "What we have now as Alan Wake 2--I'm so happy it's this version. I'm so happy we did not get the opportunity to go with the earlier ones because I'm still very excited about this creation and what we are doing with it." While I never doubted the authenticity of the sentiment, it wasn't until I played it myself that I really understood what Lake meant.

I played close to two hours of Alan Wake 2, and, in numerous respects, it was impressive. Lake's quote specifically referenced the shift to survival horror and, based on limited slices of the game, it's already clear that was the right call. There are core mechanics carried over from the first Alan Wake that just make so much more sense in this Resident Evil 4-inspired survival-horror mold. The gameplay systems now feel like a vital part of a cohesive whole, as opposed to a fun gimmick with limited mileage layered on top of a thriller-themed action game.

No Caption Provided

As a longtime fan of the studio, however, the most exciting thing for me wasn't how good it felt to burn away the shrouds of darkness enveloping enemies before firing gunshots. Nor was it investigating an environment and piecing clues together to open up a lock. Or even soaking up the unsettling atmosphere of the Dark Place, a surreal alternate dimension that now serves as Wake's prison. What really stuck with me was the pervasive sense of confidence in the execution of ideas, stylistic choices, and decidedly Remedy flourishes. Making Alan Wake 2 a survival-horror game may have been the big breakthrough for Remedy, but it feels like its greatest triumphs could only have come after the games the studio created since Alan's first visit to Bright Falls.

Continue Reading at GameSpot

Commentaires