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Nintendo's New Joy-Con 2 Controller Set Is Up For Preorder At Amazon

Nintendo's New Joy-Con 2 Controller Set Is Up For Preorder At Amazon https://ift.tt/sAdCx10 Nintendo Joy-Con 2 Light Purple/Green Set $100 | Releases February 12 Preorder at Amazon Preorder at Best Buy Preorder at Target Preorder at GameStop Preorder at Nintendo Nintendo Joy-Con 2 Light Purple/Green Set $100 | Releases February 12 Preorder at Amazon Preorder at Best Buy Preorder at Target Preorder at GameStop Preorder at Nintendo The newly announced Light Purple and Light Green Joy-Con 2 Controllers for Nintendo Switch 2 are available to preorder at major retailers, including Amazon , Best Buy , Target , and GameStop . Just like the Light Blue/Red Joy-Con 2 bundled with the Switch 2 console , the upcoming controllers are black with colorful accents. Both controllers come with matching wrist straps that can also be used for mouse controls. The Light Purple/Green Joy-Con 2 set releases February 12 , the same day as Mario Tennis Fever , which supports...

Alan Wake 2 Is What You Get When Remedy Believes In Itself

Alan Wake 2 Is What You Get When Remedy Believes In Itself https://ift.tt/nimZw7Y

When we last spoke to Sam Lake about the long and winding road to getting Alan Wake 2 made, he said, "What we have now as Alan Wake 2--I'm so happy it's this version. I'm so happy we did not get the opportunity to go with the earlier ones because I'm still very excited about this creation and what we are doing with it." While I never doubted the authenticity of the sentiment, it wasn't until I played it myself that I really understood what Lake meant.

I played close to two hours of Alan Wake 2, and, in numerous respects, it was impressive. Lake's quote specifically referenced the shift to survival horror and, based on limited slices of the game, it's already clear that was the right call. There are core mechanics carried over from the first Alan Wake that just make so much more sense in this Resident Evil 4-inspired survival-horror mold. The gameplay systems now feel like a vital part of a cohesive whole, as opposed to a fun gimmick with limited mileage layered on top of a thriller-themed action game.

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As a longtime fan of the studio, however, the most exciting thing for me wasn't how good it felt to burn away the shrouds of darkness enveloping enemies before firing gunshots. Nor was it investigating an environment and piecing clues together to open up a lock. Or even soaking up the unsettling atmosphere of the Dark Place, a surreal alternate dimension that now serves as Wake's prison. What really stuck with me was the pervasive sense of confidence in the execution of ideas, stylistic choices, and decidedly Remedy flourishes. Making Alan Wake 2 a survival-horror game may have been the big breakthrough for Remedy, but it feels like its greatest triumphs could only have come after the games the studio created since Alan's first visit to Bright Falls.

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