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Arc Raiders The Stench Of Corruption Quest Guide

Arc Raiders The Stench Of Corruption Quest Guide https://ift.tt/3wWh9MR If you've come across The Stench of Corruption quest in Arc Raiders , you may be wondering how to find and complete each of its objectives. It can be challenging to round up each location you need to visit, after all, and find out exactly what to interact with in each spot. Luckily, we've got you covered below. Keep in mind that you need to complete every step of this quest in a single round. This means that dying before you wrap things up will result in you having to redo the steps next time you load in. However, you do not need to extract to get credit for completion, so once you've finished the quest, dying won't be as big of a deal. We'd still recommend you try to extract, though, of course. When you're ready to knock out The Stench of Corruption, follow the steps below. Continue Reading at GameSpot

Alan Wake 2 Is What You Get When Remedy Believes In Itself

Alan Wake 2 Is What You Get When Remedy Believes In Itself https://ift.tt/nimZw7Y

When we last spoke to Sam Lake about the long and winding road to getting Alan Wake 2 made, he said, "What we have now as Alan Wake 2--I'm so happy it's this version. I'm so happy we did not get the opportunity to go with the earlier ones because I'm still very excited about this creation and what we are doing with it." While I never doubted the authenticity of the sentiment, it wasn't until I played it myself that I really understood what Lake meant.

I played close to two hours of Alan Wake 2, and, in numerous respects, it was impressive. Lake's quote specifically referenced the shift to survival horror and, based on limited slices of the game, it's already clear that was the right call. There are core mechanics carried over from the first Alan Wake that just make so much more sense in this Resident Evil 4-inspired survival-horror mold. The gameplay systems now feel like a vital part of a cohesive whole, as opposed to a fun gimmick with limited mileage layered on top of a thriller-themed action game.

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As a longtime fan of the studio, however, the most exciting thing for me wasn't how good it felt to burn away the shrouds of darkness enveloping enemies before firing gunshots. Nor was it investigating an environment and piecing clues together to open up a lock. Or even soaking up the unsettling atmosphere of the Dark Place, a surreal alternate dimension that now serves as Wake's prison. What really stuck with me was the pervasive sense of confidence in the execution of ideas, stylistic choices, and decidedly Remedy flourishes. Making Alan Wake 2 a survival-horror game may have been the big breakthrough for Remedy, but it feels like its greatest triumphs could only have come after the games the studio created since Alan's first visit to Bright Falls.

Continue Reading at GameSpot

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