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Get Sony 4K Blu-Ray Player For $218 During Amazon's Cyber Monday Sale

Get Sony 4K Blu-Ray Player For $218 During Amazon's Cyber Monday Sale https://ift.tt/zilAtJT Sony UBP-X700U 4K Blu-ray Player (2025 model) $218 (was $300) Get deal at Amazon Get deal at Best Buy If you're interested in adding a dedicated 4K Blu-ray player to your home theater, check out Amazon's deal on the Sony UBP-X700U before it disappears. Released earlier this year with a $300 price tag, the entry-level Sony 4K Blu-ray player is on sale for only $218 for Cyber Monday . The $82 discount matches the deals we saw during Prime Day and Big Deal Days. Sony UBP-X700U 4K Blu-ray Player (2025 model) $218 (was $300) Sony Blu-ray players have a solid reputation, and the X700U model on sale offers a number of features found in some of Sony's high-end line of Blu-ray players. It plays 4K Blu-rays in native 4K UHD (2160p) resolution and supports HDR10, which improves picture brightness. It comes with an HDMI cable, but we'd recommend grabbing a seco...

Alan Wake 2 Is What You Get When Remedy Believes In Itself

Alan Wake 2 Is What You Get When Remedy Believes In Itself https://ift.tt/nimZw7Y

When we last spoke to Sam Lake about the long and winding road to getting Alan Wake 2 made, he said, "What we have now as Alan Wake 2--I'm so happy it's this version. I'm so happy we did not get the opportunity to go with the earlier ones because I'm still very excited about this creation and what we are doing with it." While I never doubted the authenticity of the sentiment, it wasn't until I played it myself that I really understood what Lake meant.

I played close to two hours of Alan Wake 2, and, in numerous respects, it was impressive. Lake's quote specifically referenced the shift to survival horror and, based on limited slices of the game, it's already clear that was the right call. There are core mechanics carried over from the first Alan Wake that just make so much more sense in this Resident Evil 4-inspired survival-horror mold. The gameplay systems now feel like a vital part of a cohesive whole, as opposed to a fun gimmick with limited mileage layered on top of a thriller-themed action game.

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As a longtime fan of the studio, however, the most exciting thing for me wasn't how good it felt to burn away the shrouds of darkness enveloping enemies before firing gunshots. Nor was it investigating an environment and piecing clues together to open up a lock. Or even soaking up the unsettling atmosphere of the Dark Place, a surreal alternate dimension that now serves as Wake's prison. What really stuck with me was the pervasive sense of confidence in the execution of ideas, stylistic choices, and decidedly Remedy flourishes. Making Alan Wake 2 a survival-horror game may have been the big breakthrough for Remedy, but it feels like its greatest triumphs could only have come after the games the studio created since Alan's first visit to Bright Falls.

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