Accéder au contenu principal

Sélection

GOG's Classic Final Fantasy Sale Includes Fan Faves And Underrated Gems

GOG's Classic Final Fantasy Sale Includes Fan Faves And Underrated Gems https://ift.tt/Us0PGVS If you’ve been meaning to revisit some of your favorite Final Fantasy games, GOG has a new sale you should check out. The online retailer is discounting several PC versions of some fan-favorite entries in the series by as much as 60%, and you can grab all five for $34. Not to mention, because they’re GOG releases, they’re DRM-free. See all deals at GOG The PlayStation Era Final Fantasy games are well represented in this sale, including the original version of Final Fantasy VII , for those who just want to fully sink into one of the best games ever made. Join Cloud, Tifa, Barrett, and the rest of the AVALANCHE crew as they try to stop Sephiroth from crashing out so hard that he summons the devil, who is also a rock from space. For an extra dose of nostalgia, hook up a CRT to your PC and play it the way we played it back in 1997. A less well-known entry that’s included in this sale is t...

Alan Wake 2 Is What You Get When Remedy Believes In Itself

Alan Wake 2 Is What You Get When Remedy Believes In Itself https://ift.tt/nimZw7Y

When we last spoke to Sam Lake about the long and winding road to getting Alan Wake 2 made, he said, "What we have now as Alan Wake 2--I'm so happy it's this version. I'm so happy we did not get the opportunity to go with the earlier ones because I'm still very excited about this creation and what we are doing with it." While I never doubted the authenticity of the sentiment, it wasn't until I played it myself that I really understood what Lake meant.

I played close to two hours of Alan Wake 2, and, in numerous respects, it was impressive. Lake's quote specifically referenced the shift to survival horror and, based on limited slices of the game, it's already clear that was the right call. There are core mechanics carried over from the first Alan Wake that just make so much more sense in this Resident Evil 4-inspired survival-horror mold. The gameplay systems now feel like a vital part of a cohesive whole, as opposed to a fun gimmick with limited mileage layered on top of a thriller-themed action game.

No Caption Provided

As a longtime fan of the studio, however, the most exciting thing for me wasn't how good it felt to burn away the shrouds of darkness enveloping enemies before firing gunshots. Nor was it investigating an environment and piecing clues together to open up a lock. Or even soaking up the unsettling atmosphere of the Dark Place, a surreal alternate dimension that now serves as Wake's prison. What really stuck with me was the pervasive sense of confidence in the execution of ideas, stylistic choices, and decidedly Remedy flourishes. Making Alan Wake 2 a survival-horror game may have been the big breakthrough for Remedy, but it feels like its greatest triumphs could only have come after the games the studio created since Alan's first visit to Bright Falls.

Continue Reading at GameSpot

Commentaires