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Cyberpunk 2077 Nintendo Switch 2 Physical Edition Gets First Discount

Cyberpunk 2077 Nintendo Switch 2 Physical Edition Gets First Discount https://ift.tt/lTCnB4a Cyberpunk 2077: Ultimate Edition (Switch 2) $60 (was $70) See at Amazon The physical edition of one of the best third-party games for Nintendo Switch 2 is on sale for the first time at Amazon. Cyberpunk 2077: Ultimate Edition , which launched alongside the Switch 2 last June, is available for $60 (was $70). And unlike most third-party Switch 2 games, Cyberpunk 2077 comes with the full 60.6GB of game data on the card, so it won't consume 25% of your storage space like the digital edition. Continue Reading at GameSpot

Despite Alan Wake 2's Focus On Graphics, A Performance Mode Will Be Available

Despite Alan Wake 2's Focus On Graphics, A Performance Mode Will Be Available https://ift.tt/fVpABKN

After years of waiting, Alan Wake is finally back this year in a sequel that goes all-in on survival-horror with creepy visuals and an art direction with a grindhouse movie flair to its design. While the game has been built from the ground up with this cinematic frame rate in mind, a Performance mode will be available for PS5 and Xbox Series X players looking for a smoother experience, according to Remedy's communications director Robert Puha.

"I'm glad to say that Alan Wake 2 will have a Performance mode on PS5 and Xbox Series X," Puha posted on Twitter. "The game has been built from the beginning as a 30fps experience focusing on visuals and ambiance, but somehow we have managed to include a solid Performance mode. Our Northlight engine scales well in this case though, lower resolution yet the game looks amazing. One of the big challenges from a performance standpoint on the Saga side is that the Pacific Northwest has a lot of foliage, trees, (transparent objects), expensive lighting (that looks amazing) amongst many other features that make it really challenging on the framerate."

Typically, Quality and Performance modes on consoles offer distinct visual performances with certain compromises. Quality modes usually allow for a game to be rendered at 4K and 30fps--sometimes with ray tracing enabled--while Performance modes juggle a 60fps output with a resolution that dynamically scales according to what's happening on the screen. There are some exceptions to this rule, like the upcoming Marvel's Spider-Man 2 being a prime example.

Continue Reading at GameSpot

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