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Wolfenstein 3 Can’t Pull Its Punches Like Youngblood

Wolfenstein 3 Can’t Pull Its Punches Like Youngblood https://ift.tt/7tHpgnq Wolfenstein: Youngblood was one sour batch of sauerkraut. Marinated in a noxious and ill-fitting live-service-adjacent brine, this troubled spin-off (and the mediocre virtual reality title it launched alongside) left a bad taste that has lingered for almost seven years. Developer MachineGames’ adventures with another famous Nazi-killer and increasingly longer AAA development cycles have meant Youngblood’s aftertaste has stuck around longer than it should have. This drought is reportedly almost over, though, since reports forecast the streets will once again run red with Nazi blood sometime soon in a new Wolfenstein game, further backing up light teases from the MachineGames team itself. There’s a lot riding on Wolfenstein 3: a game that has to meet the moment in more ways than one--and can’t follow in Youngblood’s footsteps. Wolfenstein: Youngblood is the fourth entry in MachineGames’ alt-history Wolfenst...

Despite Alan Wake 2's Focus On Graphics, A Performance Mode Will Be Available

Despite Alan Wake 2's Focus On Graphics, A Performance Mode Will Be Available https://ift.tt/fVpABKN

After years of waiting, Alan Wake is finally back this year in a sequel that goes all-in on survival-horror with creepy visuals and an art direction with a grindhouse movie flair to its design. While the game has been built from the ground up with this cinematic frame rate in mind, a Performance mode will be available for PS5 and Xbox Series X players looking for a smoother experience, according to Remedy's communications director Robert Puha.

"I'm glad to say that Alan Wake 2 will have a Performance mode on PS5 and Xbox Series X," Puha posted on Twitter. "The game has been built from the beginning as a 30fps experience focusing on visuals and ambiance, but somehow we have managed to include a solid Performance mode. Our Northlight engine scales well in this case though, lower resolution yet the game looks amazing. One of the big challenges from a performance standpoint on the Saga side is that the Pacific Northwest has a lot of foliage, trees, (transparent objects), expensive lighting (that looks amazing) amongst many other features that make it really challenging on the framerate."

Typically, Quality and Performance modes on consoles offer distinct visual performances with certain compromises. Quality modes usually allow for a game to be rendered at 4K and 30fps--sometimes with ray tracing enabled--while Performance modes juggle a 60fps output with a resolution that dynamically scales according to what's happening on the screen. There are some exceptions to this rule, like the upcoming Marvel's Spider-Man 2 being a prime example.

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