Accéder au contenu principal

Sélection

Fire Emblem’s Remarkable Comeback

Fire Emblem’s Remarkable Comeback https://ift.tt/7qwgX1M Though it may not be a sales juggernaut on the scale of Mario or The Legend of Zelda, Fire Emblem is one of Nintendo's preeminent franchises. Like so many of its vaunted stablemates, the series is almost as old as Nintendo's gaming ambitions, debuting on the Famicom and appearing on nearly every home and handheld console since. Given this prominence, it's almost difficult to believe that Fire Emblem's future was ever in jeopardy, but such was indeed once the case; there was a point in time when the series was very much on the verge of cancellation, and it took a dramatic shakeup to reverse its fortunes. To fully contextualize this rocky period in Fire Emblem's history, we need to look back at its trajectory in the wake of its belated international debut. Unlike Nintendo's other marquee properties, Fire Emblem took a circuitous route to Western markets. Though the series began in 1990, its first severa...

Despite Alan Wake 2's Focus On Graphics, A Performance Mode Will Be Available

Despite Alan Wake 2's Focus On Graphics, A Performance Mode Will Be Available https://ift.tt/fVpABKN

After years of waiting, Alan Wake is finally back this year in a sequel that goes all-in on survival-horror with creepy visuals and an art direction with a grindhouse movie flair to its design. While the game has been built from the ground up with this cinematic frame rate in mind, a Performance mode will be available for PS5 and Xbox Series X players looking for a smoother experience, according to Remedy's communications director Robert Puha.

"I'm glad to say that Alan Wake 2 will have a Performance mode on PS5 and Xbox Series X," Puha posted on Twitter. "The game has been built from the beginning as a 30fps experience focusing on visuals and ambiance, but somehow we have managed to include a solid Performance mode. Our Northlight engine scales well in this case though, lower resolution yet the game looks amazing. One of the big challenges from a performance standpoint on the Saga side is that the Pacific Northwest has a lot of foliage, trees, (transparent objects), expensive lighting (that looks amazing) amongst many other features that make it really challenging on the framerate."

Typically, Quality and Performance modes on consoles offer distinct visual performances with certain compromises. Quality modes usually allow for a game to be rendered at 4K and 30fps--sometimes with ray tracing enabled--while Performance modes juggle a 60fps output with a resolution that dynamically scales according to what's happening on the screen. There are some exceptions to this rule, like the upcoming Marvel's Spider-Man 2 being a prime example.

Continue Reading at GameSpot

Commentaires