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Sorry, You’re (Probably) Never Going To Get Another Need For Speed Game

Sorry, You’re (Probably) Never Going To Get Another Need For Speed Game https://ift.tt/EcXFl6B As Criterion focuses on Battlefield moving forward, Battlefield Studios Europe's vice president and general manager, Rebecka Coutaz, has confirmed that the Need for Speed and Burnout franchises are not the focus of the company anymore. "We're not here to talk about the past," she said during a celebration of Criterion's 30th anniversary (via IGN ). When directly asked whether the studio is focusing on any other projects, Coutaz said, "We are solely focused on Battlefield." Criterion took over developing the Need for Speed games beginning with 2010's Need for Speed: Hot Pursuit, a reboot of 1998's Need for Speed III: Hot Pursuit. It was also responsible for Need for Speed Rivals and 2022's Need for Speed Unbound. The studio also developed the Burnout franchise between 2001 and 2018, which raises doubts that the series will ever make a retur...

Detective Pikachu Returns Looks To Be A Much Bigger Pokemon Adventure

Detective Pikachu Returns Looks To Be A Much Bigger Pokemon Adventure https://ift.tt/Zbqosvl

Detective Pikachu Returns shows a side of Pokemon we rarely see in the games. While the mainline entries are designed around collecting, battling, and training, Detective Pikachu Returns taps into Pokemon’s infectious charm in order to tell a lighthearted mystery story.

Detective Pikachu Returns is the sequel to the 2018 Nintendo 3DS game that launched a year before the film. While they do share a title, Detective Pikachu the movie offered a different take on that universe. In Detective Pikachu the game, Tim Goodman, the goodie-two-shoes protagonist, never found his missing father. With Harry Goodman still MIA, Detective Pikachu Returns is once again centered around Harry’s mysterious disappearance.

Similar to the original, this sequel plays like an adventure game. You’ll spend most of your time exploring sectioned areas, chatting with persons of interest, and interacting with the environment to dig up clues. It’s still fairly straightforward, but the improved presentation and higher production values go a long way. Senior creative director at Creatures Inc. Yasunori Yanagisawa emphasized that Nintendo Switch hardware has allowed the team to build a livelier Ryme City. The explorable areas are noticeably bigger and the number of Pokemon that fill the environment has increased. While these improvements may seem superficial, they could expand cases and add some complexity by giving players more ground to cover and more witnesses to question.

Continue Reading at GameSpot

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