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Fire Emblem: Fortune’s Weave Feels Like Four Games’ Worth Of Fire Emblem

Fire Emblem: Fortune’s Weave Feels Like Four Games’ Worth Of Fire Emblem https://ift.tt/93HVi6K Fire Emblem has always been known for its mechanical density and complexity, but Fortune's Weave applies a force multiplier. With an array of four differentiated but intertwining story campaigns, it feels complex in a way that could prove overwhelming. Having played the first several chapters of two of the campaigns, each had its own wrinkles and elements that could have supported their own standalone campaigns--all composing a sprawling narrative that appears to reward exploring it in full to see every scene and interaction.  Fortune's Weave looks to be a conscious effort to restore some of the magic of Three Houses, following the more divisive Fire Emblem Engage. That means a tale that is more grand and sweeping across multiple factions, including a time-jump element that Nintendo revealed during its recent Direct presentation. At its core, though, this is a story that focuses...

Detective Pikachu Returns Looks To Be A Much Bigger Pokemon Adventure

Detective Pikachu Returns Looks To Be A Much Bigger Pokemon Adventure https://ift.tt/Zbqosvl

Detective Pikachu Returns shows a side of Pokemon we rarely see in the games. While the mainline entries are designed around collecting, battling, and training, Detective Pikachu Returns taps into Pokemon’s infectious charm in order to tell a lighthearted mystery story.

Detective Pikachu Returns is the sequel to the 2018 Nintendo 3DS game that launched a year before the film. While they do share a title, Detective Pikachu the movie offered a different take on that universe. In Detective Pikachu the game, Tim Goodman, the goodie-two-shoes protagonist, never found his missing father. With Harry Goodman still MIA, Detective Pikachu Returns is once again centered around Harry’s mysterious disappearance.

Similar to the original, this sequel plays like an adventure game. You’ll spend most of your time exploring sectioned areas, chatting with persons of interest, and interacting with the environment to dig up clues. It’s still fairly straightforward, but the improved presentation and higher production values go a long way. Senior creative director at Creatures Inc. Yasunori Yanagisawa emphasized that Nintendo Switch hardware has allowed the team to build a livelier Ryme City. The explorable areas are noticeably bigger and the number of Pokemon that fill the environment has increased. While these improvements may seem superficial, they could expand cases and add some complexity by giving players more ground to cover and more witnesses to question.

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