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Splatoon Raiders Shows The Series Should Have Always Been A Looter Shooter

Splatoon Raiders Shows The Series Should Have Always Been A Looter Shooter https://ift.tt/rIRA257 Splatoon is a Nintendo series that I've enjoyed well enough, but fleetingly. Even with solid shooting mechanics and a playful gimmick revolving around quickly traversing paint-soaked battlefields, the competitive multiplayer often failed to hold my interest beyond a few weeks. Splatoon Raiders isn't the first time the series has attempted single-player, as each previous game would have a brief story campaign. But it is the first time Nintendo has built a whole game around single-player, and the looter shooter approach works so well that I hope it marks a new beginning for Splatoon that can live alongside the multiplayer games. In a lot of ways, it's easy to imagine how Splatoon Raiders came together. It uses a lot of the basic structure of a regular Splatoon game, like varied weapon types and Salmonid enemies. Even its main heroes, the members of the band Deep Cut, hail fr...

Here's Almost 15 Minutes Of Super Mario Bros. Wonder Gameplay

Here's Almost 15 Minutes Of Super Mario Bros. Wonder Gameplay https://ift.tt/lKCiJt1

Between Nintendo's latest Direct and gameplay demos popping up at recent events, we're starting to get a better look at how Super Mario Bros. Wonder is going to play. A hefty chunk of footage has been posted by Giant Bomb from a convention demo, showing the first few levels, a few bonus levels, and a handful of the game's titular Wonder effects.

The demo footage shows a four-player co-op game, starting from the very first level of Mario Wonder. The players very quickly pick up the game's popular elephant power-up, while also showing off some gameplay with Yoshi as a playable character--other characters can still ride the little dinosaur, sharing some of his bonuses when they do so.

The second half of the demo shows the players progressing into one of the game's free-roam areas, where players can choose which courses they take on instead of progressing through a linear path. These include a Badge Challenge--in this case, a course that earns the players a wall jump Badge.

Continue Reading at GameSpot

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