Accéder au contenu principal

Sélection

FF7 Revelation Is Doubling-Down On Rebirth’s Maximalism With Its “Planetary Scale” Open World

FF7 Revelation Is Doubling-Down On Rebirth’s Maximalism With Its “Planetary Scale” Open World https://ift.tt/sctDO1j I still vividly remember the first time I played Final Fantasy VII Remake 's demo in 2019, and fully how it sold me on Square Enix's reimagining of one of the most beloved RPGs of all time. Following ex-SOLDIER Cloud's mission with Avalanche members to destroy Mako Reactor 1, the demo was perfectly paced for showcasing its beautiful modern visuals and more action-focused combat system, both of which made for an electrifying experience filled with cinematic spectacles. Fast-forward to 2026, and I'm finally playing Final Fantasy VII Revelation , the third and final part of this remake series, and it's just as surreal as it is entirely overwhelming.  This is no exaggeration--when I first sat down to play the Final Fantasy VII Revelation demo at Gamescom, a Square Enix PR representative briefed us on several of the paths we could opt to take, and it ...

Here's Almost 15 Minutes Of Super Mario Bros. Wonder Gameplay

Here's Almost 15 Minutes Of Super Mario Bros. Wonder Gameplay https://ift.tt/lKCiJt1

Between Nintendo's latest Direct and gameplay demos popping up at recent events, we're starting to get a better look at how Super Mario Bros. Wonder is going to play. A hefty chunk of footage has been posted by Giant Bomb from a convention demo, showing the first few levels, a few bonus levels, and a handful of the game's titular Wonder effects.

The demo footage shows a four-player co-op game, starting from the very first level of Mario Wonder. The players very quickly pick up the game's popular elephant power-up, while also showing off some gameplay with Yoshi as a playable character--other characters can still ride the little dinosaur, sharing some of his bonuses when they do so.

The second half of the demo shows the players progressing into one of the game's free-roam areas, where players can choose which courses they take on instead of progressing through a linear path. These include a Badge Challenge--in this case, a course that earns the players a wall jump Badge.

Continue Reading at GameSpot

Commentaires