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End Of Abyss Patch Fixes Most Of My Complaints Just One Day After Launch

End Of Abyss Patch Fixes Most Of My Complaints Just One Day After Launch https://ift.tt/U0BcyLq I spent a few days playing Section 9 Interactive's creepy metroidvania and writing my End of Abyss review , and ultimately concluded it was a fun but inconsistent experience hindered by a few particular issues. Now, just a day after it launched on PlayStation 5, Xbox Series X|S, and PC via the Epic Games Store, the studio has already cleared up most of those issues with a newly released patch . If you missed the review, my main concern was how the in-game map would sometimes share incorrect information, like telling me a door was locked when I had unlocked it, or failing to signify when I'd found the key to a particular door. In a metroidvania, this means a whole lot. End of Abyss is a game about exploration, including lots of backtracking via roundabout paths, so when I'd plan long treks across the world based on a faulty map, it was really frustrating to find out too late ...

How Close Are We To Cyberpunk 2077's Cyberware Augmentations In Real Life?

How Close Are We To Cyberpunk 2077's Cyberware Augmentations In Real Life? https://ift.tt/l8S0yLf

High-tech body modifications are common in the world of Cyberpunk 2077, from vision-upgrading ocular implants to body armor that's seamlessly implanted under the skin. In a new episode of The Real History Of, Dave Klein looks at advancements in real medical science, to see if it might be possible to have real-life cyberware one day.

In Cyberpunk 2077 lore, cybernetic implants are common, with people using technology to augment themselves for work, lifestyle reasons, or to make themselves tougher to take on in a fight. In game, the cyberware system is one of the best ways to upgrade and customise your character, whether you're building a brawler with enhancements to strength and durability, or using implants that give you an advantage when it comes to stealth or hacking.

In the real world, Klein explains, humans have been creating artificial implants or prostheses for thousands of years, beginning with rudimentary false eyes and wooden dentures. Today, higher tech robotic prostheses are being developed, with some even linking in to the brain to be controlled like an organic limb would.

Continue Reading at GameSpot

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