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The Frustrating Mystery Of Who Makes Nintendo Games

The Frustrating Mystery Of Who Makes Nintendo Games https://ift.tt/ZMoQ8Fx Whenever a Nintendo game gets a splashy reveal in a Direct, my immediate hype takes on a few forms. I’ll replay the trailer at least once, then I’ll start going frame by frame. I scour Nintendo’s websites for concrete information, then I read up on Reddit comments and theories to see what other people noticed that I might have missed. And then, I watch the trailer yet again. But almost every single time, my brain lands on the same question: Who the hell made this thing? The most recent catalyst for this vicious hype cycle was Metroid Ravenous, a game that looks remarkably like 2021’s Metroid Dread. That game was made in collaboration with Spanish studio MercurySteam, but I saw no mention of that company anywhere in Nintendo’s promotional materials immediately after the reveal. Being the inquisitive and nosy neurodivergent person that I am, my mind subsequently went down a rabbit hole, contemplating why Nint...

Ubisoft Montreal Staff Are Angry After Allegedly Reversing Remote Work Policy - Report

Ubisoft Montreal Staff Are Angry After Allegedly Reversing Remote Work Policy - Report https://ift.tt/zpHhex8

A new report claims that Ubisoft Montreal has mandated that its employees return to office work, despite earlier promises that most roles could remain entirely work-from-home. Many workers responded with concern or outrage at the new policy.

The report comes from IGN and is based on Ubisoft's internal postings and documents, as well as interviews with anonymous employees. According to the report, Ubisoft promised in internal documents that "100% remote work will be possible depending on various criteria, such as productivity and impact on the team, as well as the nature of the work being done." Many employees accepted jobs with Ubisoft or made major life decisions, like buying a home, on the basis that they could continue to work from home as long as they held their position at the company.

Beginning on September 11, this policy changed. All employees must now work at least two days out of the week from the office. Employees immediately brought up a variety of concerns such as noisy calls in an open-office environment, transit costs, a lack of accessibility accommodations, and the ongoing spread of COVID-19. Exceptions can only be made through an internal process and once other options have been explored. Allegedly, Ubisoft's system is overbooked with requests and ineffective at providing solutions.

Continue Reading at GameSpot

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