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Fallout Season 2, Episode 2 Summary: War (And Radscoprions) Never Change

Fallout Season 2, Episode 2 Summary: War (And Radscoprions) Never Change https://ift.tt/hlaHxQP Spoilers for this week’s episode of Fallout ahead. While last week focused on Lucy (Ella Purnell), Cooper Howard aka The Ghoul (Walton Goggins), and their pursuit of Hank (Kyle Maclachlan), this week we caught up with the newly knighted Maximus (Aaron Moten) and his chapter of the Brotherhood of Steel. We also got a peek into another faction of the Mojave Wasteland, one that could potentially spell danger for our protagonists and their questline. The episode opens up with a flashback to Shady Sands in its prime; A welcoming city that almost resembles life before The Great War. We open up on Maximus' parents in their lovely home where his father is testing the radiation levels in the water and discovers most of the water beneath the city is safe to drink and could provide a long term home for Shady Sands’ residents. Life is good until a traveling nomad muttering to himself arrives with ...

Ubisoft Montreal Staff Are Angry After Allegedly Reversing Remote Work Policy - Report

Ubisoft Montreal Staff Are Angry After Allegedly Reversing Remote Work Policy - Report https://ift.tt/zpHhex8

A new report claims that Ubisoft Montreal has mandated that its employees return to office work, despite earlier promises that most roles could remain entirely work-from-home. Many workers responded with concern or outrage at the new policy.

The report comes from IGN and is based on Ubisoft's internal postings and documents, as well as interviews with anonymous employees. According to the report, Ubisoft promised in internal documents that "100% remote work will be possible depending on various criteria, such as productivity and impact on the team, as well as the nature of the work being done." Many employees accepted jobs with Ubisoft or made major life decisions, like buying a home, on the basis that they could continue to work from home as long as they held their position at the company.

Beginning on September 11, this policy changed. All employees must now work at least two days out of the week from the office. Employees immediately brought up a variety of concerns such as noisy calls in an open-office environment, transit costs, a lack of accessibility accommodations, and the ongoing spread of COVID-19. Exceptions can only be made through an internal process and once other options have been explored. Allegedly, Ubisoft's system is overbooked with requests and ineffective at providing solutions.

Continue Reading at GameSpot

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