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The Best Pokemon Day Merch Dropping For The 30th Anniversary

The Best Pokemon Day Merch Dropping For The 30th Anniversary https://ift.tt/CqxV3OA Pokemon is celebrating its 30th anniversary today, and of course, there are a number of events happening all around the internet to mark the occasion. The official festivities kicked off this morning with a Pokemon Presents live stream unveiling several announcements for the Pokemon video games and trading card series, including the reveal of the next mainline Pokemon games, Pokemon Winds and Waves , coming to Switch 2 in 2027. Of course, Pokemon has always been more than just a video game franchise, From the launch of new Lego sets to special Trading card Game collector's editions, there's a lot to look forward to, and today is seeing numerous big product launches, including new Lego sets, manga box sets, Pokemon TCG releases, and more. To help you find the best, we've rounded up some of the biggest Pokemon Day merch drops below. Pokemon 30th Celebration Merch at Pokemon Center Continue ...

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

Continue Reading at GameSpot

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