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Award-Winning Sci-Fi Series Children Of Time Gets New Box Set, And Amazon's Launch Discount Is Wild

Award-Winning Sci-Fi Series Children Of Time Gets New Box Set, And Amazon's Launch Discount Is Wild https://ift.tt/54IdosV Children of Time 3-Book Hardcover Box Set $29 (was $90) | Releases January 6 See at Amazon See at Barnes and Noble Children of Strife: Children of Time, Book 4 (Hardcover) $28 (was $30) | Releases March 17 Preorder at Amazon Science fiction fans can save big on a box set edition of one of the most popular series of the past decade. The first three books in Adrian Tchaikovsky's Children of Time series have been reissued in hardcover, and Amazon has marked the price all the way down to $29 (was $90). The 68% discount is one of the largest we've seen for a brand-new book box set. The Children of Time Hardcover Box Set releases January 6. Amazon's deal is especially noteworthy because Children of Time Books 1-3 were out of print in hardcover and sell for high prices on the reseller market. And with the fourth novel in the...

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

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