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Classic Edutainment Series Freddi Fish Getting A Remastered Collection On Console

Classic Edutainment Series Freddi Fish Getting A Remastered Collection On Console https://ift.tt/bsGWrd1 Freddi Fish Collection $50 | Releases April 17 Preorder at Amazon As far as children's video games are concerned, few are as iconic as Freddi Fish. First launched in 1994, the point-and-click adventure game challenges players to solve puzzles and mysteries, featuring a colorful cast of characters and charming animations. The games were incredibly popular when they first hit the market, and you (and your kids) can relive the glory days with the upcoming Freddi Fish Collection . Currently available on most digital storefronts, the Freddi Fish Collection is getting a physical Switch and PS5 release on April 17. Freddi Fish Collection $50 | Releases April 17 Freddi and friends went on five adventures between 1994 and 2001, and this bundle pulls them all together into a single collection. Here's a look at what you'll find: Freddi Fish: The Case of th...

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

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