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How To Complete Atomfall Mother Jago Quest

How To Complete Atomfall Mother Jago Quest https://ift.tt/uPQL5eO Mother Jago is a quest you can add to your investigations fairly early on in Atomfall . At first, it seems like your run-of-the-mill side quest that requires you to visit an NPC on the map, do a job for them, and get some kind of reward. However, Mother Jago isn't just any old NPC in the Quarantine Zone. She's one of the more important characters in the entire story, and she even has a way out of the Quarantine Zone if you follow her instructions. The question is, how do you complete the entire Mother Jago quest in Atomfall, and is her ending worth it? Find out everything you need to know in the walkthrough below. Finding Mother Jago There are a few ways you can come across Mother Jago in Atomfall. Just like any other character in the Quarantine Zone, she's at a designated location, allowing you to easily stumble upon her location just by exploring the map. Mother Jago is located in the top northeaster...

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

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