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Star Wars: Galactic Racer Is Free To Play Now, If You Know Where To Look

Star Wars: Galactic Racer Is Free To Play Now, If You Know Where To Look https://ift.tt/l80dVkw Star Wars: Galactic Racer is finally out, and so far, it might just be one of the best Star Wars games ever made. The new racing game has an attractive MSRP of $60, but if you're looking to grab it for the low price of nothing , you can play it for free through Amazon Luna starting today. Amazon has announced that Prime members can stream the single-player campaign for free through Amazon Luna. "We've always believed Luna players deserve to be in the action from day one, and Star Wars: Galactic Racer makes that a reality for the first time,” Jeff Gattis, Head of Gaming at Amazon, said in a blog post. "Luna players can jump into the single-player campaign today without needing to own a console or wait for a lengthy download. It's exactly the kind of experience we want to deliver on Luna, and we think players are going to love it." https://www.youtube.com/...

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

Continue Reading at GameSpot

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