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The 38 Best Survival Games To Play In 2026

The 38 Best Survival Games To Play In 2026 https://ift.tt/AI47ePN Survival games aren't all created equal, and determining the best ones is no easy feat, as community consensus can vary wildly. But there's no denying that the genre has become one of the most popular in the gaming industry, with several high-profile releases every year garnering millions of players. When it comes to classifying a game as a "survival" experience, you're primarily looking for it to have elements that make gameplay out of the idea of keeping yourself alive, such as a health, hunger, or thirst meter you need to keep replenishing, and requirements of clothing yourself and building a shelter so you don't succumb to the elements. There are usually objectives you'll pursue, but there isn't always a dedicated story or plot. Some of the best survival games just have a set of goals to get you started, with the rest of the experience being an open sandbox. However, some games ma...

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

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