Accéder au contenu principal

Sélection

You Can Unlock Lots Of Free Stuff In Pokemon Go’s Halloween 2026 Event

You Can Unlock Lots Of Free Stuff In Pokemon Go’s Halloween 2026 Event https://ift.tt/rGDCPWE Halloween is almost here, and Pokemon Go is getting into the spooky spirit with its annual Halloween celebration. This year's event takes place across two parts that run into early November, each of which will offer new Pokemon, Research tasks, and other bonuses. To help you prepare, here's everything you need to know about Pokemon Go's Halloween 2026 event. In This Article Halloween Part I Event Schedule Featured Pokemon Timed And Field Research Chandelure Super Mega Raid Day Bonuses Halloween Part II Event Schedule Featured Pokemon Timed And Field Research Halloween Part I Event Schedule The first part of this year's Halloween event kicks off at 10 AM local time on October 27 and runs until 10 AM local time on November 1 . Featured Pokemon ...

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

Continue Reading at GameSpot

Commentaires