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Magic: The Gathering's Next Set, Secrets of Strixhaven, Is Available to Preorder Now

Magic: The Gathering's Next Set, Secrets of Strixhaven, Is Available to Preorder Now https://ift.tt/ZgiHckU Secrets of Strixhaven is Magic: The Gathering's next mainline set after Teenage Mutant Ninja Turtles dropped earlier this month. It's a return to a fan-favorite in-universe Plane, where we'll once again get to see the titular magic school, Strixhaven. Preorders are available now over on Amazon and Best Buy before the full set releases on April 24. The same type of sealed products you'd expect are available to pre-purchase, such as Play and Collector booster packs and boxes, all five Commander decks, bundles, Draft Night kits, and so much more. If you're a Magic lore fan, there's even a hardcover novel written by Seanan McGuire that takes us through the new story that'll run you $21 (was $29) that comes out April 7. Secrets of Strixhaven will once again focus on the Enemy-color pairs, each representing the five different colleges that make up ...

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

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