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How To Get Ditto In Pokemon Go's Pokopia Event

How To Get Ditto In Pokemon Go's Pokopia Event https://ift.tt/aq4ely5 Pokemon Pokopia has finally arrived on Nintendo Switch 2, and to commemorate its launch, Pokemon Go is holding a special crossover celebration until March 16. All throughout the event, Pokemon featured in the Switch 2 game will be appearing more frequently in Go, including its main star: Ditto. For a limited time, a special hat-wearing variant of the shapeshifting Pokemon will be available in the wild and as a Research reward. Encountering one won't be so straightforward, however, as Ditto will be disguised as new Pokemon during the event. To help you get one, we've put together this guide on how to catch Ditto and what Pokemon it could be disguised as. Table of Contents [ hide ] How To Catch Ditto How To Catch Ditto There are several ways to find Ditto during the Pokopia Celebration event, but they'll require some patience. Continue Reading at GameSpot

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

Continue Reading at GameSpot

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