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The Biggest New Game Releases Of February 2026

The Biggest New Game Releases Of February 2026 https://ift.tt/KaAZGpn It might be the month of love, but February is also the month where the video game industry shakes off any festive-season cobwebs and shifts into gear. February 2026 looks like an exciting month full of new releases, sequels, and remakes across PC and console, so if you're looking to revisit fantasy worlds from yesteryear or unleash a horde of genetically modified kitties, you're spoilt for choice here. We've gathered up everything that you can look forward to this month, and for a broader look at what's to come, you can also check out GameSpot's 2026 upcoming games calendar . Unemployment Simulator 2018 Release date: February 3 Platforms: PC In a month that includes Resident Evil Requiem, Unemployment Simulator 2018 might be the most horrifying release around, thanks to its "too real" vibes. Trapped in a single-bedroom apartment located in an undisclosed Nordic welfare state, ...

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

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