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After PS5 Disc Controversy, Microsoft Confirms Halo: Campaign Evolved Will Come On A Disc

After PS5 Disc Controversy, Microsoft Confirms Halo: Campaign Evolved Will Come On A Disc https://ift.tt/t1NwpIj Following Sony's announcement that it will no longer support physical game discs starting in 2028 , Microsoft has confirmed that Halo: Campaign Evolved's physical editions will include discs, including on PS5. Microsoft's announcement likely doesn't have anything to do with Sony's, however. In a Q&A , Microsoft said people who buy a copy of the game will get a physical game case and disc "so that you have tangible items to add to your collection." This applies to the PS5 and Xbox Series X|S editions of the game. The timing of Microsoft's announcement about Campaign Evolved coming on a disc is conspicuous given it happened just after Sony confirmed its all-digital plans. But Microsoft no doubt had been planning to release Campaign Evolved on a disc for a very long time now given the logistics involved. Sony's announcement...

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

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