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Assassin's Creed TV Show: Here's Who Will Star In And Direct

Assassin's Creed TV Show: Here's Who Will Star In And Direct https://ift.tt/SXDOxmJ Netflix and Ubisoft are making an Assassin's Creed TV series, and the cast is coming together ahead of the start of production in 2026. The director for the series has also been announced. So far, nine cast members for the Assassin's Creed TV show have been confirmed, but as of yet, no roles have been announced. For now, here's who we know will appear on the show: Toby Wallace Zachary Hart Lola Petticrew Laura Marcus Tanzyn Crawford Noomi Rapace Ramzy Bedia Sean Harris Corrado Invernizzi Wallace is known for his roles in the movies The Bikeriders and Babyteeth, while Hart is perhaps best known for the Apple TV show Slow Horses. Petticrew, meanwhile, starred on the TV series Say Nothing. Marcus previously appeared in Death by Lightning and will be in this year's year's Hunger Games movie, Sunrise on the Reaping. Crawford is in the new Game of Thrones TV show A Kni...

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

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