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Wuchang: Fallen Feathers Gets First Discount On PS5, Xbox

Wuchang: Fallen Feathers Gets First Discount On PS5, Xbox https://ift.tt/ozvmWFe Wuchang: Fallen Feathers - Day One Edition $40 (was $50) See at Amazon See at GameStop See at Target After racking up impressive reviews following its release in July, Wuchang: Fallen Feathers is finally getting its first big discount. Wuchang: Fallen Feathers - Day One Edition on PS5 and Xbox Series X is on sale for just $40 (was $50), making this the lowest price we've seen for the action game yet. Along with the game, this version comes with a DLC voucher for additional content. Wuchang: Fallen Feathers - Day One Edition $40 (was $50) This is the only notable discount we've seen since the fast-paced action game arrived on July 24--so if it's been sitting on your wishlist, this is a great time to finally add it to your library. In addition to the base game, the Day One Edition comes with a DLC voucher for the following: Enhanced Costume Sets: White Spectre and Nigh...

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG

Mortal Kombat: Onslaught Turns The Franchise Into A Team-Based RPG https://ift.tt/fBgJwub

If there's anything Mortal Kombat has always been known for, it's the crack, crunch, spurt, and gurgle of its graphic violence. But over the last decade, the franchise has become just as synonymous for its Hollywood-caliber cutscenes and epic storytelling, and that's exactly what Mortal Kombat: Onslaught, NetherRealm Studios' new mobile game that is out now, hopes to capture in its gameplay.

That's a tall order considering the grandiose scale of its cinematics, often displaying over-the-top battles of dozens of characters taking on larger-than-life villains--even the mainline games' usual 1v1 fights rarely capture the same Hollywood blockbuster spirit. But Mortal Kombat: Onslaught, a real-time, squad-based mobile RPG, sets out to replicate that sense of scale in the palm of your hands. During my hands-off preview of the game, I got a look at exactly how the gameplay intended to capture that and chatted with lead designer and NetherRealm veteran Mike Lee.

"We designed gameplay off what we wanted it to look like--what we wanted it to represent: the cutscenes," Lee told me. In Onslaught, you'll craft a team of four to five fighters selected from a roster of 50 MK characters and take on a squad of enemies in a standalone story-focused adventure that sees its heroes, once again, fighting to protect several realms under attack. Spread over 10 chapters, the story will unravel over 300 battles that feature the same level of theatrics and high fantasy of its mainline series. Chapters are planned to roll out all the way into 2024, with four chapters available at release.

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