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Phantom Blade Zero’s Combat Is So Good, You Won’t Care The Story Makes No Sense

Phantom Blade Zero’s Combat Is So Good, You Won’t Care The Story Makes No Sense https://ift.tt/KPSX6di S-Game, the Chinese studio behind Phantom Blade Zero, clearly understands the core tenets of character-action games. If your melee combat isn't tight, responsive, and oozing cool, then what's the point? Some games might have better combat, but few can match Phantom Blade Zero's style.  Every moment feels like you're in the middle of a Chinese martial-arts movie, pulling off moves that shouldn't be feasible--moves that go against what we expect from third-person action games--yet are baked into the mechanics. The game is not without issues, and they do hold it back from reaching the genre's upper echelons, but the highs are stratospheric. Character-action games aren't typically known for telling riveting stories, and Phantom Blade Zero is no different. You play as Soul, a stoic assassin who dies in the game's opening moments when a sword tears t...

Reports Reveal What Went Wrong With Sega's Hyenas, Plus Details On Neil Blomkamp's Involvement

Reports Reveal What Went Wrong With Sega's Hyenas, Plus Details On Neil Blomkamp's Involvement https://ift.tt/8aN6Kh5

Creative Assembly's upcoming PVPVE shooter Hyenas was abruptly cancelled by Sega last week as part of a company-wide restructuring. Now, insider reports have revealed some other elements that contributed to the shooter's downfall.

Hyenas was Sega's attempt to break into the sometimes lucrative, but already saturated live service game market. Total War YouTuber Volound published an insider report about what happened to the game, with accounts corroborated by Video Games Chronicle.

Volound says he's spoken to "multiple whistleblowers," mostly made up of "pissed off developers that want to see some accountability and honesty." The reports speak of more unique concepts watered down for mass appeal, a difficult engine change halfway through the project, and an overall lack of direction on what the game was actually meant to be.

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