Accéder au contenu principal

Sélection

End Of Abyss Patch Fixes Most Of My Complaints Just One Day After Launch

End Of Abyss Patch Fixes Most Of My Complaints Just One Day After Launch https://ift.tt/U0BcyLq I spent a few days playing Section 9 Interactive's creepy metroidvania and writing my End of Abyss review , and ultimately concluded it was a fun but inconsistent experience hindered by a few particular issues. Now, just a day after it launched on PlayStation 5, Xbox Series X|S, and PC via the Epic Games Store, the studio has already cleared up most of those issues with a newly released patch . If you missed the review, my main concern was how the in-game map would sometimes share incorrect information, like telling me a door was locked when I had unlocked it, or failing to signify when I'd found the key to a particular door. In a metroidvania, this means a whole lot. End of Abyss is a game about exploration, including lots of backtracking via roundabout paths, so when I'd plan long treks across the world based on a faulty map, it was really frustrating to find out too late ...

Reports Reveal What Went Wrong With Sega's Hyenas, Plus Details On Neil Blomkamp's Involvement

Reports Reveal What Went Wrong With Sega's Hyenas, Plus Details On Neil Blomkamp's Involvement https://ift.tt/8aN6Kh5

Creative Assembly's upcoming PVPVE shooter Hyenas was abruptly cancelled by Sega last week as part of a company-wide restructuring. Now, insider reports have revealed some other elements that contributed to the shooter's downfall.

Hyenas was Sega's attempt to break into the sometimes lucrative, but already saturated live service game market. Total War YouTuber Volound published an insider report about what happened to the game, with accounts corroborated by Video Games Chronicle.

Volound says he's spoken to "multiple whistleblowers," mostly made up of "pissed off developers that want to see some accountability and honesty." The reports speak of more unique concepts watered down for mass appeal, a difficult engine change halfway through the project, and an overall lack of direction on what the game was actually meant to be.

Continue Reading at GameSpot

Commentaires