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Xbox Explains What Makes A Game An Xbox Exclusive

Xbox Explains What Makes A Game An Xbox Exclusive https://ift.tt/sm0uLIE Amidst mass layoffs and increasing hardware prices , one of the other side effects of the Xbox "reset" is a renewed focus on console exclusives. While we know that Gears of War: E-Day and Clockwork Revolution will only be available on Xbox Series X|S and PC, they won't be the only two exclusives landing on those platforms. "I can assure you, Gears of War: E-Day and Clockwork Revolution are not the only titles we're planning," chief strategy officer Matthew Ball said to GamesRadar . "To grow a platform like ours, you have to have exclusive games and services. These are not going to be the only two titles. To return our platform to consistent growth, we need a reliable pipeline of exclusive games. Gears of War: E-Day and Clockwork Revolution are just the first." While Xbox has its eye on drawing more people to its platforms through the power of exclusives--it is aimi...

Sonic Superstars Review - Reaching for Stars

Sonic Superstars Review - Reaching for Stars https://ift.tt/n2jzqf8

Sonic as a franchise is notoriously inconsistent, offering up some amazing highs, some truly dire lows, and a fair few games that are forgettably mediocre. But then there's that one weird category several Sonics fall into: games that are obviously, undeniably flawed in some way, but still have that something that makes a Sonic game feel special. Maybe not everyone can feel what makes them great, but for others, those qualities will overshine all of the negatives. Sonic Superstars is one such game, one with glaring flaws that I happen to like a lot.

We all know how it goes by now: Sonic's arch-nemesis Dr. Eggman is up to no good, and he's got his eye on a new locale whose resources he can exploit for evil schemes. It's up to Sonic and his BFFs, Tails, Knuckles, and Amy, to stop the Doctor, recover the Chaos Emeralds, battle the returning but obscure fan-favorite villain Fang the Sniper, and meet a brand-new buddy to save the day. Accomplishing this task involves zipping through 11 themed side-scrolling zones while collecting rings, bonking Badniks, and dealing with each area's distinct gimmicks and threats. No melodramatic story scenes, RPG or sim elements, or awkward romances here: It's pure, classic Sonic platforming.

That doesn't mean it's entirely devoid of new ideas, however. All of the zones are brand-new: Familiar elements from previous games like gimmicks and enemies might return, but every stage is an original. Collecting a Chaos Emerald now grants a special Emerald Power players can put to use at almost any time, provided they have the energy for it. And--perhaps the biggest new twist of all is that Sonic Superstars now supports four-person couch co-op multiplayer. Sure, somebody could pick up the player 2 pad and flail around as Tails in Sonic 2 and 3, but that was extremely limited; what we have here in Superstars is a unique kind of controlled chaos (pun intended).

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