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A Forza Horizon 6 Sound Effect Might Just Trigger Some Awful Memories For You

A Forza Horizon 6 Sound Effect Might Just Trigger Some Awful Memories For You https://ift.tt/g2R6nBI Following a nearly five-year hiatus between titles, Forza Horizon 6 debuted this week. And while fans are diving into its open-world take on Japan, some have already discovered a sound effect in Forza Horizon 6 that may trigger anyone who has ever had to work in an office setting. As noted by a player on social media , one of the car horn sounds in Forza Horizon 6 is the Microsoft Teams calling noise--a joke made possible by the fact that the Forza games are published by Microsoft. The sound effect was also in Forza Horizon 5 , but it still inspires negative reactions from players who would rather forget about anything work-related when playing the game. PTSD Triggered pic.twitter.com/k02039PVbX — Iphoniez (@Iphoniez) May 20, 2026 i loved using it in FH5 just because it was still during the pandemic. i terrorized so many people with it, watching them physically react in...

Sonic Superstars Review - Reaching for Stars

Sonic Superstars Review - Reaching for Stars https://ift.tt/n2jzqf8

Sonic as a franchise is notoriously inconsistent, offering up some amazing highs, some truly dire lows, and a fair few games that are forgettably mediocre. But then there's that one weird category several Sonics fall into: games that are obviously, undeniably flawed in some way, but still have that something that makes a Sonic game feel special. Maybe not everyone can feel what makes them great, but for others, those qualities will overshine all of the negatives. Sonic Superstars is one such game, one with glaring flaws that I happen to like a lot.

We all know how it goes by now: Sonic's arch-nemesis Dr. Eggman is up to no good, and he's got his eye on a new locale whose resources he can exploit for evil schemes. It's up to Sonic and his BFFs, Tails, Knuckles, and Amy, to stop the Doctor, recover the Chaos Emeralds, battle the returning but obscure fan-favorite villain Fang the Sniper, and meet a brand-new buddy to save the day. Accomplishing this task involves zipping through 11 themed side-scrolling zones while collecting rings, bonking Badniks, and dealing with each area's distinct gimmicks and threats. No melodramatic story scenes, RPG or sim elements, or awkward romances here: It's pure, classic Sonic platforming.

That doesn't mean it's entirely devoid of new ideas, however. All of the zones are brand-new: Familiar elements from previous games like gimmicks and enemies might return, but every stage is an original. Collecting a Chaos Emerald now grants a special Emerald Power players can put to use at almost any time, provided they have the energy for it. And--perhaps the biggest new twist of all is that Sonic Superstars now supports four-person couch co-op multiplayer. Sure, somebody could pick up the player 2 pad and flail around as Tails in Sonic 2 and 3, but that was extremely limited; what we have here in Superstars is a unique kind of controlled chaos (pun intended).

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