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Games You Only Need One Copy Of To Play With Others

Games You Only Need One Copy Of To Play With Others https://ift.tt/VjqflAv Gaming has never been more expensive. We're here to investigate why, and help you play more while spending less. Welcome to GameSpot Cheap Week . Fewer and fewer games emphasize couch co-op these days, as we've moved to an increasingly online world that often assumes if you're playing video games with your friend, you're doing it in two different locations over the internet. That's all well and good, but it also means that in most cases, you and your friend both need to own a copy of a game in order to play it together. Yes, most of the time this is true, but a number of games have released over the last several years that support cooperative play without everyone needing to own a copy. This is usually accomplished via a digital item called a Friend's Pass, which lets someone without the game access it as long as they're playing with someone who does own the game.  Infla...

Ark: Survival Ascended Console Release Date Revealed, Cross-Play Confirmed

Ark: Survival Ascended Console Release Date Revealed, Cross-Play Confirmed https://ift.tt/auh9YfU

The Ark: Survival Evolved remake, Survival Ascended, is coming to console soon and there will be cross-play support at launch. In a blog post, developer Studio Wildcard said the Xbox edition will launch on November 14 and it will be up-to-date with the PC edition, which released at the end of October.

In addition to cross-play support between Xbox and PC, there will be brand-new servers, including Xbox-specific servers. The PlayStation edition is currently being finalized, Studio Wildcard said, and it's projected to release at the end of November. Studio Wildcard said the PlayStation version, whenever it's ready, will have cross-play support between PC and Xbox at launch. There will be PlayStation-specific servers, too, so players can opt to only play inside their own platform.

Previously, the console editions of Survival Ascended were delayed after Studio Wildcard discovered "critical issues."

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