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Splinter Cell Remake Regains Director Who Left For Battlefield 6 Three Years Ago

Splinter Cell Remake Regains Director Who Left For Battlefield 6 Three Years Ago https://ift.tt/IUEHTAW In late 2022, Splinter Cell Remake director David Grivel announced that he was leaving Ubisoft after 11 years and going on a "new adventure." That led him to work on Battlefield 6 for EA. Now that adventure has taken Grivel back to Ubisoft as he reclaims his old job as the director of the Splinter Cell Remake. Grivel announced his return to the Splinter Cell Remake team on LinkedIn (via GamesRadar ). "Today, I am very, VERY happy to announce that I'm rejoining Ubisoft Toronto as Game Director on the Splinter Cell Remake!" wrote Grivel. "A very special team and project to me." Continue Reading at GameSpot

Netflix's Obliterated Lets Cobra Kai Creators Return To Their R-Rated Roots

Netflix's Obliterated Lets Cobra Kai Creators Return To Their R-Rated Roots https://ift.tt/aAh6w7i

At a glance, it may seem surprising that Netflix's new action-comedy series Obliterated is from the same guys responsible for the long-running hit Cobra Kai. After all, Cobra Kai is about teenagers learning karate, adults coming to terms with the misdeeds of their youth, and plenty of '80s nostalgia. Obliterated, on the other hand, is filled with sex, drugs, alcohol, explosions, psychedelic trips, and the threat of a nuclear apocalypse. Put plainly, it's a far more graphic and "grown up" show than the teen-facing Karate Kid companion series. However, it's actually a very familiar comfort zone for showrunners Jon Hurwitz, Hayden Schlossberg, and Josh Heald.

Before the trio pitched Cobra Kai to be made, they were actually rather successful in the world of raunchy R-rated films. Hurwitz and Schlossberg were the writers behind the Harold & Kumar films, before they teamed with Heald to write both Hot Tub Time Machine films. So, if anything, Obliterated is their way of going home again, after several years writing for teenage characters. Still, the change was a shock to the system, at first.

"It was like going off of an extreme diet and just eating like all the fast food and comfort food that you would want, because we come from that R-rated world," Schlossberg explained. "We love comedy that pushes the envelope. Working on Cobra Kai, that tone doesn't really play into the Karate Kid universe. So we don't use that part of our brains when we write Cobra Kai."

Continue Reading at GameSpot

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